Searched refs:Vbuf1 (Results 1 – 5 of 5) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/3d/ |
H A D | draw.cpp | 97 …s, int nv, g3s_codes cc, polygon_clip_points &Vbuf0, polygon_clip_points &Vbuf1, const uint8_t col… in must_clip_flat_face() argument 100 auto &bufptr = clip_polygon(Vbuf0,Vbuf1,&nv,&cc,tp); in must_clip_flat_face() 130 polygon_clip_points Vbuf0, Vbuf1; in _g3_draw_poly() local 146 must_clip_flat_face(canvas, nv, cc, Vbuf0, Vbuf1, color); in _g3_draw_poly() 160 must_clip_flat_face(canvas, nv, cc, Vbuf0, Vbuf1, color); in _g3_draw_poly() 171 …s &, int nv, g3s_codes cc, grs_bitmap &bm, polygon_clip_points &Vbuf0, polygon_clip_points &Vbuf1); 179 polygon_clip_points Vbuf0, Vbuf1; in _g3_draw_tmap() local 205 must_clip_tmap_face(canvas, nv, cc, bm, Vbuf0, Vbuf1); in _g3_draw_tmap() 226 …nvas, int nv, g3s_codes cc, grs_bitmap &bm, polygon_clip_points &Vbuf0, polygon_clip_points &Vbuf1) in must_clip_tmap_face() argument 229 auto &bufptr = clip_polygon(Vbuf0,Vbuf1,&nv,&cc,tp); in must_clip_tmap_face()
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/dports/games/d2x/d2x-0.2.5/3d/ |
H A D | draw.c | 165 bufptr = clip_polygon(Vbuf0,Vbuf1,&nv,&cc); in must_clip_flat_face() 194 if (Vbuf1[i]->p3_flags & PF_TEMP_POINT) in must_clip_flat_face() 195 free_temp_point(Vbuf1[i]); in must_clip_flat_face() 310 bufptr = clip_polygon(Vbuf0,Vbuf1,&nv,&cc); in must_clip_tmap_face()
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H A D | globvars.h | 54 extern g3s_point *Vbuf1[];
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H A D | globvars.c | 65 g3s_point *Vbuf1[MAX_POINTS_IN_POLY]; variable
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/render/ |
H A D | 3ddraw.cpp | 24 static vertex **Vbuf1 = NULL; variable 35 if (Vbuf1 != NULL) { in g3_deallocate_vbufs() 36 vm_free(Vbuf1); in g3_deallocate_vbufs() 37 Vbuf1 = NULL; in g3_deallocate_vbufs() 57 Vbuf1 = (vertex**) vm_malloc( nv * sizeof(vertex) ); in g3_allocate_vbufs() 64 Verify( Vbuf1 != NULL ); in g3_allocate_vbufs() 265 bufptr = clip_polygon(Vbuf0,Vbuf1,&nv,&cc,tmap_flags); in g3_draw_poly() 421 bufptr = clip_polygon(Vbuf0, Vbuf1, &nv, &cc, tmap_flags); in g3_draw_poly_constant_sw() 1001 bufptr = clip_polygon(Vbuf0, Vbuf1, &nv, &cc, tmap_flags); in g3_draw_poly_constant_sw_area()
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