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Searched refs:Vertex3fv (Results 1 – 25 of 454) sorted by relevance

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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/
H A DParticle.cpp150 gl->Vertex3fv((xpos-(p1+p2)).ptr());
152 gl->Vertex3fv((xpos+(p1-p2)).ptr());
154 gl->Vertex3fv((xpos+(p1+p2)).ptr());
156 gl->Vertex3fv((xpos-(p1-p2)).ptr());
165 gl->Vertex3fv((p1+p2).ptr());
167 gl->Vertex3fv((-p1+p2).ptr());
169 gl->Vertex3fv((p1-p2).ptr());
171 gl->Vertex3fv((-p1-p2).ptr());
184 gl->Vertex3fv((p1*cosPI3+p2*sinPI3).ptr());
188 gl->Vertex3fv((-p1).ptr());
[all …]
H A DConnectedParticleSystem.cpp145 gl.Vertex3fv(pos.ptr()); in drawImplementation()
219 gl.Vertex3fv(bottom.ptr()); in drawImplementation()
222 gl.Vertex3fv(top.ptr()); in drawImplementation()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgText/
H A DText3D.cpp519 gl.Vertex3fv(c000.ptr()); in drawImplementation()
520 gl.Vertex3fv(c100.ptr()); in drawImplementation()
521 gl.Vertex3fv(c110.ptr()); in drawImplementation()
522 gl.Vertex3fv(c010.ptr()); in drawImplementation()
526 gl.Vertex3fv(c001.ptr()); in drawImplementation()
527 gl.Vertex3fv(c011.ptr()); in drawImplementation()
528 gl.Vertex3fv(c111.ptr()); in drawImplementation()
560 gl.Vertex3fv(hl.ptr()); in drawImplementation()
561 gl.Vertex3fv(hr.ptr()); in drawImplementation()
562 gl.Vertex3fv(vt.ptr()); in drawImplementation()
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H A DText.cpp1354 gl.Vertex3fv(c00.ptr()); in drawImplementation()
1355 gl.Vertex3fv(c10.ptr()); in drawImplementation()
1356 gl.Vertex3fv(c11.ptr()); in drawImplementation()
1357 gl.Vertex3fv(c01.ptr()); in drawImplementation()
1443 gl.Vertex3fv(c00.ptr()); in drawImplementation()
1444 gl.Vertex3fv(c10.ptr()); in drawImplementation()
1445 gl.Vertex3fv(c11.ptr()); in drawImplementation()
1467 gl.Vertex3fv(hl.ptr()); in drawImplementation()
1468 gl.Vertex3fv(hr.ptr()); in drawImplementation()
1469 gl.Vertex3fv(vt.ptr()); in drawImplementation()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgSim/
H A DImpostorSprite.cpp103 gl.Vertex3fv( (GLfloat *)&_coords[0] ); in drawImplementation()
106 gl.Vertex3fv( (GLfloat *)&_coords[1] ); in drawImplementation()
109 gl.Vertex3fv( (GLfloat *)&_coords[2] ); in drawImplementation()
112 gl.Vertex3fv( (GLfloat *)&_coords[3] ); in drawImplementation()
H A DSphereSegment.cpp697 gl.Vertex3fv(_centre.ptr());
724 gl.Vertex3fv(_centre.ptr());
765 gl.Vertex3fv(_centre.ptr());
794 gl.Vertex3fv(_centre.ptr());
861 gl.Vertex3fv(_centre.ptr());
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osggpucull/
H A DShapeToGeometry.cpp947 gl.Vertex3fv(v1.ptr()); in apply()
948 gl.Vertex3fv(v2.ptr()); in apply()
949 gl.Vertex3fv(v3.ptr()); in apply()
1009 gl.Vertex3fv(vertTop.ptr()); in apply()
1013 gl.Vertex3fv(vertTop.ptr()); in apply()
1038 gl.Vertex3fv(vertTop.ptr()); in apply()
1067 gl.Vertex3fv(vertTop.ptr()); in apply()
1071 gl.Vertex3fv(vertBase.ptr()); in apply()
1085 gl.Vertex3fv(vertTop.ptr()); in apply()
1089 gl.Vertex3fv(vertBase.ptr()); in apply()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DShapeDrawable.cpp873 gl.Vertex3fv(v1.ptr()); in apply()
874 gl.Vertex3fv(v2.ptr()); in apply()
875 gl.Vertex3fv(v3.ptr()); in apply()
937 gl.Vertex3fv(vertTop.ptr()); in apply()
941 gl.Vertex3fv(vertTop.ptr()); in apply()
966 gl.Vertex3fv(vertTop.ptr()); in apply()
995 gl.Vertex3fv(vertTop.ptr()); in apply()
999 gl.Vertex3fv(vertBase.ptr()); in apply()
1013 gl.Vertex3fv(vertTop.ptr()); in apply()
1017 gl.Vertex3fv(vertBase.ptr()); in apply()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_gl.h324 void (*Vertex3fv)(const float* vec); in DENG_API_TYPEDEF() local
426 #define DGL_Vertex3fv _api_GL.Vertex3fv
/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/
H A Dtinygl_load.c177 glp->Vertex3fv = (void APIENTRY (*)(const GLfloat *v)) ldg_find("glVertex3fv", lib); in ldg_init_tiny_gl()
178 GL_CHECK(glp->Vertex3fv); in ldg_init_tiny_gl()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/
H A DSceneGraphBuilder65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/
H A DSceneGraphBuilder65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/
H A Dvtxfmt.c101 SET_Vertex3fv(tab, vfmt->Vertex3fv); in install_vtxfmt()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/lang/clover/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/vbo/
H A Dvbo_init_tmp.h73 vfmt->Vertex3fv = NAME(Vertex3fv);
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DGLBeginEndAdapter66 void Vertex3fv(const GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/
H A Dtiny_gl.h1295 void APIENTRY (*Vertex3fv)(const GLfloat *v); member
1464 #define glVertex3fv (gl.Vertex3fv)

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