/dports/multimedia/vapoursynth/vapoursynth-R54/src/core/ |
H A D | cachefilter.cpp | 27 VSCache::CacheAction VSCache::recommendSize() { in recommendSize() 56 inline VSCache::VSCache(int maxSize, int maxHistorySize, bool fixedSize) in VSCache() function in VSCache 70 inline bool VSCache::remove(const int key) { in remove() 106 void VSCache::trim(int max, int maxHistory) { in trim() 127 void VSCache::adjustSize(bool needMemory) { in adjustSize() 131 case VSCache::caClear: in adjustSize() 135 case VSCache::caGrow: in adjustSize() 138 case VSCache::caShrink: in adjustSize() 145 case VSCache::caClear: in adjustSize() 149 case VSCache::caShrink: in adjustSize() [all …]
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H A D | cachefilter.h | 28 class VSCache { 148 VSCache(int maxSize, int maxHistorySize, bool fixedSize); 149 ~VSCache() { in ~VSCache() 209 VSCache cache;
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H A D | vscore.h | 62 class VSCache; variable
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | ShaderManagerD3D11.h | 117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef 118 VSCache vsCache_;
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H A D | ShaderManagerD3D11.cpp | 206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.h | 126 typedef std::map<VShaderID, VSShader *> VSCache; typedef 127 VSCache vsCache_;
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H A D | ShaderManagerDX9.cpp | 578 VSCache::iterator vsIter = vsCache_.find(VSID);
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | ShaderManagerD3D11.h | 117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef 118 VSCache vsCache_;
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H A D | ShaderManagerD3D11.cpp | 206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.h | 126 typedef std::map<VShaderID, VSShader *> VSCache; typedef 127 VSCache vsCache_;
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H A D | ShaderManagerDX9.cpp | 578 VSCache::iterator vsIter = vsCache_.find(VSID); in ApplyShader()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.h | 126 typedef std::map<VShaderID, VSShader *> VSCache; typedef 127 VSCache vsCache_;
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H A D | ShaderManagerDX9.cpp | 578 VSCache::iterator vsIter = vsCache_.find(VSID); in ApplyShader()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | ShaderManagerD3D11.h | 117 typedef std::map<VShaderID, D3D11VertexShader *> VSCache; typedef 118 VSCache vsCache_;
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H A D | ShaderManagerD3D11.cpp | 206 VSCache::iterator vsIter = vsCache_.find(VSID); in GetShaders()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef 140 VSCache vsCache_;
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef 140 VSCache vsCache_;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | ShaderManagerVulkan.h | 139 typedef DenseHashMap<VShaderID, VulkanVertexShader *, nullptr> VSCache; typedef 140 VSCache vsCache_;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.h | 201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef 202 VSCache vsCache_;
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.h | 201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef 202 VSCache vsCache_;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.h | 201 typedef DenseHashMap<VShaderID, Shader *, nullptr> VSCache; typedef 202 VSCache vsCache_;
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