Searched refs:Vertex_MDL7 (Results 1 – 12 of 12) sorted by relevance
/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | MDLFileData.h | 612 struct Vertex_MDL7 struct 852 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 66 _AI_MDL7_ACCESS(_data,_index,_limit,MDL::Vertex_MDL7) 1125 …BE_NCONST MDL::Vertex_MDL7* pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7*)(szCurrent+pcHeader->fr… in ProcessFrames_3DGS_MDL7() 1130 …ex = _AI_MDL7_ACCESS(pcFrameVertices,qq,pcHeader->framevertex_stc_size,MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1429 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/ |
H A D | MDLFileData.h | 599 struct Vertex_MDL7 struct 835 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 90 _AI_MDL7_ACCESS(_data,_index,_limit,MDL::Vertex_MDL7) 1181 …BE_NCONST MDL::Vertex_MDL7* pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7*)(szCurrent+pcHeader->fr… in ProcessFrames_3DGS_MDL7() 1186 …ex = _AI_MDL7_ACCESS(pcFrameVertices,qq,pcHeader->framevertex_stc_size,MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1486 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MDLFileData.h | 624 struct Vertex_MDL7 struct 867 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 87 _AI_MDL7_ACCESS(_data,_index,_limit,MDL::Vertex_MDL7) 1155 …BE_NCONST MDL::Vertex_MDL7* pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7*)(szCurrent+pcHeader->fr… in ProcessFrames_3DGS_MDL7() 1160 …ex = _AI_MDL7_ACCESS(pcFrameVertices,qq,pcHeader->framevertex_stc_size,MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1459 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/ |
H A D | MDLFileData.h | 599 struct Vertex_MDL7 struct 837 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 90 _AI_MDL7_ACCESS(_data, _index, _limit, MDL::Vertex_MDL7) 1169 …BE_NCONST MDL::Vertex_MDL7 *pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7 *)(szCurrent + pcHeader-… in ProcessFrames_3DGS_MDL7() 1174 …= _AI_MDL7_ACCESS(pcFrameVertices, qq, pcHeader->framevertex_stc_size, MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1471 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7 *)szCurrent; in InternReadFile_3DGS_MDL7()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MDLFileData.h | 619 struct Vertex_MDL7 struct 862 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 89 _AI_MDL7_ACCESS(_data,_index,_limit,MDL::Vertex_MDL7) 1161 …BE_NCONST MDL::Vertex_MDL7* pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7*)(szCurrent+pcHeader->fr… in ProcessFrames_3DGS_MDL7() 1166 …ex = _AI_MDL7_ACCESS(pcFrameVertices,qq,pcHeader->framevertex_stc_size,MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1466 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | MDLFileData.h | 598 struct Vertex_MDL7 struct 838 BE_NCONST MDL::Vertex_MDL7* pcGroupVerts;
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H A D | MDLLoader.cpp | 90 _AI_MDL7_ACCESS(_data,_index,_limit,MDL::Vertex_MDL7) 1164 …BE_NCONST MDL::Vertex_MDL7* pcFrameVertices = (BE_NCONST MDL::Vertex_MDL7*)(szCurrent+pcHeader->fr… in ProcessFrames_3DGS_MDL7() 1169 …ex = _AI_MDL7_ACCESS(pcFrameVertices,qq,pcHeader->framevertex_stc_size,MDL::Vertex_MDL7).vertindex; in ProcessFrames_3DGS_MDL7() 1469 groupInfo.pcGroupVerts = (BE_NCONST MDL::Vertex_MDL7*)szCurrent; in InternReadFile_3DGS_MDL7()
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