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Searched refs:VFp (Results 1 – 25 of 79) sorted by relevance

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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/
H A Dedge_collapse.h104 for( x.f = v0->VFp(), x.z = v0->VFi(); x.f!=0; ++x) in FindSets()
117 for( x.f = v1->VFp(), x.z = v1->VFi(); x.f!=0; ++x ) in FindSets()
255 …(*i).f->VFp((*i).z) = (*i).f->V((*i).z)->VFp(); // e appendo la lista di facce incidenti in v1 a q… in Do()
257 (*i).f->V((*i).z)->VFp() = (*i).f; in Do()
H A Dmesh_assert.h68 if(vi->VFp().IsNull()) in VFAdjacencyIsInitialized()
H A Dnring.h77 typename face::Pos<FaceType> p(v->VFp(),v); in insertAndFlag1Ring()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/editrgbtri/
H A DtopologicalOp.h274 f0p->V((f0i+2)%3)->VFp() = f01p;
277 f0p->V(f0i)->VFp() = f01p;
283 f0p->V((f0i+2)%3)->VFp() = f00p;
285 f0p->V(f0i)->VFp() = f00p;
295 f1p->V((f1i+2)%3)->VFp() = f11p;
587 v2->VFp() = f0p;
589 v1->VFp() = f2p;
809 if (vp->VFp()->IsD()) in VFCorrectnessP()
813 return (vp->VFp()->V(index) == vp); in VFCorrectnessP()
921 f.V((z+0)%3)->VFp() = &f; in FlipEdge()
[all …]
H A DcontrolPoint.cpp35 if (!v->IsD() && v->VFp()) in init()
38 RgbTriangleC t = RgbTriangleC(m,info,v->VFp()->Index()); in init()
50 if (!v->IsD() && v->VFp()) in init()
53 RgbTriangleC t = RgbTriangleC(m,info,v->VFp()->Index()); in init()
528 FacePointer fp = v.vert().VFp(); in minimalEdgeLevel()
H A DinteractiveEdit.cpp493 if (!v.VFp()) in IsValidVertex()
496 RgbTriangleC tf = RgbTriangleC(m,info,v.VFp()->Index()); in IsValidVertex()
521 RgbTriangleC tf = RgbTriangleC(m,info,v.VFp()->Index()); in IsValidEdge()
526 RgbTriangleC tfa = RgbTriangleC(m,info,va.VFp()->Index()); in IsValidEdge()
560 FacePointer fp = v.vert().VFp(); in VE()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/editsegment/
H A Dcurvaturetensor.h88 if ( ! (*vi).IsD() && (*vi).VFp() != NULL) { in ComputeCurvatureTensor()
95 vcg::face::JumpingPos<FaceType> pos((*vi).VFp(), central_vertex); in ComputeCurvatureTensor()
103 pos.Set(central_vertex->VFp(), central_vertex); in ComputeCurvatureTensor()
107 else pos.Set(central_vertex->VFp(), central_vertex); in ComputeCurvatureTensor()
/dports/devel/vcglib/vcglib-2020.09/wrap/gl/
H A Dpos.h76 if(v.F()->VFp(i) != NULL) in Draw()
80 glVertex( vcg::Barycenter(*(v.F()->VFp(i)))); in Draw()
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/
H A Dpos.h76 if(v.F()->VFp(i) != NULL) in Draw()
80 glVertex( vcg::Barycenter(*(v.F()->VFp(i)))); in Draw()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/update/
H A Dtopology.h302 (*vi).VFp() = 0; in VertexFace()
311 (*fi).VFp(j) = (*fi).V(j)->VFp(); in VertexFace()
313 (*fi).V(j)->VFp() = &(*fi); in VertexFace()
471 if(vi->VFp()!=0) // unreferenced vertices MUST have VF == 0; in TestVertexFace()
474 assert(tri::IsValidPointer(m, vi->VFp())); in TestVertexFace()
475 VFi.f=vi->VFp(); in TestVertexFace()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/face/
H A Dtopology.h720 if(f.V(z)->VFp()==&f ) //if it is the first face detach from the begin in VFDetach()
723 f.V(z)->VFp() = f.VFp(fz); in VFDetach()
728 VFIterator<FaceType> x(f.V(z)->VFp(),f.V(z)->VFi()); in VFDetach()
738 y.f->VFp(y.z) = f.VFp(z); in VFDetach()
751 if (v->VFp()!=0) in VFAppend()
753 FaceType *f0=v->VFp(); in VFAppend()
756 f->VFp(z)=f0; in VFAppend()
759 v->VFp()=f; in VFAppend()
H A Dcomponent_polygon.h134 …typename T::FacePointer &VFp(const int j) { assert(j>=0 && j<this->VN()); return _vf… in VFp() function
135 …typename T::FacePointer const VFp(const int j) const { assert(j>=0 && j<this->VN()); return _vf… in VFp() function
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/
H A Dedge_collapse.h275 (*i).f->VFp((*i).z) = c.V(1)->VFp();
277 c.V(1)->VFp() = (*i).f;
H A Dnring.h76 typename face::Pos<FaceType> p(v->VFp(),v); in insertAndFlag1Ring()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/update/
H A Dtopology.h471 (*vi).VFp() = 0; in VertexFace()
480 (*fi).VFp(j) = (*fi).V(j)->VFp(); in VertexFace()
