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Searched refs:VertexNum (Results 1 – 25 of 42) sorted by relevance

12

/dports/games/atr3d/atr3d/
H A Dasteroid.cpp12 int VertexNum; in InitAsteroid() local
26 VertexNum=(x*4+y*2+z+7)/2; in InitAsteroid()
30 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[0]->x=x; in InitAsteroid()
31 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[0]->y=0.0; in InitAsteroid()
32 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[0]->z=0.0; in InitAsteroid()
36 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[1]->x=0.0; in InitAsteroid()
37 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[1]->y=y; in InitAsteroid()
38 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[1]->z=0.0; in InitAsteroid()
42 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[2]->x=0.0; in InitAsteroid()
43 AsteroidModels[asteroidNum]->Sides[VertexNum].Vertices[2]->y=0.0; in InitAsteroid()
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/dports/games/astromenace/astromenace-1.4.1/gamedata/glsl/
H A Dparticle.vert18 float VertexNum = gl_MultiTexCoord0[0];
27 if ((VertexNum == 1.0) || (VertexNum == 3.0)) {
31 if (VertexNum == 1.0) {
36 // VertexNum == 3.0
42 if (VertexNum == 2.0) {
47 // VertexNum == 4.0
/dports/math/xlife++/xlifepp-sources-v2.0.1-2018-05-09/src/geometry/subdivision/subUtil/
H A DVolMeshHexRev.cpp86 number_t VertexNum, ElementNum; in VolMeshHexCone() local
89 initMesh(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in VolMeshHexCone()
90 buildNcheck(VertexNum); in VolMeshHexCone()
134 number_t VertexNum, ElementNum; in VolMeshHexCylinder() local
137 initMesh(nbslices,radius,radius,CP,VertexNum,ElementNum,vSI); in VolMeshHexCylinder()
138 buildNcheck(VertexNum); in VolMeshHexCylinder()
H A DSurfMeshQuaRev.cpp87 number_t VertexNum, ElementNum; in SurfMeshQuaCone() local
92 initMesh(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in SurfMeshQuaCone()
93 buildNcheck(VertexNum); in SurfMeshQuaCone()
140 number_t VertexNum, ElementNum; in SurfMeshQuaCylinder() local
145 initMesh(nbslices,radius,radius,CP,VertexNum,ElementNum,vSI); in SurfMeshQuaCylinder()
146 buildNcheck(VertexNum); in SurfMeshQuaCylinder()
H A DSurfMeshTriRev.cpp89 number_t VertexNum, ElementNum; in SurfMeshTriCone() local
95 initMesh(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in SurfMeshTriCone()
98 initMeshCone(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in SurfMeshTriCone()
100 buildNcheck(VertexNum); in SurfMeshTriCone()
127 number_t& VertexNum, number_t& ElementNum, in initMeshCone() argument
195 VertexNum = minVertexNum_ - 1; in initMeshCone()
197 iPh, iPhSD, VertexNum, ElementNum, Pt, prevRitrf, rVaFirst); in initMeshCone()
202 listV_.push_back(Vertex(++VertexNum,sDOM,P2)); // rank rVd in initMeshCone()
281 number_t VertexNum, ElementNum; in SurfMeshTriCylinder() local
286 initMesh(nbslices,radius,radius,CP,VertexNum,ElementNum,vSI); in SurfMeshTriCylinder()
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H A DVolMeshTetRev.cpp89 number_t VertexNum, ElementNum; in VolMeshTetCone() local
95 initMesh(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in VolMeshTetCone()
98 initMeshCone(nbslices,radius1,radius2,CP,VertexNum,ElementNum,vSI); in VolMeshTetCone()
