/dports/games/powder-toy/The-Powder-Toy-95.0/src/ |
H A D | Format.h | 6 class VideoBuffer; variable 16 std::vector<char> VideoBufferToPNG(const VideoBuffer & vidBuf); 17 std::vector<char> VideoBufferToBMP(const VideoBuffer & vidBuf); 18 std::vector<char> VideoBufferToPPM(const VideoBuffer & vidBuf); 19 std::vector<char> VideoBufferToPTI(const VideoBuffer & vidBuf); 20 VideoBuffer * PTIToVideoBuffer(std::vector<char> & data);
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H A D | Format.cpp | 127 std::vector<char> format::VideoBufferToPTI(const VideoBuffer & vidBuf) in VideoBufferToPTI() 142 VideoBuffer * format::PTIToVideoBuffer(std::vector<char> & data) in PTIToVideoBuffer() 150 VideoBuffer * vb = new VideoBuffer(buffer, newWidth, newHeight); in PTIToVideoBuffer() 157 std::vector<char> format::VideoBufferToBMP(const VideoBuffer & vidBuf) in VideoBufferToBMP() 198 std::vector<char> format::VideoBufferToPPM(const VideoBuffer & vidBuf) in VideoBufferToPPM() 268 std::vector<char> format::VideoBufferToPNG(const VideoBuffer & vidBuf) in VideoBufferToPNG()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/client/http/ |
H A D | ImageRequest.cpp | 20 std::unique_ptr<VideoBuffer> ImageRequest::Finish() in Finish() 28 std::unique_ptr<VideoBuffer> vb; in Finish() 35 vb = std::unique_ptr<VideoBuffer>(new VideoBuffer(imageData, imgw, imgh)); in Finish() 40 vb = std::unique_ptr<VideoBuffer>(new VideoBuffer(32, 32)); in Finish()
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H A D | ImageRequest.h | 9 class VideoBuffer; variable 21 std::unique_ptr<VideoBuffer> Finish();
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/ |
H A D | Graphics.h | 14 class VideoBuffer 20 VideoBuffer(const VideoBuffer & old); 21 VideoBuffer(VideoBuffer * old); 22 VideoBuffer(pixel * buffer, int width, int height); 23 VideoBuffer(int width, int height); 87 ~VideoBuffer(); 124 VideoBuffer DumpFrame(); 153 void draw_image(const VideoBuffer & vidBuf, int x, int y, int a); 154 void draw_image(VideoBuffer * vidBuf, int x, int y, int a);
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H A D | Graphics.cpp | 14 VideoBuffer::VideoBuffer(int width, int height): in VideoBuffer() function in VideoBuffer 22 VideoBuffer::VideoBuffer(const VideoBuffer & old): in VideoBuffer() function in VideoBuffer 30 VideoBuffer::VideoBuffer(VideoBuffer * old): in VideoBuffer() function in VideoBuffer 38 VideoBuffer::VideoBuffer(pixel * buffer, int width, int height): in VideoBuffer() function in VideoBuffer 46 void VideoBuffer::Resize(float factor, bool resample) in Resize() 53 void VideoBuffer::Resize(int width, int height, bool resample, bool fixedRatio) in Resize() 89 int VideoBuffer::SetCharacter(int x, int y, String::value_type c, int r, int g, int b, int a) in SetCharacter() 107 int VideoBuffer::AddCharacter(int x, int y, String::value_type c, int r, int g, int b, int a) in AddCharacter() 116 VideoBuffer::~VideoBuffer() in ~VideoBuffer() 1062 VideoBuffer Graphics::DumpFrame() in DumpFrame() [all …]
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/ |
H A D | SaveRenderer.cpp | 36 VideoBuffer * SaveRenderer::Render(GameSave * save, bool decorations, bool fire) in Render() 41 VideoBuffer * tempThumb = NULL; in Render() 109 tempThumb = new VideoBuffer(pData, width*CELL, height*CELL); in Render() 144 tempThumb = new VideoBuffer(pData, width*CELL, height*CELL); in Render() 154 VideoBuffer * SaveRenderer::Render(unsigned char * saveData, int dataSize, bool decorations, bool f… in Render() 164 VideoBuffer * buffer = new VideoBuffer(64, 64); in Render() 169 VideoBuffer * thumb = Render(tempSave, decorations, fire); in Render()
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H A D | SaveRenderer.h | 10 class VideoBuffer; variable 22 VideoBuffer * Render(GameSave * save, bool decorations = true, bool fire = true); 23 …VideoBuffer * Render(unsigned char * saveData, int saveDataSize, bool decorations = true, bool fir…
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H A D | WallType.h | 6 class VideoBuffer; variable 13 VideoBuffer * (*textureGen)(int, int, int);
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H A D | Element.h | 11 class VideoBuffer; variable 62 VideoBuffer * (*IconGenerator)(int, int, int);
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/ |
