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Searched refs:VITALITY_STATUS (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dlocalize.h128 #define VITALITY_STATUS "%s's vitality has increased." macro
H A Dplayer.cpp350 StatusMsg(VITALITY_STATUS, getActor()->objName()); in vitalityAdvance()