100 buildNcheck(VertexNum); in VolMeshTetCone()
127 number_t& VertexNum, number_t& ElementNum, in initMeshCone() argument
198 VertexNum = minVertexNum_ - 1; in initMeshCone()
200 iPh, iPhSD, VertexNum, ElementNum, Pt, prevRitrf, rVaFirst, rVc); in initMeshCone()
206 listV_.push_back(Vertex(++VertexNum,sBS|sITF|sDOM,P2)); // rank rVd in initMeshCone()
286 number_t VertexNum, ElementNum; in VolMeshTetCylinder() local
291 initMesh(nbslices,radius,radius,CP,VertexNum,ElementNum,vSI); in VolMeshTetCylinder()
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H A DHexahedronMesh.hpp76 void algoSubdivH(const Hexahedron& T, number_t& ElementNum, number_t& VertexNum,
81 void buildMesh(number_t& VertexNum);// override
84 virtual void createHOfV(Hexahedron& Elem, const number_t order, number_t& VertexNum,
88 virtual void createHOiV(Hexahedron& T, const number_t order, number_t& VertexNum);
93 number_t& VertexNum, number_t& ElementNum, const std::vector<ShapeInfo>& vSI);
H A DTetrahedronMesh.cpp182 number_t& VertexNum, vector<Tetrahedron>& listT, in algoSubdiv() argument
187 rV[i]=createVertex(VertexNum,T.rkOfO1VeOnEdge(i+1),SeenEdges);} in algoSubdiv()
268 T.vertices_.push_back(VertexNum); in createHOiV()
270 listV_.push_back(Vertex(++VertexNum,localcod,P)); in createHOiV()
293 const vector<Point>& CharacPts, number_t& VertexNum, in initMesh() argument
365 VertexNum = minVertexNum_ - 1; in initMesh()
367 iPh, iPhSD, VertexNum, ElementNum, Pt, prevRitrf, rVaFirst, rVc); in initMesh()
391 listV_.push_back(Vertex(++VertexNum,sBEs2|sBS|sITF|sDOM,Pt[np])); in initMesh()
438 listV_.push_back(Vertex(++VertexNum,sBEs2 |sITF|sDOM,Pt[4])); in initMesh()
554 listV_.push_back(Vertex(++VertexNum,sBS|sITF|sDOM,Pt[np])); in startConeTrunk()
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H A DSimplexMesh.cpp46 void SimplexMesh<T_>::computeHOfV(T_& Elem, const number_t order, number_t& VertexNum, in computeHOfV() argument
65 Elem.vertices_.push_back(VertexNum); in computeHOfV()
67 this->listV_.push_back(Vertex(++VertexNum,localcod,P)); in computeHOfV()
76 void SimplexMesh<T_>::createHOfV(T_& Elem, const number_t order, number_t& VertexNum, in createHOfV() argument
91 pair_in NV (VertexNum, rV1); in createHOfV()
94 computeHOfV(Elem, order, VertexNum, vrV); in createHOfV()
H A DGeomFigureMesh.hpp214 virtual void algoSubdiv(const T_& T, number_t& ElementNum, number_t& VertexNum,
218 void buildNcheck(number_t& VertexNum);
221 virtual void buildMesh(number_t& VertexNum);
227 void createHOV(number_t& VertexNum);
230 virtual void createHOeV(T_& Elem, const number_t order, number_t& VertexNum,
234 virtual void createHOfV(T_& Elem, const number_t order, number_t& VertexNum,
238 virtual void createHOiV(T_& Elem, const number_t order, number_t& VertexNum) = 0;
H A DCartesianMesh.hpp69 void computeHOfV(T_& Elem, const number_t order, number_t& VertexNum,
73 void computeHOfV4CP(T_& Elem, const number_t order, number_t& VertexNum,
77 virtual void createHOfV(T_& Elem, const number_t order, number_t& VertexNum,
81 virtual void createHOiV(T_& Elem, const number_t order, number_t& VertexNum) = 0;
H A DTriangleMesh.hpp85 void algoSubdiv(const Triangle& T, number_t& ElementNum, number_t& VertexNum,
