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Searched refs:VR_SEPARATION (Results 1 – 3 of 3) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dscreens.h40 #define VR_SEPARATION F1_0*7/10 macro
H A Dgamecntl.c1491 HUD_init_message( "(The default value is %.2f)", f2fl(VR_SEPARATION) ); in HandleVRKey()
1499 HUD_init_message( "(The default value is %.2f)", f2fl(VR_SEPARATION) ); in HandleVRKey()
H A Dgame.c632 VR_eye_width = VR_SEPARATION; in VR_reset_params()