Searched refs:VCR_FORWARD (Results 1 – 4 of 4) sorted by relevance
415 new->vcr_control.frame[VCR_FORWARD] = in Initialize()498 if (w->vcr_control.button_is_in[VCR_FORWARD]) { in MyRealize()499 w->vcr_control.button_is_in[VCR_FORWARD] = FALSE; in MyRealize()500 SimulateButtonPress(w, VCR_FORWARD); in MyRealize()924 PushVCRButton(vcr, VCR_FORWARD); in VCRButtonEvent()927 data.action = VCR_FORWARD; in VCRButtonEvent()943 ReleaseVCRButton(vcr, VCR_FORWARD); in VCRButtonEvent()1113 ReleaseVCRButton(vcr, VCR_FORWARD); in VCRButtonEvent()1159 if( vcr->vcr_control.button_is_in[VCR_FORWARD] ) in ReleaseModeButtons()1160 ReleaseVCRButton(vcr, VCR_FORWARD); in ReleaseModeButtons()[all …]
360 #define VCR_FORWARD 0 macro
309 if (action == VCR_FORWARD) in vcrExecute()327 action==VCR_FORWARD ? "forward;\n" : "backward;\n"); in vcrExecute()
160 case VCR_FORWARD: in SequencerWindow_VcrCB()