Searched refs:VTKIS_ANIM_OFF (Results 1 – 12 of 12) sorted by relevance
43 this->AnimState = VTKIS_ANIM_OFF; in vtkInteractorStyle()418 if (this->AnimState == VTKIS_ANIM_OFF) in StartState()435 if (this->AnimState == VTKIS_ANIM_OFF) in StopState()470 this->AnimState = VTKIS_ANIM_OFF; in StopAnimate()710 if (this->AnimState == VTKIS_ANIM_OFF) in OnChar()749 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
112 #define VTKIS_ANIM_OFF 0 macro
43 this->AnimState = VTKIS_ANIM_OFF; in vtkInteractorStyle()456 if (this->AnimState == VTKIS_ANIM_OFF) in StartState()478 if (this->AnimState == VTKIS_ANIM_OFF) in StopState()516 this->AnimState = VTKIS_ANIM_OFF; in StopAnimate()756 if (this->AnimState == VTKIS_ANIM_OFF) in OnChar()795 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
121 #define VTKIS_ANIM_OFF 0 macro
43 this->AnimState = VTKIS_ANIM_OFF; in vtkInteractorStyle()426 if (this->AnimState == VTKIS_ANIM_OFF) in StartState()450 if (this->AnimState == VTKIS_ANIM_OFF) in StopState()491 this->AnimState = VTKIS_ANIM_OFF; in StopAnimate()774 if (this->AnimState == VTKIS_ANIM_OFF) in OnChar()810 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
123 #define VTKIS_ANIM_OFF 0 macro
422 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
412 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
421 this->AnimState = VTKIS_ANIM_OFF; in OnChar()
1065 if (this->AnimState == VTKIS_ANIM_OFF) in StartState()
983 AnimState = VTKIS_ANIM_OFF; in OnKeyDown()