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Searched refs:VL_ClearBuffer (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dmodexlib.c290 void VL_ClearBuffer (unsigned buf, byte color) in VL_ClearBuffer() function
614 void VL_ClearBuffer (unsigned buf, byte color) in VL_ClearBuffer() function
H A Dmodexlib.h119 void VL_ClearBuffer (unsigned buf, byte color);
H A Drt_draw.c3284 VL_ClearBuffer (bufferofs, 255); in ApogeeTitle()
3713 VL_ClearBuffer (bufferofs, 0);
3801 VL_ClearBuffer (bufferofs, 0);
4684 VL_ClearBuffer (bufferofs, 0); in ShowFinalDoor()
4701 VL_ClearBuffer (bufferofs, 0); in ShowFinalFire()
5422 VL_ClearBuffer (bufferofs, 0); in DoInBetweenCinematic()
6081 VL_ClearBuffer (bufferofs, 0);
6116 VL_ClearBuffer (bufferofs, 255);
6124 VL_ClearBuffer (bufferofs, 255);
H A Drt_map.c457 VL_ClearBuffer (bufferofs, egacolor[mapcolor]); in DrawMap()
H A Drt_vid.c1071 VL_ClearBuffer (displayofs, 0); in VL_DecompressLBM()
H A Drt_main.c3158 VL_ClearBuffer (bufferofs, 0); in PlayCinematic()