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Searched refs:View3DShading (Results 1 – 22 of 22) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/
H A DED_view3d_offscreen.h42 struct View3DShading;
62 struct View3DShading *shading_override,
93 struct View3DShading *shading_override,
H A DED_view3d.h58 struct View3DShading;
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_viewport.cpp37 if (b_v3d && b_v3d.shading().type() == BL::View3DShading::type_RENDERED) { in BlenderViewportParameters()
68 BL::View3DShading b_view3dshading = b_v3d.shading(); in get_viewport_display_render_pass()
/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/
H A DDNA_view3d_types.h146 typedef struct View3DShading { struct
194 } View3DShading; argument
349 View3DShading shading;
H A DDNA_xr_types.h27 struct View3DShading shading;
H A DDNA_scene_types.h1587 View3DShading shading;
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_sequencer_offscreen.h38 struct View3DShading *shading_override,
H A DBKE_screen.h48 struct View3DShading;
433 void BKE_screen_view3d_shading_init(struct View3DShading *shading);
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/
H A Dviewport_vr_preview.py811 bpy.types.View3DShading.vr_show_virtual_camera = BoolProperty(
814 bpy.types.View3DShading.vr_show_landmarks = BoolProperty(
832 del bpy.types.View3DShading.vr_show_virtual_camera
833 del bpy.types.View3DShading.vr_show_landmarks
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/workbench/
H A Dworkbench_effect_cavity.c98 View3DShading *shading = &wpd->shading; in workbench_cavity_data_update()
H A Dworkbench_private.h245 View3DShading shading;
/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/
H A Drna_space.c1009 View3DShading *shading = ptr->data; in rna_View3DShading_idprops()
1026 View3DShading *shading = ptr->data; in rna_3DViewShading_type_update()
1073 View3DShading *shading = (View3DShading *)ptr->data; in rna_3DViewShading_type_get()
1093 View3DShading *shading = (View3DShading *)ptr->data; in rna_3DViewShading_type_set()
1137 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_selected_studio_light_get()
1158 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_color_type_itemf()
1181 static void rna_View3DShading_studio_light_get_storage(View3DShading *shading, in rna_View3DShading_studio_light_get_storage()
1202 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_get()
1219 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_set()
1235 View3DShading *shading = (View3DShading *)ptr->data; in rna_View3DShading_studio_light_itemf()
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dscreen.c1045 void BKE_screen_view3d_shading_init(View3DShading *shading) in BKE_screen_view3d_shading_init()
1047 const View3DShading *shading_default = DNA_struct_default_get(View3DShading); in BKE_screen_view3d_shading_init()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/
H A Dview3d_draw.c1751 View3DShading *shading_override, in ED_view3d_draw_offscreen_simple()
1776 View3DShading *source_shading_settings = &scene->display.shading; in ED_view3d_draw_offscreen_simple()
1780 memcpy(&v3d.shading, source_shading_settings, sizeof(View3DShading)); in ED_view3d_draw_offscreen_simple()
1987 View3DShading *shading_override, in ED_view3d_draw_offscreen_imbuf_simple()
2009 View3DShading *source_shading_settings = &scene->display.shading; in ED_view3d_draw_offscreen_imbuf_simple()
2013 memcpy(&v3d.shading, source_shading_settings, sizeof(View3DShading)); in ED_view3d_draw_offscreen_imbuf_simple()
H A Dview3d_view.c1754 View3DShading *xr_shading = &wm->xr.session_settings.shading; in ED_view3d_xr_shading_update()
/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/intern/
H A Ddna_defaults.c446 SDNA_DEFAULT_DECL_EX(View3DShading, View3D.shading),
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_lookdev.c164 const View3DShading *shading = &v3d->shading; in EEVEE_lookdev_cache_init()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/
H A Doverlay_wireframe.c62 View3DShading *shading = &draw_ctx->v3d->shading; in OVERLAY_wireframe_cache_init()
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/addon/
H A Dproperties.py1708 bpy.types.View3DShading.cycles = bpy.props.PointerProperty(
/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/
H A Dwritefile.c1450 static void write_view3dshading(BlendWriter *writer, View3DShading *shading) in write_view3dshading()
H A Dreadfile.c4328 static void direct_link_view3dshading(BlendDataReader *reader, View3DShading *shading) in direct_link_view3dshading()
/dports/graphics/blender/blender-2.91.0/source/blender/windowmanager/intern/
H A Dwm_operators.c485 const View3DShading *shading = &v3d->shading; in wm_context_member_from_ptr()