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Searched refs:VSCache (Results 1 – 21 of 21) sorted by relevance

/dports/multimedia/vapoursynth/vapoursynth-R54/src/core/
H A Dcachefilter.cpp27 VSCache::CacheAction VSCache::recommendSize() { in recommendSize()
56 inline VSCache::VSCache(int maxSize, int maxHistorySize, bool fixedSize) in VSCache() function in VSCache
70 inline bool VSCache::remove(const int key) { in remove()
106 void VSCache::trim(int max, int maxHistory) { in trim()
127 void VSCache::adjustSize(bool needMemory) { in adjustSize()
131 case VSCache::caClear: in adjustSize()
135 case VSCache::caGrow: in adjustSize()
138 case VSCache::caShrink: in adjustSize()
145 case VSCache::caClear: in adjustSize()
149 case VSCache::caShrink: in adjustSize()
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H A Dcachefilter.h28 class VSCache {
148 VSCache(int maxSize, int maxHistorySize, bool fixedSize);
149 ~VSCache() { in ~VSCache()
209 VSCache cache;
H A Dvscore.h62 class VSCache; variable
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef
118 VSCache vsCache_;
H A DShaderManagerD3D11.cpp206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.h126 typedef std::map<VShaderID, VSShader *> VSCache; typedef
127 VSCache vsCache_;
H A DShaderManagerDX9.cpp578 VSCache::iterator vsIter = vsCache_.find(VSID);
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef
118 VSCache vsCache_;
H A DShaderManagerD3D11.cpp206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.h126 typedef std::map<VShaderID, VSShader *> VSCache; typedef
127 VSCache vsCache_;
H A DShaderManagerDX9.cpp578 VSCache::iterator vsIter = vsCache_.find(VSID); in ApplyShader()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.h126 typedef std::map<VShaderID, VSShader *> VSCache; typedef
127 VSCache vsCache_;
H A DShaderManagerDX9.cpp578 VSCache::iterator vsIter = vsCache_.find(VSID); in ApplyShader()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DShaderManagerD3D11.h117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef
118 VSCache vsCache_;
H A DShaderManagerD3D11.cpp206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/
H A DShaderManagerVulkan.h139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef
140 VSCache vsCache_;
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DShaderManagerVulkan.h139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef
140 VSCache vsCache_;
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DShaderManagerVulkan.h139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef
140 VSCache vsCache_;
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.h201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef
202 VSCache vsCache_;
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.h201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef
202 VSCache vsCache_;
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.h201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef
202 VSCache vsCache_;