/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | game_nebular.cpp | 496 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_PLANT_STALK) && _objects.isInInventor… in doObjectAction() 502 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_BLOWGUN) && _objects.isInInventory(OB… in doObjectAction() 551 } else if (action.isAction(VERB_PUT, NOUN_BURGER, NOUN_DEAD_FISH)) { in doObjectAction() 558 …} else if (action.isAction(VERB_PUT, NOUN_AUDIO_TAPE, NOUN_TAPE_PLAYER) && _objects.isInInventory(… in doObjectAction() 590 …|| action.isAction(VERB_PUT, NOUN_TIMER_MODULE, NOUN_BOMB)) && _objects.isInInventory(OBJ_TIMER_MO… in doObjectAction() 665 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PENLIGHT)) { in doObjectAction() 673 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction() 681 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PENLIGHT)) { in doObjectAction() 689 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction() 697 …} else if (action.isAction(VERB_PUT, NOUN_BOMB, NOUN_CHICKEN) || action.isAction(VERB_PUT, NOUN_BO… in doObjectAction() [all …]
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H A D | nebular_scenes5.cpp | 346 } else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions() 348 else if (_action.isAction(VERB_PUT, NOUN_FAKE_ID, NOUN_CARD_SLOT)) { in actions() 392 } else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT)) { in actions() 1771 …, NOUN_LASER_BEAM) || _action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_PEDESTAL) || _action.i… in actions() 1774 …} else if (_action.isAction(VERB_PUT, NOUN_COMPACT_CASE, NOUN_PEDESTAL) || _action.isAction(VERB_P… in actions() 2151 else if ( (_action.isAction(VERB_PUT) || _action.isAction(VERB_THROW)) in actions() 2634 …} else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT) || _action.isAction(VERB_PUT, … in actions() 2707 else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
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H A D | nebular_scenes7.cpp | 1082 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions() 1440 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions() 1714 …} else if (_action.isAction(VERB_FILL, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_PUT, NOUN… in actions() 1963 if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_PEDESTAL)) { in actions() 1980 …if (_action.isAction(VERB_PUT, NOUN_PEDESTAL) && _game._objects.isInInventory(_game._objects.getId… in actions() 2326 …if ((!_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || !_action.isAction(VERB_TIE, NOUN… in preActions() 2423 …} else if (_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || _action.isAction(VERB_TIE, … in actions()
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H A D | nebular_scenes4.cpp | 2494 …else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kArmoryDoorOp… in actions() 2513 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions() 2702 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kStorageDoo… in actions() 2712 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && _globals[kStorageDoor… in actions() 2722 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions() 3763 … NOUN_ALCOVE) || _action.isAction(VERB_LOOK, NOUN_SINK) || _action.isAction(VERB_PUT, NOUN_SINK) || in preActions() 3785 …4) && (_action.isAction(VERB_TAKE, NOUN_EXPLOSIVES) || _action.isAction(VERB_PUT, NOUN_CHARGE_CASE… in actions() 3936 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_KETTLE)) { in actions() 4020 else if (_action.isAction(VERB_PUT, NOUN_SINK)) in actions() 4147 if (_action.isAction(VERB_TAKE) || _action.isAction(VERB_PUT, NOUN_CONVEYOR_BELT)) in preActions() [all …]
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H A D | nebular_scenes1.cpp | 999 …if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(OBJ… in actions() 1005 …if (_action.isAction(VERB_PUT, NOUN_REFRIGERATOR) && _game._objects.isInInventory(_game._objects.g… in actions() 1011 …if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_ROBO_KITCHEN) || _action.isAction(VERB_PUT, NO… in actions() 1273 …if (_action.isAction(VERB_PUT, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(_game._objects.g… in postActions() 1593 } else if (_action.isAction(VERB_PUT, NOUN_COAL, NOUN_FURNACE)) { in postActions() 2591 if ((_action.isAction(VERB_THROW) || _action.isAction(VERB_GIVE) || _action.isAction(VERB_PUT)) in preActions() 2812 else if (_action.isAction(VERB_PUT, NOUN_SMALL_HOLE)) in actions()