482 (*fi).V(j)->VFp() = &(*fi); in VertexFace()
637 if(vi->VFp()!=0) // unreferenced vertices MUST have VF == 0; in TestVertexFace()
640 assert(tri::IsValidPointer(m, vi->VFp())); in TestVertexFace()
641 VFi.f=vi->VFp(); in TestVertexFace()
/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/face/
H A Dtopology.h864 if(f.V(z)->VFp()==&f ) //if it is the first face detach from the begin in VFDetach()
867 f.V(z)->VFp() = f.VFp(fz); in VFDetach()
872 VFIterator<FaceType> x(f.V(z)->VFp(),f.V(z)->VFi()); in VFDetach()
882 y.f->VFp(y.z) = f.VFp(z); in VFDetach()
895 if (v->VFp()!=0) in VFAppend()
897 FaceType *f0=v->VFp(); in VFAppend()
900 f->VFp(z)=f0; in VFAppend()
903 v->VFp()=f; in VFAppend()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_paint/
H A Dedit_paint.h596 CFaceO * first_fac=vert->VFp(); in getSurroundingFacesVF()
599 CFaceO * temp=curr_f->VFp(pos); in getSurroundingFacesVF()
618 CFaceO * f = v->VFp(); in updateNormal()
623 CFaceO * temp=one_face->VFp(pos); in updateNormal()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/edit_paint/
H A Dedit_paint.h611 CFaceO * first_fac = vert->VFp(); in getSurroundingFacesVF()
614 CFaceO * temp = curr_f->VFp(pos); in getSurroundingFacesVF()
633 CFaceO * f = v->VFp(); in updateNormal()
638 CFaceO * temp = one_face->VFp(pos); in updateNormal()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_vase/
H A Dfieldinterpolator.cpp58 vcg::face::Pos<CFaceO> pos(v->VFp(), v); in Init()
100 vcg::face::Pos<CFaceO> pos(vI->VFp(), vI); in Init()
/dports/devel/vcglib/vcglib-2020.09/docs/Doxygen/
H A Dadjacency.dxy157 v.VFp() == f2
160 f2->VFp(0) == f3
162 f3->VFp(1) == f1
164 f1->VFp(2) == f0
166 f0->VFp(2) == NULL
/dports/devel/vcglib/vcglib-2020.09/wrap/io_trimesh/
H A Dimport_vmi.h786 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
787 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
788 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_trimesh/
H A Dimport_vmi.h786 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
787 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
788 (*vi).VFp() = (*vi).VFp()-(FaceType*)offsetF+ &m.face[0];
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/
H A Dallocate.h625 if ((*fi).cVFp(i)!=0) pu.Update((*fi).VFp(i)); in AddFaces()
629 pu.Update((*vi).VFp()); in AddFaces()
718 m.vert[ pu.remap[i] ].VFp() = m.vert[i].cVFp(); in PermutateVertexVector()
951 m.face[pos].VFp(j) = m.face[i].cVFp(j); in CompactFaceVector()
980 if ((*vi).IsVFInitialized() && (*vi).VFp()!=0 ) in CompactFaceVector()
984 (*vi).VFp() = fbase+pu.remap[oldIndex]; in CompactFaceVector()
1008 if ((*fi).IsVFInitialized(i) && (*fi).VFp(i)!=0 ) in CompactFaceVector()
1010 size_t oldIndex = (*fi).VFp(i) - fbase; in CompactFaceVector()
1011 assert(fbase <= (*fi).VFp(i) && oldIndex < pu.remap.size()); in CompactFaceVector()
1012 (*fi).VFp(i) = fbase+pu.remap[oldIndex]; in CompactFaceVector()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric_tex.h248 …for(vfi.F() = this->pos.V(0)->VFp(), vfi.I() = this->pos.V(0)->VFi(); vfi.F()!=0; ++vfi ) // for a… in GetTexCoords()
337 for(x.F() = v[0]->VFp(), x.I() = v[0]->VFi(),i=0; x.F()!=0; ++x ) // for all faces in v0 in ComputeTexPriority()
349 for(x.F() = v[1]->VFp(), x.I() = v[1]->VFi(),i=0; x.F()!=0; ++x ) // for all faces in v1 in ComputeTexPriority()
620 for( x.F() = (*vi).VFp(), x.I() = (*vi).VFi(); x.F()!=0; ++ x){ in Init()
624 for( x.F() = (*vi).VFp(), x.I() = (*vi).VFi(); x.F()!=0; ++x ) in Init()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric_tex.h249 …for(vfi.F() = this->pos.V(0)->VFp(), vfi.I() = this->pos.V(0)->VFi(); vfi.F()!=0; ++vfi ) // for a… in GetTexCoords()
338 for(x.F() = v[0]->VFp(), x.I() = v[0]->VFi(),i=0; x.F()!=0; ++x ) // for all faces in v0 in ComputeTexPriority()
350 for(x.F() = v[1]->VFp(), x.I() = v[1]->VFi(),i=0; x.F()!=0; ++x ) // for all faces in v1 in ComputeTexPriority()
621 for( x.F() = (*vi).VFp(), x.I() = (*vi).VFi(); x.F()!=0; ++ x){ in Init()
625 for( x.F() = (*vi).VFp(), x.I() = (*vi).VFi(); x.F()!=0; ++x ) in Init()

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