/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | glsl_sprite.c | 185 VectorAdd (up, left, ul); in make_quad() 186 VectorAdd (up, right, ur); in make_quad() 187 VectorAdd (down, left, ll); in make_quad() 188 VectorAdd (down, right, lr); in make_quad() 190 VectorAdd (currententity->origin, ul, verts[0]); // first triangle in make_quad() 191 VectorAdd (currententity->origin, ur, verts[1]); in make_quad() 192 VectorAdd (currententity->origin, lr, verts[2]); in make_quad() 193 VectorAdd (currententity->origin, ul, verts[3]); // second triangle in make_quad() 194 VectorAdd (currententity->origin, lr, verts[4]); in make_quad() 195 VectorAdd (currententity->origin, ll, verts[5]); in make_quad()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cl_collision.c | 26 VectorAdd(pEnd, end, end); in CL_SelectTraceLine() 165 VectorAdd(ent->fields.client->origin, model->rotatedmins, mins); in CL_LinkEdict() 166 VectorAdd(ent->fields.client->origin, model->rotatedmaxs, maxs); in CL_LinkEdict() 170 VectorAdd(ent->fields.client->origin, model->yawmins, mins); in CL_LinkEdict() 171 VectorAdd(ent->fields.client->origin, model->yawmaxs, maxs); in CL_LinkEdict() 175 VectorAdd(ent->fields.client->origin, model->normalmins, mins); in CL_LinkEdict() 176 VectorAdd(ent->fields.client->origin, model->normalmaxs, maxs); in CL_LinkEdict() 188 VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins); in CL_LinkEdict() 267 VectorAdd(pEnd, end, end); in CL_Move() 387 VectorAdd(origin, cl.playerstandmins, entmins); in CL_Move() [all …]
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/dports/games/zhlt/zhlt-3.4/hlrad/ |
H A D | lightmap.cpp | 303 VectorAdd(surf, g_face_offset[facenum], surf); in SetSurfFromST() 936 VectorAdd(dl->origin, temp_normal, dl->origin); in CreateDirectLights() 1271 VectorAdd(pos, delta, delta); in GatherSampleLight() 1527 VectorAdd(pos, delta, delta); in GatherSampleLight() 1534 VectorAdd(total, add, total); in GatherSampleLight() 1726 VectorAdd(p1, g_face_offset[facenum], p1); in GetPhongNormal() 1727 VectorAdd(p2, g_face_offset[facenum], p2); in GetPhongNormal() 1766 VectorAdd(phongnormal, temp, phongnormal); in GetPhongNormal() 1768 VectorAdd(phongnormal, temp, phongnormal); in GetPhongNormal() 1939 VectorAdd(pos, l.surfpt[i], pos); in BuildFacelights() [all …]
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/dports/math/py-sympy/sympy-1.9/sympy/vector/ |
H A D | operators.py | 5 from sympy.vector.vector import Vector, VectorMul, VectorAdd, Cross, Dot 180 if isinstance(vect, (Add, VectorAdd)): 187 return VectorAdd.fromiter(curl(i, doit=doit) for i in args) 257 if isinstance(vect, (Add, VectorAdd)): 322 if isinstance(scalar_field, (Add, VectorAdd)): 323 return VectorAdd.fromiter(gradient(i) for i in scalar_field.args) 326 return VectorAdd.fromiter(scalar_field / i * gradient(i) for i in s)
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_navnew.cpp | 74 VectorAdd( dmins, dest, dmins ); in NAV_HitNavGoal() 75 VectorAdd( dmaxs, dest, dmaxs ); in NAV_HitNavGoal() 78 VectorAdd( point, mins, pmins ); in NAV_HitNavGoal() 79 VectorAdd( point, maxs, pmaxs ); in NAV_HitNavGoal() 241 VectorAdd( fwd, right, moveDir ); in NAV_MoveDirSafe()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cl_collision.c | 147 VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmins, mins); in CL_LinkEdict() 148 VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmaxs, maxs); in CL_LinkEdict() 152 VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmins, mins); in CL_LinkEdict() 333 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TracePoint() 334 VectorAdd(origin, cl.playerstandmaxs, entmaxs); in CL_TracePoint() 551 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TraceLine() 552 VectorAdd(origin, cl.playerstandmaxs, entmaxs); in CL_TraceLine() 670 VectorAdd(start, mins, shiftstart); in CL_TraceBox() 671 VectorAdd(end, mins, shiftend); in CL_TraceBox() 796 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TraceBox() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | cl_collision.c | 147 VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmins, mins); in CL_LinkEdict() 148 VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmaxs, maxs); in CL_LinkEdict() 152 VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmins, mins); in CL_LinkEdict() 333 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TracePoint() 334 VectorAdd(origin, cl.playerstandmaxs, entmaxs); in CL_TracePoint() 551 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TraceLine() 552 VectorAdd(origin, cl.playerstandmaxs, entmaxs); in CL_TraceLine() 670 VectorAdd(start, mins, shiftstart); in CL_TraceBox() 671 VectorAdd(end, mins, shiftend); in CL_TraceBox() 796 VectorAdd(origin, cl.playerstandmins, entmins); in CL_TraceBox() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_model_alias.cpp | 168 VectorAdd(tmp1, tmp2, triangleTangents[j]); in R_ModCalcNormalsAndTangents() 173 VectorAdd(tmp1, tmp2, triangleBitangents[j]); in R_ModCalcNormalsAndTangents() 198 VectorAdd(n, triangleNormals[idx], n); in R_ModCalcNormalsAndTangents() 199 VectorAdd(t, triangleTangents[idx], t); in R_ModCalcNormalsAndTangents() 200 VectorAdd(b, triangleBitangents[idx], b); in R_ModCalcNormalsAndTangents() 220 VectorAdd(vertexes[meshIndex].point, translate, (verts + (3 * idx))); in R_ModCalcNormalsAndTangents() 357 VectorAdd(tmp1, tmp2, triangleTangents[j]); in R_ModCalcUniqueNormalsAndTangents() 362 VectorAdd(tmp1, tmp2, triangleBitangents[j]); in R_ModCalcUniqueNormalsAndTangents() 370 VectorAdd(tmp1, tmp2, triangleTangents[j]); in R_ModCalcUniqueNormalsAndTangents() 375 VectorAdd(tmp1, tmp2, triangleBitangents[j]); in R_ModCalcUniqueNormalsAndTangents() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_sky.c | 221 VectorAdd (r_refdef.vieworg, v, point); in skydome_vertex() 244 VectorAdd (zenith, r_refdef.vieworg, v[0]); in skydome_debug() 252 VectorAdd (v[h], r_refdef.vieworg, v[h]); in skydome_debug() 264 VectorAdd (v[h], r_refdef.vieworg, v[h]); in skydome_debug() 276 VectorAdd (nadir, r_refdef.vieworg, v[0]); in skydome_debug() 284 VectorAdd (v[h], r_refdef.vieworg, v[h]); in skydome_debug() 296 VectorAdd (v[h], r_refdef.vieworg, v[h]); in skydome_debug()
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | DPlane.cpp | 137 VectorAdd(other.normal, normal, chk); in operator !=() 194 VectorAdd (w->p[0], vup, w->p[0]); in BaseWindingForPlane() 196 VectorAdd (org, vright, w->p[1]); in BaseWindingForPlane() 197 VectorAdd (w->p[1], vup, w->p[1]); in BaseWindingForPlane() 199 VectorAdd (org, vright, w->p[2]); in BaseWindingForPlane()
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/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | DPlane.cpp | 137 VectorAdd( other.normal, normal, chk ); in operator !=() 194 VectorAdd( w->p[0], vup, w->p[0] ); in BaseWindingForPlane() 196 VectorAdd( org, vright, w->p[1] ); in BaseWindingForPlane() 197 VectorAdd( w->p[1], vup, w->p[1] ); in BaseWindingForPlane() 199 VectorAdd( org, vright, w->p[2] ); in BaseWindingForPlane()
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/dports/games/ufoai/ufoai-2.5-source/src/shared/ |
H A D | aabb.h | 111 VectorAdd(mins, maxs, center); in getCenter() 160 VectorAdd(mins, shiftVec, mins); in shift() 161 VectorAdd(maxs, shiftVec, maxs); in shift()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/math/ |
H A D | matrix3.h | 49 VectorAdd ((a) + 0, (b) + 0, (c) + 0); \ 50 VectorAdd ((a) + 3, (b) + 3, (c) + 3); \ 51 VectorAdd ((a) + 6, (b) + 6, (c) + 6); \
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | sv_move.c | 54 VectorAdd(ent->v.origin, ent->v.mins, mins); in SV_CheckBottom() 55 VectorAdd(ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 128 VectorAdd(ent->v.origin, move, neworg); in SV_movestep() 134 VectorAdd(ent->v.origin, move, neworg); in SV_movestep() 184 VectorAdd(ent->v.origin, move, ent->v.origin); in SV_movestep()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | sv_move.c | 54 VectorAdd (SVvector (ent, origin), SVvector (ent, mins), mins); in SV_CheckBottom() 55 VectorAdd (SVvector (ent, origin), SVvector (ent, maxs), maxs); in SV_CheckBottom() 126 VectorAdd (SVvector (ent, origin), move, neworg); in SV_movestep() 132 VectorAdd (SVvector (ent, origin), move, neworg); in SV_movestep() 183 VectorAdd (SVvector (ent, origin), move, SVvector (ent, origin)); in SV_movestep()