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H A D | nebular_scenes6.cpp | 420 …} else if ((_action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_LASER_BEAM) || _action.isAction(… in actions() 529 …else if (_action.isAction(VERB_PUT, NOUN_FIREPLACE) && _game._objects.isInInventory(_game._objects… in actions() 539 else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB)) in actions() 944 …} else if ((_action.isAction(VERB_PUT, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_VIEWPORT) ||… in actions() 947 …else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_… in actions() 2956 } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, NOUN_PHONE_CRADLE)) { in actions() 3023 else if (_action.isAction(VERB_PUT, NOUN_RETURN_SLOT) in actions()
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H A D | nebular_scenes2.cpp | 1896 …} else if (_action.isAction(VERB_PUT, NOUN_BIG_LEAVES, NOUN_DEEP_PIT) && (_globals[kLeavesStatus] … in actions() 1898 else if (_action.isAction(VERB_PUT, NOUN_TWINKIFRUIT, NOUN_LEAF_COVERED_PIT)) { in actions() 1905 } else if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_LEAF_COVERED_PIT)) { in actions() 1909 } else if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_LEAF_COVERED_PIT)) { in actions()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | game_nebular.cpp | 499 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_PLANT_STALK) && _objects.isInInventor… in doObjectAction() 505 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_BLOWGUN) && _objects.isInInventory(OB… in doObjectAction() 554 } else if (action.isAction(VERB_PUT, NOUN_BURGER, NOUN_DEAD_FISH)) { in doObjectAction() 561 …} else if (action.isAction(VERB_PUT, NOUN_AUDIO_TAPE, NOUN_TAPE_PLAYER) && _objects.isInInventory(… in doObjectAction() 593 …|| action.isAction(VERB_PUT, NOUN_TIMER_MODULE, NOUN_BOMB)) && _objects.isInInventory(OBJ_TIMER_MO… in doObjectAction() 668 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PENLIGHT)) { in doObjectAction() 676 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction() 684 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PENLIGHT)) { in doObjectAction() 692 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction() 700 …} else if (action.isAction(VERB_PUT, NOUN_BOMB, NOUN_CHICKEN) || action.isAction(VERB_PUT, NOUN_BO… in doObjectAction() [all …]
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H A D | nebular_scenes5.cpp | 346 } else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions() 348 else if (_action.isAction(VERB_PUT, NOUN_FAKE_ID, NOUN_CARD_SLOT)) { in actions() 392 } else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT)) { in actions() 1771 …, NOUN_LASER_BEAM) || _action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_PEDESTAL) || _action.i… in actions() 1774 …} else if (_action.isAction(VERB_PUT, NOUN_COMPACT_CASE, NOUN_PEDESTAL) || _action.isAction(VERB_P… in actions() 2151 else if ( (_action.isAction(VERB_PUT) || _action.isAction(VERB_THROW)) in actions() 2634 …} else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT) || _action.isAction(VERB_PUT, … in actions() 2707 else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
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H A D | nebular_scenes7.cpp | 1082 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions() 1440 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions() 1714 …} else if (_action.isAction(VERB_FILL, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_PUT, NOUN… in actions() 1966 if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_PEDESTAL)) { in actions() 1983 …if (_action.isAction(VERB_PUT, NOUN_PEDESTAL) && _game._objects.isInInventory(_game._objects.getId… in actions() 2329 …if ((!_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || !_action.isAction(VERB_TIE, NOUN… in preActions() 2426 …} else if (_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || _action.isAction(VERB_TIE, … in actions()
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H A D | nebular_scenes4.cpp | 2513 …else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kArmoryDoorOp… in actions() 2532 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions() 2721 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kStorageDoo… in actions() 2731 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && _globals[kStorageDoor… in actions() 2741 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions() 3782 … NOUN_ALCOVE) || _action.isAction(VERB_LOOK, NOUN_SINK) || _action.isAction(VERB_PUT, NOUN_SINK) || in preActions() 3804 …4) && (_action.isAction(VERB_TAKE, NOUN_EXPLOSIVES) || _action.isAction(VERB_PUT, NOUN_CHARGE_CASE… in actions() 3958 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_KETTLE)) { in actions() 4042 else if (_action.isAction(VERB_PUT, NOUN_SINK)) in actions() 4169 if (_action.isAction(VERB_TAKE) || _action.isAction(VERB_PUT, NOUN_CONVEYOR_BELT)) in preActions() [all …]