92 virtual void createHOfV(Triangle& Elem, const number_t order, number_t& VertexNum, in createHOfV() argument
96 virtual void createHOiV(Triangle& Elem, const number_t order, number_t& VertexNum);
102 number_t& VertexNum, number_t& ElementNum, const std::vector<ShapeInfo>& vSI);
107 number_t& iPh, number_t& iPhSD, number_t& VertexNum, number_t& ElementNum,
H A DCartesianMesh.cpp47 void CartesianMesh<T_>::computeHOfV(T_& Elem, const number_t order, number_t& VertexNum, in computeHOfV() argument
85 Elem.vertices_.push_back(VertexNum); in computeHOfV()
87 this->listV_.push_back(Vertex(++VertexNum,localcod,P)); in computeHOfV()
101 void CartesianMesh<T_>::computeHOfV4CP(T_& Elem, const number_t order, number_t& VertexNum, in computeHOfV4CP() argument
151 number_t valrk=VertexNum; in computeHOfV4CP()
176 Elem.vertices_.push_back(VertexNum); in computeHOfV4CP()
178 this->listV_.push_back(Vertex(++VertexNum,localcod,*itpts)); in computeHOfV4CP()
H A DHexahedronMesh.cpp140 rV[irv++]=createVertex(VertexNum,T.rankOfVertices()); in algoSubdivH()
179 void HexahedronMesh::buildMesh(number_t& VertexNum){ in buildMesh() argument
228 pair_in NV (VertexNum * curFacOri, rV1); in createHOfV()
240 else { computeHOfV (Elem, order, VertexNum, vrV); } in createHOfV()
398 number_t valrk=VertexNum; in createHOiV()
432 T.vertices_.push_back(VertexNum); in createHOiV()
434 this->listV_.push_back(Vertex(++VertexNum,localcod,*itpts)); in createHOiV()
485 T.vertices_.push_back(VertexNum); in createHOiV()
487 listV_.push_back(Vertex(++VertexNum,localcod,P)); in createHOiV()
613 VertexNum = minVertexNum_ - 1; in initMesh()
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H A DTriangleMesh.cpp138 number_t& VertexNum, vector<Triangle>& listT, in algoSubdiv() argument
143 rV[i]=createVertex(VertexNum,T.rkOfO1VeOnEdge(i+1),SeenEdges);} in algoSubdiv()
168 computeHOfV(T, order, VertexNum, T.rkOfO1VeOnFace(1)); in createHOiV()
266 VertexNum = minVertexNum_ - 1; in initMesh()
268 iPh, iPhSD, VertexNum, ElementNum, Pt, prevRitrf, rVaFirst); in initMesh()
291 listV_.push_back(Vertex(++VertexNum,sBEs2|sITFslice|sDOM,Pt[np])); in initMesh()
308 listV_.push_back(Vertex(++VertexNum,sDOM,TopPt)); // rank rVd in initMesh()
337 listV_.push_back(Vertex(++VertexNum,sDOM,Pt[4])); in initMesh()
414 listV_.push_back(Vertex(++VertexNum,sDOM,BottomPt)); // rank 0 in startConeTrunk()
480 listV_.push_back(Vertex(++VertexNum,sDOM,Pt[4])); // rank 0 (rVc) in startConeTrunk()
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H A DQuadrangleMesh.hpp80 void algoSubdiv(const Quadrangle& T, number_t& ElementNum, number_t& VertexNum,
87 virtual void createHOfV(Quadrangle& Elem, const number_t order, number_t& VertexNum, in createHOfV() argument
91 virtual void createHOiV(Quadrangle& Elem, const number_t order, number_t& VertexNum);
96 number_t& VertexNum, number_t& ElementNum, const std::vector<ShapeInfo>& vSI);
H A DTetrahedronMesh.hpp84 void algoSubdiv(const Tetrahedron& T, number_t& ElementNum, number_t& VertexNum,
88 virtual void createHOiV(Tetrahedron& T, const number_t order, number_t& VertexNum);
93 number_t& VertexNum, number_t& ElementNum, const std::vector<ShapeInfo>& vSI);
