Searched refs:VL_ClearBuffer (Results 1 – 6 of 6) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | modexlib.c | 290 void VL_ClearBuffer (unsigned buf, byte color) in VL_ClearBuffer() function 614 void VL_ClearBuffer (unsigned buf, byte color) in VL_ClearBuffer() function
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H A D | modexlib.h | 119 void VL_ClearBuffer (unsigned buf, byte color);
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H A D | rt_draw.c | 3284 VL_ClearBuffer (bufferofs, 255); in ApogeeTitle() 3713 VL_ClearBuffer (bufferofs, 0); 3801 VL_ClearBuffer (bufferofs, 0); 4684 VL_ClearBuffer (bufferofs, 0); in ShowFinalDoor() 4701 VL_ClearBuffer (bufferofs, 0); in ShowFinalFire() 5422 VL_ClearBuffer (bufferofs, 0); in DoInBetweenCinematic() 6081 VL_ClearBuffer (bufferofs, 0); 6116 VL_ClearBuffer (bufferofs, 255); 6124 VL_ClearBuffer (bufferofs, 255);
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H A D | rt_map.c | 457 VL_ClearBuffer (bufferofs, egacolor[mapcolor]); in DrawMap()
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H A D | rt_vid.c | 1071 VL_ClearBuffer (displayofs, 0); in VL_DecompressLBM()
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H A D | rt_main.c | 3158 VL_ClearBuffer (bufferofs, 0); in PlayCinematic()
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