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H A D | nebular_scenes1.cpp | 1000 …if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(OBJ… in actions() 1006 …if (_action.isAction(VERB_PUT, NOUN_REFRIGERATOR) && _game._objects.isInInventory(_game._objects.g… in actions() 1012 …if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_ROBO_KITCHEN) || _action.isAction(VERB_PUT, NO… in actions() 1274 …if (_action.isAction(VERB_PUT, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(_game._objects.g… in postActions() 1594 } else if (_action.isAction(VERB_PUT, NOUN_COAL, NOUN_FURNACE)) { in postActions() 2595 if ((_action.isAction(VERB_THROW) || _action.isAction(VERB_GIVE) || _action.isAction(VERB_PUT)) in preActions() 2824 else if (_action.isAction(VERB_PUT, NOUN_SMALL_HOLE)) in actions()
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H A D | nebular_scenes6.cpp | 420 …} else if ((_action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_LASER_BEAM) || _action.isAction(… in actions() 529 …else if (_action.isAction(VERB_PUT, NOUN_FIREPLACE) && _game._objects.isInInventory(_game._objects… in actions() 539 else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB)) in actions() 944 …} else if ((_action.isAction(VERB_PUT, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_VIEWPORT) ||… in actions() 947 …else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_… in actions() 2956 } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, NOUN_PHONE_CRADLE)) { in actions() 3023 else if (_action.isAction(VERB_PUT, NOUN_RETURN_SLOT) in actions()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | game_phantom.cpp | 299 && action.isAction(VERB_PUT)) { in doObjectAction() 325 …on(VERB_PUT, NOUN_RED_FRAME) || action.isAction(VERB_PUT, NOUN_BLUE_FRAME) || action.isAction(VERB… in doObjectAction() 560 if (action.isAction(VERB_PUT, NOUN_CHANDELIER, NOUN_SEATS)) in unhandledAction() 597 } else if (action.isAction(VERB_PUT)) { in unhandledAction()
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H A D | phantom_scenes.h | 42 VERB_PUT = 0x7, enumerator
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H A D | phantom_scenes4.cpp | 239 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR)) { in actions() 542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 736 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1040 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 1248 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 1658 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1947 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 2393 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 2589 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | game_phantom.cpp | 299 && action.isAction(VERB_PUT)) { in doObjectAction() 325 …on(VERB_PUT, NOUN_RED_FRAME) || action.isAction(VERB_PUT, NOUN_BLUE_FRAME) || action.isAction(VERB… in doObjectAction() 560 if (action.isAction(VERB_PUT, NOUN_CHANDELIER, NOUN_SEATS)) in unhandledAction() 597 } else if (action.isAction(VERB_PUT)) { in unhandledAction()
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H A D | phantom_scenes.h | 42 VERB_PUT = 0x7, enumerator
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H A D | phantom_scenes4.cpp | 239 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR)) { in actions() 542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 736 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1040 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 1248 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 1658 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() 1947 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 2393 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions() 2589 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | action.h | 53 VERB_PUT = 7, enumerator
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H A D | scene.cpp | 77 _verbList.push_back(VerbInit(VERB_PUT, VERB_THIS, PREP_RELATIONAL)); in Scene()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | action.h | 52 VERB_PUT = 7, enumerator
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H A D | scene.cpp | 77 _verbList.push_back(VerbInit(VERB_PUT, VERB_THIS, PREP_RELATIONAL)); in Scene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes.h | 41 VERB_PUT = 0x7, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes.h | 41 VERB_PUT = 0x7, enumerator
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