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Searched refs:VC_CONTAINER_CODEC_DTS (Results 1 – 6 of 6) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/containers/
H A Dcontainers_codecs.h134 #define VC_CONTAINER_CODEC_DTS VC_FOURCC('d','t','s',' ') macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/containers/core/
H A Dcontainers_codecs.c57 {VC_CONTAINER_CODEC_DTS, WAVE_FORMAT_DTS},
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/containers/binary/
H A Dbinary_reader.c73 {"dts", VC_CONTAINER_ES_TYPE_AUDIO, VC_CONTAINER_CODEC_DTS},
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/interface/mmal/components/
H A Dcontainer_reader.c138 {VC_CONTAINER_CODEC_DTS, MMAL_ENCODING_DTS, 0, 0},
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/containers/mpeg/
H A Dps_reader.c791 codec = VC_CONTAINER_CODEC_DTS; in ps_read_private_stream_1_coding()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/containers/mkv/
H A Dmatroska_reader.c732 {VC_CONTAINER_CODEC_DTS, "A_DTS", 0},