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Searched refs:VecSub (Results 1 – 25 of 32) sorted by relevance

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/dports/graphics/rayshade/rayshade.4.0/libray/libobj/
H A Dtriangle.c56 VecSub(*p2, *p1, &triangle->e[0]);
57 VecSub(*p3, *p2, &triangle->e[1]);
58 VecSub(*p1, *p3, &triangle->e[2]);
309 VecSub(tri->p[0], *pos, dpdv);
421 VecSub(base, p[mid], dpdv);
423 VecSub(p[mid], base, dpdv);
461 VecSub(base, p[mid], dpdu);
463 VecSub(p[mid], base, dpdu);
H A Ddisc.c114 VecSub(hit, disc->pos, &hit);
166 VecSub(*pos, disc->pos, dpdv);
H A Dplane.c115 VecSub(*pos, plane->pos, &vec);
H A Dbox.c38 VecSub(*v1, *v2, &size);
H A Dcylinder.c45 VecSub(*top, *bot, &axis);
H A Dcone.c60 VecSub(*apex, *bot, &axis);
/dports/graphics/rayshade/rayshade.4.0/libray/liblight/
H A Dextended.c84 VecSub(lp->pos, ray->pos, &ldir);
115 VecSub(lp->pos, *pos, dir);
H A Dspot.c37 VecSub(*to, *from, &spot->dir);
150 VecSub(lp->pos, *pos, dir);
H A Dpoint.c72 VecSub(lp->pos, *pos, dir);
H A Djittered.c78 VecSub(lp->curpos, *pos, dir);
/dports/graphics/rayshade/rayshade.4.0/libshade/
H A Dlightdef.c110 VecSub(*u, *corner, u);
111 VecSub(*v, *corner, v);
H A Dviewing.c44 VecSub(Camera.lookp, Camera.pos, &Camera.dir); in RSViewing()
64 VecSub(Camera.lookp, Camera.pos, &Screen.firstray); in RSViewing()
124 VecSub(ray->dir, aperture_inc, &(ray->dir));
/dports/graphics/rayshade/rayshade.4.0/libray/libtext/
H A Dmapping.c170 VecSub(*pos, map->center, &vtmp);
224 VecSub(*pos, map->center, &vtmp);
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A DVecOps.h48 template <class T0, class T1, class T2> inline void VecSub(const T0* V0, const T1* V1, T2* V2) in VecSub() function
/dports/graphics/rayshade/rayshade.4.0/libray/libcommon/
H A Dvector.h75 #define VecSub(a,b,r) (r)->x=(a).x-(b).x,(r)->y=(a).y-(b).y,(r)->z=(a).z-(b).z macro
H A Dvecmath.c158 VecSub(tmp1, tmp2, &tmp1);
/dports/science/molgif/molgif-a7df9e4/
H A Dmolgif.go157 func VecSub(a, b Vec) Vec { func
242 l := VecSub(s.pos, ray.orig)
281 c.axis = VecSub(b, a)
391 if d := VecSub(pa, pb); d.LenSq() < thresh*thresh {
/dports/math/p5-Math-Vec/Math-Vec-1.01/lib/Math/
H A DVec.pm669 sub VecSub { subroutine
/dports/games/alephone/alephone-release-20190331/Source_Files/ModelView/
H A DModel3D.cpp871 VecSub(PosExtra,Position,PosDiff); in FindPositions_Frame()
885 VecSub(NormExtra,Norm,NormDiff); in FindPositions_Frame()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_inset/
H A Dgeom.py613 def VecSub(a, b): function
/dports/biology/sra-tools/sra-tools-2.11.0/ncbi-vdb/libs/krypto/
H A Daes-ncbi.c282 CipherVec AESBCMEMBER(VecSub) (CipherVec v1, CipherVec v2)
286 CipherVec AESBCMEMBER(VecSub) (CipherVec v1, CipherVec v2) in AESBCMEMBER() argument
876 hi = AESBCMEMBER(VecSub) (hi, vec_01); in AESBCMEMBER()
/dports/biology/ncbi-vdb/ncbi-vdb-2.11.0/libs/krypto/
H A Daes-ncbi.c282 CipherVec AESBCMEMBER(VecSub) (CipherVec v1, CipherVec v2)
286 CipherVec AESBCMEMBER(VecSub) (CipherVec v1, CipherVec v2) in AESBCMEMBER() argument
876 hi = AESBCMEMBER(VecSub) (hi, vec_01); in AESBCMEMBER()
/dports/graphics/rayshade/rayshade.4.0/etc/rsconvert/
H A Dyacc.y458 VecSub($3, $4, &tmp);
/dports/graphics/rayshade/rayshade.4.0/rayview/
H A Dglmethods.c1026 VecSub(Camera.pos, c, &e);
/dports/security/cryptopp/cryptopp-8.6.0/
H A Dppc_simd.h1456 inline T1 VecSub(const T1 vec1, const T2 vec2) in VecSub() function

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