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Searched refs:VERB_PUT (Results 1 – 25 of 36) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dgame_nebular.cpp496 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_PLANT_STALK) && _objects.isInInventor… in doObjectAction()
502 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_BLOWGUN) && _objects.isInInventory(OB… in doObjectAction()
551 } else if (action.isAction(VERB_PUT, NOUN_BURGER, NOUN_DEAD_FISH)) { in doObjectAction()
558 …} else if (action.isAction(VERB_PUT, NOUN_AUDIO_TAPE, NOUN_TAPE_PLAYER) && _objects.isInInventory(… in doObjectAction()
590 …|| action.isAction(VERB_PUT, NOUN_TIMER_MODULE, NOUN_BOMB)) && _objects.isInInventory(OBJ_TIMER_MO… in doObjectAction()
665 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PENLIGHT)) { in doObjectAction()
673 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction()
681 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PENLIGHT)) { in doObjectAction()
689 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction()
697 …} else if (action.isAction(VERB_PUT, NOUN_BOMB, NOUN_CHICKEN) || action.isAction(VERB_PUT, NOUN_BO… in doObjectAction()
[all …]
H A Dnebular_scenes5.cpp346 } else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
348 else if (_action.isAction(VERB_PUT, NOUN_FAKE_ID, NOUN_CARD_SLOT)) { in actions()
392 } else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT)) { in actions()
1771 …, NOUN_LASER_BEAM) || _action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_PEDESTAL) || _action.i… in actions()
1774 …} else if (_action.isAction(VERB_PUT, NOUN_COMPACT_CASE, NOUN_PEDESTAL) || _action.isAction(VERB_P… in actions()
2151 else if ( (_action.isAction(VERB_PUT) || _action.isAction(VERB_THROW)) in actions()
2634 …} else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT) || _action.isAction(VERB_PUT, … in actions()
2707 else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
H A Dnebular_scenes7.cpp1082 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions()
1440 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions()
1714 …} else if (_action.isAction(VERB_FILL, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_PUT, NOUN… in actions()
1963 if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_PEDESTAL)) { in actions()
1980 …if (_action.isAction(VERB_PUT, NOUN_PEDESTAL) && _game._objects.isInInventory(_game._objects.getId… in actions()
2326 …if ((!_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || !_action.isAction(VERB_TIE, NOUN… in preActions()
2423 …} else if (_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || _action.isAction(VERB_TIE, … in actions()
H A Dnebular_scenes4.cpp2494 …else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kArmoryDoorOp… in actions()
2513 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions()
2702 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kStorageDoo… in actions()
2712 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && _globals[kStorageDoor… in actions()
2722 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions()
3763 … NOUN_ALCOVE) || _action.isAction(VERB_LOOK, NOUN_SINK) || _action.isAction(VERB_PUT, NOUN_SINK) || in preActions()
3785 …4) && (_action.isAction(VERB_TAKE, NOUN_EXPLOSIVES) || _action.isAction(VERB_PUT, NOUN_CHARGE_CASE… in actions()
3936 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_KETTLE)) { in actions()
4020 else if (_action.isAction(VERB_PUT, NOUN_SINK)) in actions()
4147 if (_action.isAction(VERB_TAKE) || _action.isAction(VERB_PUT, NOUN_CONVEYOR_BELT)) in preActions()
[all …]
H A Dnebular_scenes1.cpp999 …if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(OBJ… in actions()
1005 …if (_action.isAction(VERB_PUT, NOUN_REFRIGERATOR) && _game._objects.isInInventory(_game._objects.g… in actions()
1011 …if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_ROBO_KITCHEN) || _action.isAction(VERB_PUT, NO… in actions()
1273 …if (_action.isAction(VERB_PUT, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(_game._objects.g… in postActions()
1593 } else if (_action.isAction(VERB_PUT, NOUN_COAL, NOUN_FURNACE)) { in postActions()
2591 if ((_action.isAction(VERB_THROW) || _action.isAction(VERB_GIVE) || _action.isAction(VERB_PUT)) in preActions()
2812 else if (_action.isAction(VERB_PUT, NOUN_SMALL_HOLE)) in actions()
H A Dnebular_scenes6.cpp420 …} else if ((_action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_LASER_BEAM) || _action.isAction( in actions()
