/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/ |
H A D | Particle.cpp | 150 gl->Vertex3fv((xpos-(p1+p2)).ptr()); 152 gl->Vertex3fv((xpos+(p1-p2)).ptr()); 154 gl->Vertex3fv((xpos+(p1+p2)).ptr()); 156 gl->Vertex3fv((xpos-(p1-p2)).ptr()); 165 gl->Vertex3fv((p1+p2).ptr()); 167 gl->Vertex3fv((-p1+p2).ptr()); 169 gl->Vertex3fv((p1-p2).ptr()); 171 gl->Vertex3fv((-p1-p2).ptr()); 184 gl->Vertex3fv((p1*cosPI3+p2*sinPI3).ptr()); 188 gl->Vertex3fv((-p1).ptr()); [all …]
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H A D | ConnectedParticleSystem.cpp | 145 gl.Vertex3fv(pos.ptr()); in drawImplementation() 219 gl.Vertex3fv(bottom.ptr()); in drawImplementation() 222 gl.Vertex3fv(top.ptr()); in drawImplementation()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgText/ |
H A D | Text3D.cpp | 519 gl.Vertex3fv(c000.ptr()); in drawImplementation() 520 gl.Vertex3fv(c100.ptr()); in drawImplementation() 521 gl.Vertex3fv(c110.ptr()); in drawImplementation() 522 gl.Vertex3fv(c010.ptr()); in drawImplementation() 526 gl.Vertex3fv(c001.ptr()); in drawImplementation() 527 gl.Vertex3fv(c011.ptr()); in drawImplementation() 528 gl.Vertex3fv(c111.ptr()); in drawImplementation() 560 gl.Vertex3fv(hl.ptr()); in drawImplementation() 561 gl.Vertex3fv(hr.ptr()); in drawImplementation() 562 gl.Vertex3fv(vt.ptr()); in drawImplementation() [all …]
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H A D | Text.cpp | 1354 gl.Vertex3fv(c00.ptr()); in drawImplementation() 1355 gl.Vertex3fv(c10.ptr()); in drawImplementation() 1356 gl.Vertex3fv(c11.ptr()); in drawImplementation() 1357 gl.Vertex3fv(c01.ptr()); in drawImplementation() 1443 gl.Vertex3fv(c00.ptr()); in drawImplementation() 1444 gl.Vertex3fv(c10.ptr()); in drawImplementation() 1445 gl.Vertex3fv(c11.ptr()); in drawImplementation() 1467 gl.Vertex3fv(hl.ptr()); in drawImplementation() 1468 gl.Vertex3fv(hr.ptr()); in drawImplementation() 1469 gl.Vertex3fv(vt.ptr()); in drawImplementation() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgSim/ |
H A D | ImpostorSprite.cpp | 103 gl.Vertex3fv( (GLfloat *)&_coords[0] ); in drawImplementation() 106 gl.Vertex3fv( (GLfloat *)&_coords[1] ); in drawImplementation() 109 gl.Vertex3fv( (GLfloat *)&_coords[2] ); in drawImplementation() 112 gl.Vertex3fv( (GLfloat *)&_coords[3] ); in drawImplementation()
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H A D | SphereSegment.cpp | 697 gl.Vertex3fv(_centre.ptr()); 724 gl.Vertex3fv(_centre.ptr()); 765 gl.Vertex3fv(_centre.ptr()); 794 gl.Vertex3fv(_centre.ptr()); 861 gl.Vertex3fv(_centre.ptr());
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osggpucull/ |
H A D | ShapeToGeometry.cpp | 947 gl.Vertex3fv(v1.ptr()); in apply() 948 gl.Vertex3fv(v2.ptr()); in apply() 949 gl.Vertex3fv(v3.ptr()); in apply() 1009 gl.Vertex3fv(vertTop.ptr()); in apply() 1013 gl.Vertex3fv(vertTop.ptr()); in apply() 1038 gl.Vertex3fv(vertTop.ptr()); in apply() 1067 gl.Vertex3fv(vertTop.ptr()); in apply() 1071 gl.Vertex3fv(vertBase.ptr()); in apply() 1085 gl.Vertex3fv(vertTop.ptr()); in apply() 1089 gl.Vertex3fv(vertBase.ptr()); in apply() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | ShapeDrawable.cpp | 873 gl.Vertex3fv(v1.ptr()); in apply() 874 gl.Vertex3fv(v2.ptr()); in apply() 875 gl.Vertex3fv(v3.ptr()); in apply() 937 gl.Vertex3fv(vertTop.ptr()); in apply() 941 gl.Vertex3fv(vertTop.ptr()); in apply() 966 gl.Vertex3fv(vertTop.ptr()); in apply() 995 gl.Vertex3fv(vertTop.ptr()); in apply() 999 gl.Vertex3fv(vertBase.ptr()); in apply() 1013 gl.Vertex3fv(vertTop.ptr()); in apply() 1017 gl.Vertex3fv(vertBase.ptr()); in apply() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | api_gl.h | 324 void (*Vertex3fv)(const float* vec); in DENG_API_TYPEDEF() local 426 #define DGL_Vertex3fv _api_GL.Vertex3fv
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | tinygl_load.c | 177 glp->Vertex3fv = (void APIENTRY (*)(const GLfloat *v)) ldg_find("glVertex3fv", lib); in ldg_init_tiny_gl() 178 GL_CHECK(glp->Vertex3fv); in ldg_init_tiny_gl()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/ |
H A D | SceneGraphBuilder | 65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/ |
H A D | SceneGraphBuilder | 65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | vtxfmt.c | 101 SET_Vertex3fv(tab, vfmt->Vertex3fv); in install_vtxfmt()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/lang/clover/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_init_tmp.h | 73 vfmt->Vertex3fv = NAME(Vertex3fv);
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | GLBeginEndAdapter | 66 void Vertex3fv(const GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/ |
H A D | tiny_gl.h | 1295 void APIENTRY (*Vertex3fv)(const GLfloat *v); member 1464 #define glVertex3fv (gl.Vertex3fv)
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