Searched refs:VI_NORMAL (Results 1 – 4 of 4) sorted by relevance
/dports/games/avanor/avanor-0.5.8/map/ |
H A D | map.cpp | 29 {'.', xGREEN, "green grass", MO_NORMAL, VI_NORMAL}, 31 {'.', xYELLOW, "sand", MO_SHARD, VI_NORMAL}, 32 {'#', xCYAN, "window", MO_WALL, VI_NORMAL}, 37 {'.', xBROWN, "path", MO_NORMAL, VI_NORMAL}, 40 {'=', xLIGHTBLUE, "water", MO_WATER, VI_NORMAL}, 41 {'=', xBLUE, "deep water", MO_DEEPWATER, VI_NORMAL}, 42 {'^', xGREEN, "hill", MO_NORMAL, VI_NORMAL}, 46 {'=', xBROWN, "bridge", MO_NORMAL, VI_NORMAL}, 47 {'.', xYELLOW, "road", MO_NORMAL, VI_NORMAL}, 49 {'X', xBROWN, "fence", MO_WALL, VI_NORMAL}, [all …]
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H A D | map.h | 49 enum VISIABLE {VI_UNKNOWN = 0, VI_NORMAL = 1, enumerator
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/dports/devel/librevisa/librevisa-0.0.20130412/include/ |
H A D | visa.h | 793 #define VI_NORMAL (VI_PROT_NORMAL) macro
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/dports/devel/py-pyvisa/PyVISA-1.11.3/pyvisa/ |
H A D | constants.py | 717 VI_NORMAL = VI_PROT_NORMAL variable
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