/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | vid_so.c | 188 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 382 if ( !VID_LoadRefresh( name ) ) in VID_ReloadRefresh() 391 if ( !VID_LoadRefresh( name ) ) in VID_ReloadRefresh()
|
/dports/games/quake2-source/quake2-r0.16.2/src/irix/ |
H A D | vid_so.c | 209 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 386 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 394 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/irix/ |
H A D | vid_so.c | 209 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 386 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 394 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | vid_so.c | 214 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 394 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 403 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | vid_so.c | 214 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 397 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 406 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | vid_so.c | 201 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 381 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 390 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | vid_so.c | 201 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 381 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 390 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | vid_so.c | 206 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 382 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges() 391 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | vid_so.c | 241 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 404 if ( !VID_LoadRefresh( name ) ) { in VID_CheckChanges() 413 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | vid_so.c | 218 VID_LoadRefresh(char *name) in VID_LoadRefresh() function 378 if (!VID_LoadRefresh(name)) { in VID_CheckChanges() 386 if (!VID_LoadRefresh(name)) in VID_CheckChanges()
|
/dports/games/alienarena/alienarena-7.66/source/win32/ |
H A D | vid_dll.c | 549 qboolean VID_LoadRefresh(void) in VID_LoadRefresh() function 611 if ( !VID_LoadRefresh() ) in VID_CheckChanges()
|
/dports/games/alienarena-data/alienarena-7.66/source/win32/ |
H A D | vid_dll.c | 549 qboolean VID_LoadRefresh(void) in VID_LoadRefresh() function 611 if ( !VID_LoadRefresh() ) in VID_CheckChanges()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/ |
H A D | vid_dll.c | 558 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 674 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/quake2-source/quake2-r0.16.2/src/win32/ |
H A D | vid_dll.c | 558 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 674 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/ |
H A D | vid_dll.c | 594 qboolean VID_LoadRefresh( char *name ) in VID_LoadRefresh() function 705 if ( !VID_LoadRefresh( name ) ) in VID_CheckChanges()
|
/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | vid_dll.c | 785 qboolean VID_LoadRefresh( char *name, char *errstr ) in VID_LoadRefresh() function 1000 if ( !VID_LoadRefresh( name, errMessage ) ) in VID_ReloadRefresh()
|