Searched refs:Vld1_32x2 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/ |
H A D | Jitter_CodeGen_AArch32_Md.cpp | 459 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackBH_MemMemMem() 460 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackBH_MemMemMem() 483 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackHW_MemMemMem() 484 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackHW_MemMemMem() 507 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackWD_MemMemMem() 508 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackWD_MemMemMem()
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H A D | AArch32Assembler.cpp | 584 void CAArch32Assembler::Vld1_32x2(DOUBLE_REGISTER dd, REGISTER rn) in Vld1_32x2() function in CAArch32Assembler
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/ |
H A D | Jitter_CodeGen_AArch32_Md.cpp | 484 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackBH_MemMemMem() 485 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackBH_MemMemMem() 508 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackHW_MemMemMem() 509 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackHW_MemMemMem() 532 m_assembler.Vld1_32x2(src1Reg, src2AddrReg); in Emit_Md_UnpackWD_MemMemMem() 533 m_assembler.Vld1_32x2(src2Reg, src1AddrReg); in Emit_Md_UnpackWD_MemMemMem()
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H A D | AArch32Assembler.cpp | 683 void CAArch32Assembler::Vld1_32x2(DOUBLE_REGISTER dd, REGISTER rn) in Vld1_32x2() function in CAArch32Assembler
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/ |
H A D | AArch32Assembler.h | 248 void Vld1_32x2(DOUBLE_REGISTER, REGISTER);
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/ |
H A D | AArch32Assembler.h | 257 void Vld1_32x2(DOUBLE_REGISTER, REGISTER);
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