529 …else if (_action.isAction(VERB_PUT, NOUN_FIREPLACE) && _game._objects.isInInventory(_game._objects… in actions()
539 else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB)) in actions()
944 …} else if ((_action.isAction(VERB_PUT, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_VIEWPORT) ||… in actions()
947 …else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_… in actions()
2956 } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, NOUN_PHONE_CRADLE)) { in actions()
3023 else if (_action.isAction(VERB_PUT, NOUN_RETURN_SLOT) in actions()
H A Dnebular_scenes2.cpp1896 …} else if (_action.isAction(VERB_PUT, NOUN_BIG_LEAVES, NOUN_DEEP_PIT) && (_globals[kLeavesStatus] … in actions()
1898 else if (_action.isAction(VERB_PUT, NOUN_TWINKIFRUIT, NOUN_LEAF_COVERED_PIT)) { in actions()
1905 } else if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_LEAF_COVERED_PIT)) { in actions()
1909 } else if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_LEAF_COVERED_PIT)) { in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dgame_nebular.cpp499 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_PLANT_STALK) && _objects.isInInventor… in doObjectAction()
505 …} else if (action.isAction(VERB_PUT, NOUN_POISON_DARTS, NOUN_BLOWGUN) && _objects.isInInventory(OB… in doObjectAction()
554 } else if (action.isAction(VERB_PUT, NOUN_BURGER, NOUN_DEAD_FISH)) { in doObjectAction()
561 …} else if (action.isAction(VERB_PUT, NOUN_AUDIO_TAPE, NOUN_TAPE_PLAYER) && _objects.isInInventory(… in doObjectAction()
593 …|| action.isAction(VERB_PUT, NOUN_TIMER_MODULE, NOUN_BOMB)) && _objects.isInInventory(OBJ_TIMER_MO… in doObjectAction()
668 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PENLIGHT)) { in doObjectAction()
676 } else if (action.isAction(VERB_PUT, NOUN_PHONE_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction()
684 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PENLIGHT)) { in doObjectAction()
692 } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PHONE_HANDSET)) { in doObjectAction()
700 …} else if (action.isAction(VERB_PUT, NOUN_BOMB, NOUN_CHICKEN) || action.isAction(VERB_PUT, NOUN_BO… in doObjectAction()
[all …]
H A Dnebular_scenes5.cpp346 } else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
348 else if (_action.isAction(VERB_PUT, NOUN_FAKE_ID, NOUN_CARD_SLOT)) { in actions()
392 } else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT)) { in actions()
1771 …, NOUN_LASER_BEAM) || _action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_PEDESTAL) || _action.i… in actions()
1774 …} else if (_action.isAction(VERB_PUT, NOUN_COMPACT_CASE, NOUN_PEDESTAL) || _action.isAction(VERB_P… in actions()
2151 else if ( (_action.isAction(VERB_PUT) || _action.isAction(VERB_THROW)) in actions()
2634 …} else if (_action.isAction(VERB_PUT, NOUN_ID_CARD, NOUN_CARD_SLOT) || _action.isAction(VERB_PUT, … in actions()
2707 else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT)) in actions()
H A Dnebular_scenes7.cpp1082 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions()
1440 …} else if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_FILL, NOUN… in actions()
1714 …} else if (_action.isAction(VERB_FILL, NOUN_BOTTLE, NOUN_WATER) || _action.isAction(VERB_PUT, NOUN… in actions()
1966 if (_action.isAction(VERB_PUT, NOUN_BOTTLE, NOUN_PEDESTAL)) { in actions()
1983 …if (_action.isAction(VERB_PUT, NOUN_PEDESTAL) && _game._objects.isInInventory(_game._objects.getId… in actions()
2329 …if ((!_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || !_action.isAction(VERB_TIE, NOUN… in preActions()
2426 …} else if (_action.isAction(VERB_PUT, NOUN_FISHING_LINE, NOUN_HOOK) || _action.isAction(VERB_TIE, … in actions()
H A Dnebular_scenes4.cpp2513 …else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kArmoryDoorOp… in actions()
2532 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions()
2721 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && !_globals[kStorageDoo… in actions()
2731 …} else if (_action.isAction(VERB_PUT, NOUN_SECURITY_CARD, NOUN_CARD_SLOT) && _globals[kStorageDoor… in actions()
2741 } else if (_action.isAction(VERB_PUT, NOUN_CARD_SLOT)) { in actions()
3782 … NOUN_ALCOVE) || _action.isAction(VERB_LOOK, NOUN_SINK) || _action.isAction(VERB_PUT, NOUN_SINK) || in preActions()
3804 …4) && (_action.isAction(VERB_TAKE, NOUN_EXPLOSIVES) || _action.isAction(VERB_PUT, NOUN_CHARGE_CASE… in actions()
