Searched refs:Vdp1DebugTexture (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gtk/ |
H A D | yuivdp1.c | 195 icontext = Vdp1DebugTexture(j, &wtext, &htext); in yui_vdp1_fill() 223 vdp1->texture = Vdp1DebugTexture(vdp1->cursor, &vdp1->w, &vdp1->h); in yui_vdp1_fill() 247 vdp1->texture = Vdp1DebugTexture(i, &vdp1->w, &vdp1->h); in yui_vdp1_view_cursor_changed()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/qt/ui/ |
H A D | UIDebugVDP1.cpp | 77 vdp1texture = Vdp1DebugTexture(cursel, &vdp1texturew, &vdp1textureh); in on_lwCommandList_itemSelectionChanged()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | vdp1.h | 186 u32 *Vdp1DebugTexture(u32 number, int *w, int *h);
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H A D | vdp1.c | 1197 u32 *Vdp1DebugTexture(u32 number, int *w, int *h) in Vdp1DebugTexture() function
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