Searched refs:Vec4vfx (Results 1 – 7 of 7) sorted by relevance
/dports/graphics/embree/embree-3.13.2/kernels/geometry/ |
H A D | curve_intersector_distance.h | 68 const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(0,N); in intersect() 69 const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(0,N); in intersect() 72 const Vec4vfx v = p1-p0; in intersect() 73 const Vec4vfx w = -p0; in intersect() 77 const Vec4vfx p = madd(u,v,p0); in intersect() 100 const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(i,N); in intersect() 101 const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(i,N); in intersect() 104 const Vec4vfx v = p1-p0; in intersect() 105 const Vec4vfx w = -p0; in intersect() 109 const Vec4vfx p = madd(u,v,p0); in intersect()
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H A D | curve_intersector_sweep.h | 45 … const Vec3vfx& Ng, const Vec4vfx& dP0du, const Vec4vfx& dP3du, in intersect_bezier_iterative_debug() 151 typedef Vec4<vfloatx> Vec4vfx; in intersect_bezier_recursive_jacobian() typedef 197 … Vec4vfx P0, dP0du; curve.template veval<VSIZEX_>(vu0,P0,dP0du); dP0du = dP0du * Vec4vfx(dscale); in intersect_bezier_recursive_jacobian() 198 const Vec4vfx P3 = shift_right_1(P0); in intersect_bezier_recursive_jacobian() 199 const Vec4vfx dP3du = shift_right_1(dP0du); in intersect_bezier_recursive_jacobian() 200 const Vec4vfx P1 = P0 + dP0du; in intersect_bezier_recursive_jacobian() 201 const Vec4vfx P2 = P3 - dP3du; in intersect_bezier_recursive_jacobian()
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H A D | curve_intersector_ribbon.h | 83 const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(0,N); in intersect_ribbon() 84 const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(0,N); in intersect_ribbon() 129 const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(i,N); in intersect_ribbon() 130 const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(i,N); in intersect_ribbon()
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/dports/graphics/embree/embree-3.13.2/kernels/subdiv/ |
H A D | catmullrom_curve.h | 224 Vec4vfx pl(pos_inf), pu(neg_inf); in accurateRoundBounds() 229 const Vec4vfx p = eval0<VSIZEX>(i,N); in accurateRoundBounds() 230 const Vec4vfx dp = derivative0<VSIZEX>(i,N); in accurateRoundBounds() 231 const Vec4vfx pm = p-Vec4vfx(scale)*select(vi!=vintx(0),dp,Vec4vfx(zero)); in accurateRoundBounds() 232 const Vec4vfx pp = p+Vec4vfx(scale)*select(vi!=vintx(N),dp,Vec4vfx(zero)); in accurateRoundBounds() 262 const Vec4vfx pi = eval0<VSIZEX>(i,N); in accurateFlatBounds()
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H A D | bspline_curve.h | 217 Vec4vfx pl(pos_inf), pu(neg_inf); in accurateRoundBounds() 222 const Vec4vfx p = eval0<VSIZEX>(i,N); in accurateRoundBounds() 223 const Vec4vfx dp = derivative0<VSIZEX>(i,N); in accurateRoundBounds() 224 const Vec4vfx pm = p-Vec4vfx(scale)*select(vi!=vintx(0),dp,Vec4vfx(zero)); in accurateRoundBounds() 225 const Vec4vfx pp = p+Vec4vfx(scale)*select(vi!=vintx(N),dp,Vec4vfx(zero)); in accurateRoundBounds() 255 const Vec4vfx pi = eval0<VSIZEX>(i,N); in accurateFlatBounds()
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H A D | bezier_curve.h | 554 Vec4vfx pl(pos_inf), pu(neg_inf); in accurateRoundBounds() 559 const Vec4vfx p = eval0<VSIZEX>(i,N); in accurateRoundBounds() 560 const Vec4vfx dp = derivative0<VSIZEX>(i,N); in accurateRoundBounds() 561 const Vec4vfx pm = p-Vec4vfx(scale)*select(vi!=vintx(0),dp,Vec4vfx(zero)); in accurateRoundBounds() 562 const Vec4vfx pp = p+Vec4vfx(scale)*select(vi!=vintx(N),dp,Vec4vfx(zero)); in accurateRoundBounds() 591 const Vec4vfx pi = eval0<VSIZEX>(i,N); in accurateFlatBounds()
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/dports/graphics/embree/embree-3.13.2/kernels/common/ |
H A D | default.h | 198 typedef Vec4<vfloatx> Vec4vfx; typedef
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