Home
last modified time | relevance | path

Searched refs:ValidAreanumber (Results 1 – 1 of 1) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_actor.c478 int ValidAreanumber (int areanumber) in ValidAreanumber() function
849 if (!ValidAreanumber(ob->areanumber)) in MakeLastInArea()
1336 if (ValidAreanumber(gone->areanumber)) in RemoveObj()
1449 if (ValidAreanumber(newarea)) in SpawnNewObj()
4800 if (!ValidAreanumber(AREANUMBER(ob->tilex,ob->tiley))) in SpawnMissileSmoke()
5213 if (ValidAreanumber(area) && (areatried[area]==false)) in MissileTryMove()
5561 if (ValidAreanumber(temparea)) \ in MoveActor()
5567 if (!ValidAreanumber(newarea)) //find empty tile in MoveActor()
6521 if (ValidAreanumber(area) && (areatried[area]==0)) in CheckOtherActors()