3958 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_KETTLE)) { in actions()
4042 else if (_action.isAction(VERB_PUT, NOUN_SINK)) in actions()
4169 if (_action.isAction(VERB_TAKE) || _action.isAction(VERB_PUT, NOUN_CONVEYOR_BELT)) in preActions()
[all …]
H A Dnebular_scenes1.cpp1000 …if (_action.isAction(VERB_PUT, NOUN_BURGER, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(OBJ… in actions()
1006 …if (_action.isAction(VERB_PUT, NOUN_REFRIGERATOR) && _game._objects.isInInventory(_game._objects.g… in actions()
1012 …if (_action.isAction(VERB_PUT, NOUN_DEAD_FISH, NOUN_ROBO_KITCHEN) || _action.isAction(VERB_PUT, NO… in actions()
1274 …if (_action.isAction(VERB_PUT, NOUN_ROBO_KITCHEN) && _game._objects.isInInventory(_game._objects.g… in postActions()
1594 } else if (_action.isAction(VERB_PUT, NOUN_COAL, NOUN_FURNACE)) { in postActions()
2595 if ((_action.isAction(VERB_THROW) || _action.isAction(VERB_GIVE) || _action.isAction(VERB_PUT)) in preActions()
2824 else if (_action.isAction(VERB_PUT, NOUN_SMALL_HOLE)) in actions()
H A Dnebular_scenes6.cpp420 …} else if ((_action.isAction(VERB_PUT, NOUN_REARVIEW_MIRROR, NOUN_LASER_BEAM) || _action.isAction( in actions()
529 …else if (_action.isAction(VERB_PUT, NOUN_FIREPLACE) && _game._objects.isInInventory(_game._objects… in actions()
539 else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB)) in actions()
944 …} else if ((_action.isAction(VERB_PUT, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_VIEWPORT) ||… in actions()
947 …else if (_action.isAction(VERB_PUT, NOUN_TIMEBOMB, NOUN_LEDGE) || _action.isAction(VERB_PUT, NOUN_… in actions()
2956 } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, NOUN_PHONE_CRADLE)) { in actions()
3023 else if (_action.isAction(VERB_PUT, NOUN_RETURN_SLOT) in actions()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dgame_phantom.cpp299 && action.isAction(VERB_PUT)) { in doObjectAction()
325 …on(VERB_PUT, NOUN_RED_FRAME) || action.isAction(VERB_PUT, NOUN_BLUE_FRAME) || action.isAction(VERB… in doObjectAction()
560 if (action.isAction(VERB_PUT, NOUN_CHANDELIER, NOUN_SEATS)) in unhandledAction()
597 } else if (action.isAction(VERB_PUT)) { in unhandledAction()
H A Dphantom_scenes.h42 VERB_PUT = 0x7, enumerator
H A Dphantom_scenes4.cpp239 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR)) { in actions()
542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
736 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1040 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
1248 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
1658 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1947 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
2393 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
2589 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dgame_phantom.cpp299 && action.isAction(VERB_PUT)) { in doObjectAction()
325 …on(VERB_PUT, NOUN_RED_FRAME) || action.isAction(VERB_PUT, NOUN_BLUE_FRAME) || action.isAction(VERB… in doObjectAction()
560 if (action.isAction(VERB_PUT, NOUN_CHANDELIER, NOUN_SEATS)) in unhandledAction()
597 } else if (action.isAction(VERB_PUT)) { in unhandledAction()
H A Dphantom_scenes.h42 VERB_PUT = 0x7, enumerator
H A Dphantom_scenes4.cpp239 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR)) { in actions()
542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
736 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1040 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
1248 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1542 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
1658 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
1947 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
2393 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in preActions()
2589 if (_action.isAction(VERB_PUT) && _action.isTarget(NOUN_FLOOR) in actions()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Daction.h53 VERB_PUT = 7, enumerator
H A Dscene.cpp77 _verbList.push_back(VerbInit(VERB_PUT, VERB_THIS, PREP_RELATIONAL)); in Scene()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Daction.h52 VERB_PUT = 7, enumerator
H A Dscene.cpp77 _verbList.push_back(VerbInit(VERB_PUT, VERB_THIS, PREP_RELATIONAL)); in Scene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/
H A Ddragonsphere_scenes.h41 VERB_PUT = 0x7, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/
H A Ddragonsphere_scenes.h41 VERB_PUT = 0x7, enumerator

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