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Searched refs:V_MarkRect (Results 1 – 25 of 40) sorted by relevance

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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dv_video.c70 void V_MarkRect(int x, int y, int width, int height) in V_MarkRect() function
107 V_MarkRect(destx, desty, width, height); in V_CopyRect()
170 V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height)); in V_DrawPatch()
234 V_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height)); in V_DrawPatchFlipped()
522 V_MarkRect (x, y, width, height); in V_DrawBlock()
H A Dv_video.h69 void V_MarkRect(int x, int y, int width, int height);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dv_video.c83 void V_MarkRect(int x, int y, int width, int height) in V_MarkRect() function
133 V_MarkRect(destx, desty, width, height); in V_CopyRect()
236 V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height)); in V_DrawPatch()
369 V_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height)); in V_DrawPatchFlipped()
719 V_MarkRect (x, y, width, height); in V_DrawBlock()
746 V_MarkRect (x, y, width, height); in V_DrawScaledBlock()
H A Dv_video.h73 void V_MarkRect(int x, int y, int width, int height);
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dv_draw.cpp569 V_MarkRect (x, y, patch->width(), patch->height()); in DrawWrapper()
641 V_MarkRect(x0, y0, destwidth, destheight); in DrawSWrapper()
779 V_MarkRect (destx, desty, _width, _height); in CopyRect()
838 V_MarkRect (x0, y0, destwidth, destheight); in DrawPatchFlipped()
879 V_MarkRect (x, y, _width, _height); in DrawBlock()
H A Df_finale.cpp199 V_MarkRect (0, 0, screen->width, screen->height); in F_TextWrite()
718 V_MarkRect (0, 0, screen->width, screen->height); in F_BunnyScroll()
H A Df_wipe.cpp493 V_MarkRect(0, 0, screen->width, screen->height); in Wipe_Drawer()
H A Dr_draw.cpp1499 void V_MarkRect (int x, int y, int width, int height);
1547 V_MarkRect (0, 0, screen->width, ST_Y); in R_DrawViewBorder()
/dports/games/heretic/glheretic-1.2/
H A Df_finale.c270 V_MarkRect (0, 0, screenwidth, screenheight);
400 V_MarkRect (0, 0, screenwidth, screenheight);
H A Dv_video.c48 void V_MarkRect( in V_MarkRect() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Df_finale.c257 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_TextWrite()
619 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_BunnyScroll()
H A Df_wipe.c281 V_MarkRect(0, 0, width, height); in wipe_ScreenWipe()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Df_finale.c376 V_MarkRect (0, 0, vid.width, vid.height); in F_TextWrite()
727 V_MarkRect (0, 0, vid.width, vid.height); in F_BunnyScroll()
H A Dv_video.h293 void V_MarkRect ( int x, int y,
H A Dv_video.c1020 void V_MarkRect(int x, int y, int width, int height) in V_MarkRect() function
1188 V_MarkRect(destx, desty, width, height); in V_CopyRect()
1422 V_MarkRect(x, y, patch->width * drawinfo.dupx, patch->height * drawinfo.dupy); in V_DrawMappedPatch()
1528 V_MarkRect(box_x, box_y, box_w * drawinfo.dupx, box_h * drawinfo.dupy); in V_DrawMappedPatch_Box()
1929 V_MarkRect(x, y, patch->width * drawinfo.dupx, patch->height * drawinfo.dupy); in V_DrawTranslucentPatch()
2090 V_MarkRect(x, y, patch->width, patch->height); in V_DrawPatch()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Df_wipe.c281 V_MarkRect(0, 0, width, height); in wipe_ScreenWipe()
H A Df_finale.c308 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_TextWrite()
956 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_BunnyScroll()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Df_wipe.c279 V_MarkRect(0, 0, width, height); in wipe_ScreenWipe()
H A Df_finale.c943 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_DrawMap34End()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Df_wipe.c277 V_MarkRect(0, 0, width, height); in wipe_ScreenWipe()
H A Df_finale.c943 V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT); in F_DrawMap34End()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Df_finale.c363 V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Df_finale.c362 V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT);
/dports/games/zdoom/zdoom-2.8.1/src/
H A Df_wipe.cpp416 V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT); in wipe_ScreenWipe()
H A Dv_video.h481 void V_MarkRect (int x, int y, int width, int height);

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