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H A D | cl_chase.c | 143 VectorAdd (player_origin, dir, camera_origin); in Chase_Update() 149 VectorAdd (camera_origin, forward, camera_origin); in Chase_Update() 215 VectorAdd (forward, right, dir); in Chase_Update() 224 VectorAdd (forward, right, dir); in Chase_Update()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | sv_move.c | 54 VectorAdd (SVvector (ent, origin), SVvector (ent, mins), mins); in SV_CheckBottom() 55 VectorAdd (SVvector (ent, origin), SVvector (ent, maxs), maxs); in SV_CheckBottom() 126 VectorAdd (SVvector (ent, origin), move, neworg); in SV_movestep() 132 VectorAdd (SVvector (ent, origin), move, neworg); in SV_movestep() 183 VectorAdd (SVvector (ent, origin), move, SVvector (ent, origin)); in SV_movestep()
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H A D | cl_chase.c | 144 VectorAdd (player_origin, dir, camera_origin); in Chase_Update() 150 VectorAdd (camera_origin, forward, camera_origin); in Chase_Update() 216 VectorAdd (forward, right, dir); in Chase_Update() 225 VectorAdd (forward, right, dir); in Chase_Update()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_move.c | 44 VectorAdd (ent->v.origin, ent->v.mins, mins); in SV_CheckBottom() 45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 115 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 123 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 175 VectorAdd (ent->v.origin, move, ent->v.origin); in SV_movestep()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | sv_move.c | 46 VectorAdd (ent->v.origin, ent->v.mins, mins); in SV_CheckBottom() 47 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 122 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 130 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 182 VectorAdd (ent->v.origin, move, ent->v.origin); in SV_movestep()
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H A D | gl_rmain.c | 148 VectorAdd (e->origin, e->model->rmins, mins); in R_CullModelForEntity() 149 VectorAdd (e->origin, e->model->rmaxs, maxs); in R_CullModelForEntity() 153 VectorAdd (e->origin, e->model->ymins, mins); in R_CullModelForEntity() 154 VectorAdd (e->origin, e->model->ymaxs, maxs); in R_CullModelForEntity() 158 VectorAdd (e->origin, e->model->mins, mins); in R_CullModelForEntity() 159 VectorAdd (e->origin, e->model->maxs, maxs); in R_CullModelForEntity() 608 VectorAdd (ed->v.mins, ed->v.origin, mins); in R_ShowBoundingBoxes() 609 VectorAdd (ed->v.maxs, ed->v.origin, maxs); in R_ShowBoundingBoxes()
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_move.c | 44 VectorAdd (ent->v.origin, ent->v.mins, mins); in SV_CheckBottom() 45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 115 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 123 VectorAdd (ent->v.origin, move, neworg); in SV_movestep() 175 VectorAdd (ent->v.origin, move, ent->v.origin); in SV_movestep()
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_saber.c | 457 VectorAdd( axis[0], axis[1], axis[0] ); in UI_SaberDrawBlade() 462 VectorAdd( axis[0], axis[1], axis[0] ); in UI_SaberDrawBlade() 468 VectorAdd( axis[0], axis[1], axis[0] ); in UI_SaberDrawBlade() 474 VectorAdd( axis[0], axis[1], axis[0] ); in UI_SaberDrawBlade() 516 VectorAdd( axis[0], axis[2], axis[0] ); in UI_SaberDrawBlade() 522 VectorAdd( axis[0], axis[2], axis[0] ); in UI_SaberDrawBlade() 532 VectorAdd( axis[0], axis[2], axis[0] ); in UI_SaberDrawBlade() 538 VectorAdd( axis[0], axis[2], axis[0] ); in UI_SaberDrawBlade()
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | cmodel.cpp | 45 VectorAdd(model->origin, model->mins, mins); in CM_CalculateBoundingBox() 46 VectorAdd(model->origin, model->maxs, maxs); in CM_CalculateBoundingBox() 52 VectorAdd(acenter, aoffset, maxs); in CM_CalculateBoundingBox() 131 VectorAdd(start_l, rmaShift, start_l); /* undo the shift */ in CM_HintedTransformedBoxTrace() 132 VectorAdd(end_l, rmaShift, end_l); in CM_HintedTransformedBoxTrace() 324 VectorAdd(wpmaxs, offset, wpmaxs); in CM_CompleteBoxTrace()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | cm_polylib.cpp | 152 VectorAdd (w->p[0], vup, w->p[0]); in BaseWindingForPlane() 154 VectorAdd (org, vright, w->p[1]); in BaseWindingForPlane() 155 VectorAdd (w->p[1], vup, w->p[1]); in BaseWindingForPlane() 157 VectorAdd (org, vright, w->p[2]); in BaseWindingForPlane()
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