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Searched refs:VR_show_hud (Results 1 – 3 of 3) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dscreens.h53 extern int VR_show_hud;
H A Dgamerend.c625 if ( VR_show_hud && !no_draw_hud ) {
675 if ( VR_show_hud && !no_draw_hud ) {
H A Dgame.c182 int VR_show_hud = 1; variable