/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/ |
H A D | ED_view3d_offscreen.h | 42 struct View3DShading; 62 struct View3DShading *shading_override, 93 struct View3DShading *shading_override,
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H A D | ED_view3d.h | 58 struct View3DShading;
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/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/ |
H A D | blender_viewport.cpp | 37 if (b_v3d && b_v3d.shading().type() == BL::View3DShading::type_RENDERED) { in BlenderViewportParameters() 68 BL::View3DShading b_view3dshading = b_v3d.shading(); in get_viewport_display_render_pass()
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_view3d_types.h | 146 typedef struct View3DShading { struct 194 } View3DShading; argument 349 View3DShading shading;
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H A D | DNA_xr_types.h | 27 struct View3DShading shading;
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H A D | DNA_scene_types.h | 1587 View3DShading shading;
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_sequencer_offscreen.h | 38 struct View3DShading *shading_override,
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H A D | BKE_screen.h | 48 struct View3DShading; 433 void BKE_screen_view3d_shading_init(struct View3DShading *shading);
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/ |
H A D | viewport_vr_preview.py | 811 bpy.types.View3DShading.vr_show_virtual_camera = BoolProperty( 814 bpy.types.View3DShading.vr_show_landmarks = BoolProperty( 832 del bpy.types.View3DShading.vr_show_virtual_camera 833 del bpy.types.View3DShading.vr_show_landmarks
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/workbench/ |
H A D | workbench_effect_cavity.c | 98 View3DShading *shading = &wpd->shading; in workbench_cavity_data_update()
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H A D | workbench_private.h | 245 View3DShading shading;
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/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/ |
H A D | rna_space.c | 1009 View3DShading *shading = ptr->data; in rna_View3DShading_idprops() 1026 View3DShading *shading = ptr->data; in rna_3DViewShading_type_update() 1073 View3DShading *shading = (View3DShading *)ptr->data; in rna_3DViewShading_type_get() 1093 View3DShading *shading = (View3DShading *)ptr->data; in rna_3DViewShading_type_set() 1137 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_selected_studio_light_get() 1158 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_color_type_itemf() 1181 static void rna_View3DShading_studio_light_get_storage(View3DShading *shading, in rna_View3DShading_studio_light_get_storage() 1202 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_get() 1219 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_set() 1235 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_itemf() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | screen.c | 1045 void BKE_screen_view3d_shading_init(View3DShading *shading) in BKE_screen_view3d_shading_init() 1047 const View3DShading *shading_default = DNA_struct_default_get(View3DShading); in BKE_screen_view3d_shading_init()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/ |
H A D | view3d_draw.c | 1751 View3DShading *shading_override, in ED_view3d_draw_offscreen_simple() 1776 View3DShading *source_shading_settings = &scene->display.shading; in ED_view3d_draw_offscreen_simple() 1780 memcpy(&v3d.shading, source_shading_settings, sizeof(View3DShading)); in ED_view3d_draw_offscreen_simple() 1987 View3DShading *shading_override, in ED_view3d_draw_offscreen_imbuf_simple() 2009 View3DShading *source_shading_settings = &scene->display.shading; in ED_view3d_draw_offscreen_imbuf_simple() 2013 memcpy(&v3d.shading, source_shading_settings, sizeof(View3DShading)); in ED_view3d_draw_offscreen_imbuf_simple()
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H A D | view3d_view.c | 1754 View3DShading *xr_shading = &wm->xr.session_settings.shading; in ED_view3d_xr_shading_update()
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/intern/ |
H A D | dna_defaults.c | 446 SDNA_DEFAULT_DECL_EX(View3DShading, View3D.shading),
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_lookdev.c | 164 const View3DShading *shading = &v3d->shading; in EEVEE_lookdev_cache_init()
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/ |
H A D | overlay_wireframe.c | 62 View3DShading *shading = &draw_ctx->v3d->shading; in OVERLAY_wireframe_cache_init()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/addon/ |
H A D | properties.py | 1708 bpy.types.View3DShading.cycles = bpy.props.PointerProperty(
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/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/ |
H A D | writefile.c | 1450 static void write_view3dshading(BlendWriter *writer, View3DShading *shading) in write_view3dshading()
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H A D | readfile.c | 4328 static void direct_link_view3dshading(BlendDataReader *reader, View3DShading *shading) in direct_link_view3dshading()
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/dports/graphics/blender/blender-2.91.0/source/blender/windowmanager/intern/ |
H A D | wm_operators.c | 485 const View3DShading *shading = &v3d->shading; in wm_context_member_from_ptr()
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