Home
last modified time | relevance | path

Searched refs:V_JOKER (Results 1 – 3 of 3) sorted by relevance

/dports/games/xrisk/xrisk-2.15/src/
H A Dcard.c194 if ( (h == 3*V_UNIT0) || (h == 2*V_UNIT0 + V_JOKER) ) cardwin->exchange = 4;
195 if ( (h == 3*V_UNIT1) || (h == 2*V_UNIT1 + V_JOKER) ) cardwin->exchange = 6;
196 if ( (h == 3*V_UNIT2) || (h == 2*V_UNIT2 + V_JOKER) ) cardwin->exchange = 8;
198 || ( h == V_JOKER + V_UNIT1 + V_UNIT2 )
199 || ( h == V_UNIT0 + V_JOKER + V_UNIT2 )
200 || ( h == V_UNIT0 + V_UNIT1 + V_JOKER )
201 || ( h == V_JOKER + V_JOKER + V_UNIT2 )
202 || ( h == V_JOKER + V_UNIT1 + V_JOKER )
203 || ( h == V_UNIT0 + V_JOKER + V_JOKER ) ) cardwin->exchange = 10;
H A Dxrisk.h76 #define V_JOKER 1000 /* Used to identify cards when exchanging */ macro
H A Dinit_risk.c286 Joker.value = V_JOKER; in initialize()