98 number_t& iPh, number_t& iPhSD, number_t& VertexNum, number_t& ElementNum,
H A DSurfMeshQuaSet.cpp91 number_t VertexNum, ElementNum; in SurfMeshQuaSet() local
92 initMesh(pts,tri,bound,VertexNum,ElementNum); in SurfMeshQuaSet()
93 buildNcheck(VertexNum); in SurfMeshQuaSet()
105 number_t& VertexNum, number_t& ElementNum){ in initMesh() argument
150 VertexNum = minVertexNum_ - 1 + nmax; in initMesh()
H A DSurfMeshTriSet.cpp91 number_t VertexNum, ElementNum; in SurfMeshTriSet() local
92 initMesh(pts,tri,bound,VertexNum,ElementNum); in SurfMeshTriSet()
93 buildNcheck(VertexNum); in SurfMeshTriSet()
105 number_t& VertexNum, number_t& ElementNum){ in initMesh() argument
150 VertexNum = minVertexNum_ - 1 + nmax; in initMesh()
H A DSimplexMesh.hpp72 void computeHOfV(T_& Elem, const number_t order, number_t& VertexNum,
76 virtual void createHOfV(T_& Elem, const number_t order, number_t& VertexNum,
80 virtual void createHOiV(T_& Elem, const number_t order, number_t& VertexNum) = 0;
H A DSurfMeshTriDisk.cpp76 number_t VertexNum, ElementNum; in SurfMeshTriDisk() local
77 initMesh(radius,Center,angmin,angmax,VertexNum,ElementNum); in SurfMeshTriDisk()
78 buildNcheck(VertexNum); in SurfMeshTriDisk()
90 number_t& VertexNum, number_t& ElementNum){ in initMesh() argument
167 VertexNum = VN - 1; in initMesh()
H A DGeomFigureMesh.cpp435 void GeomFigureMesh<T_>::buildNcheck(number_t& VertexNum) { in buildNcheck() argument
438 buildMesh(VertexNum); in buildNcheck()
446 createHOV(VertexNum); // throw (HOV_error) in buildNcheck()
498 void GeomFigureMesh<T_>::buildMesh(number_t& VertexNum){ in buildMesh() argument
512 algoSubdiv(*itT,ElementNum,VertexNum,tmplistT,SeenEdges); in buildMesh()
541 void GeomFigureMesh<T_>::createHOV(number_t& VertexNum){ in createHOV() argument
549 createHOeV(*itT,order_,VertexNum,numEdge,SeenEdges); in createHOV()
553 createHOfV(*itT,order_,VertexNum,numFace,SeenFaces); in createHOV()
556 createHOiV(*itT,order_,VertexNum); in createHOV()
581 pair_nn NV (VertexNum, rV1); in createHOeV()
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H A DSurfMeshTriSphere.cpp191 VertexNum += 12; in initMesh()
257 VertexNum += 3; in initMesh()
298 VertexNum += 4; in initMesh()
343 VertexNum += 5; in initMesh()
387 VertexNum += 5; in initMesh()
426 VertexNum += 4; in initMesh()
487 VertexNum += 6; in initMesh()
536 VertexNum += 6; in initMesh()
589 VertexNum += 6; in initMesh()
637 VertexNum += 6; in initMesh()
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H A DSurfMeshQuaDisk.cpp76 number_t VertexNum, ElementNum; in SurfMeshQuaDisk() local
77 initMesh(radius,Center,angmin,angmax,VertexNum,ElementNum); in SurfMeshQuaDisk()
78 buildNcheck(VertexNum); in SurfMeshQuaDisk()
90 number_t& VertexNum, number_t& ElementNum){ in initMesh() argument
225 VertexNum = VN - 1; in initMesh()
H A DVolMeshTetSphere.cpp92 buildNcheck(VertexNum); in VolMeshTetSphere()
251 VertexNum += 13; in initMesh()
319 VertexNum += 4; in initMesh()
365 VertexNum += 5; in initMesh()
417 VertexNum += 6; in initMesh()
471 VertexNum += 6; in initMesh()
512 VertexNum += 4; in initMesh()
572 VertexNum += 7; in initMesh()
632 VertexNum += 7; in initMesh()
696 VertexNum += 7; in initMesh()
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