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Searched refs:VIEWGLOBAL (Results 1 – 2 of 2) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_def.h156 #define VIEWGLOBAL 0x10000 // globals visable flush to wall macro
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp80 #define VIEWGLOBAL 0x10000 // globals visable flush to wall macro
8662 ::scale = static_cast<int>(halfview * facedist / (VIEWGLOBAL / 2)); in CalcProjection()
8681 const double tang = i * VIEWGLOBAL / ::viewwidth / facedist; in CalcProjection()