H A D | Tool.h | 10 class VideoBuffer; variable 15 VideoBuffer * (*textureGen)(int, int, int); 25 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… 33 VideoBuffer * GetTexture(int width, int height); 34 void SetTextureGen(VideoBuffer * (*textureGen)(int, int, int)); 54 static VideoBuffer * GetIcon(int toolID, int width, int height); 72 static VideoBuffer * GetIcon(int toolID, int width, int height); 107 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… 142 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… 156 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… [all …]
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H A D | SampleTool.cpp | 14 VideoBuffer * SampleTool::GetIcon(int toolID, int width, int height) in GetIcon() 16 VideoBuffer * newTexture = new VideoBuffer(width, height); in GetIcon()
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H A D | Tool.cpp | 9 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… in Tool() 23 VideoBuffer * Tool::GetTexture(int width, int height) in GetTexture() 31 void Tool::SetTextureGen(VideoBuffer * (*textureGen)(int, int, int)) in SetTextureGen() 53 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… in ElementTool() 72 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… in WallTool() 113 … name, String description, int r, int g, int b, ByteString identifier, VideoBuffer * (*textureGen)… in WindTool()
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/dports/devel/libspice-server/spice-0.15.0/server/ |
H A D | video-encoder.h | 32 typedef struct VideoBuffer VideoBuffer; typedef 33 struct VideoBuffer { struct 44 void (*free)(VideoBuffer *buffer); argument 85 gpointer bitmap_opaque, VideoBuffer** outbuf);
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/interface/ |
H A D | Appearance.h | 8 class VideoBuffer; variable 14 VideoBuffer * texture; 51 VideoBuffer * GetTexture(); 52 void SetTexture(VideoBuffer * texture);
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H A D | Appearance.cpp | 34 VideoBuffer * Appearance::GetTexture() in GetTexture() 39 void Appearance::SetTexture(VideoBuffer * texture) in SetTexture() 43 this->texture = new VideoBuffer(texture); in SetTexture()
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H A D | SaveButton.h | 13 class VideoBuffer; variable 23 std::unique_ptr<VideoBuffer> thumbnail; 65 void OnResponse(std::unique_ptr<VideoBuffer> thumbnail) override;
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H A D | AvatarButton.h | 19 std::unique_ptr<VideoBuffer> avatar; 44 void OnResponse(std::unique_ptr<VideoBuffer> avatar) override;
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/elements/ |
H A D | NONE.cpp | 3 static VideoBuffer *iconGen(int wallID, int width, int height); 48 static VideoBuffer *iconGen(int wallID, int width, int height) in iconGen() 50 VideoBuffer * newTexture = new VideoBuffer(width, height); in iconGen()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/client/ |
H A D | ThumbnailRendererTask.h | 9 class VideoBuffer; variable 17 std::unique_ptr<VideoBuffer> thumbnail; 24 std::unique_ptr<VideoBuffer> Finish();
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H A D | ThumbnailRendererTask.cpp | 26 …thumbnail = std::unique_ptr<VideoBuffer>(SaveRenderer::Ref().Render(Save.get(), Decorations, Fire)… in doWork() 51 std::unique_ptr<VideoBuffer> ThumbnailRendererTask::Finish() in Finish()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | Video.h | 71 class GEM_EXPORT VideoBuffer { 76 VideoBuffer(const Region& r) : rect(r) {} in VideoBuffer() function 77 virtual ~VideoBuffer() {} in ~VideoBuffer() 93 using VideoBufferPtr = std::shared_ptr<VideoBuffer>; 124 using VideoBuffers = std::deque<VideoBuffer*>; 133 VideoBuffer* drawingBuffer; 138 void DestroyBuffer(VideoBuffer*); 142 virtual VideoBuffer* NewVideoBuffer(const Region&, BufferFormat)=0;
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/SDLVideo/ |
H A D | SDL12Video.h | 62 VideoBuffer* NewVideoBuffer(const Region& rgn, BufferFormat fmt) override; 94 class SDLSurfaceVideoBuffer : public VideoBuffer { 99 : VideoBuffer(Region(p, ::GemRB::Size(surf->w, surf->h))) in SDLSurfaceVideoBuffer() 104 VideoBuffer::Clear(); in SDLSurfaceVideoBuffer() 154 class SDLOverlayVideoBuffer : public VideoBuffer { 161 : VideoBuffer(Region(p, ::GemRB::Size(overlay->w, overlay->h))) in SDLOverlayVideoBuffer()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/save/ |
H A D | LocalSaveActivity.h | 13 class VideoBuffer; variable 23 std::unique_ptr<VideoBuffer> thumbnail;
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/MVEPlayer/ |
H A D | MVEPlayer.h | 37 VideoBuffer* vidBuf; 55 bool DecodeFrame(VideoBuffer&) override;
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