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Searched refs:VoiceState (Results 1 – 21 of 21) sorted by relevance

/dports/audio/musescore/MuseScore-3.6.1/audio/midi/zerberus/
H A Dvoice.h96 enum class VoiceState : char { enum
122 VoiceState _state = VoiceState::OFF;
166 …bool isPlaying() const { return _state == VoiceState::PLAYING || _state == VoiceState::ATTACK… in isPlaying()
167 bool isSustained() const { return _state == VoiceState::SUSTAINED; } in isSustained()
168 bool isOff() const { return _state == VoiceState::OFF; } in isOff()
169 bool isStopped() const { return _state == VoiceState::STOP; } in isStopped()
170 …pes[currentEnvelope].val; currentEnvelope = V1Envelopes::RELEASE; _state = VoiceState::STOP; } in stop()
172 void sustained() { _state = VoiceState::SUSTAINED; } in sustained()
173 void off() { _state = VoiceState::OFF; } in off()
H A Dvoice.cpp59 _state = VoiceState::STOP; in stop()
94 _state = VoiceState::ATTACK; in start()
192 if (_state == VoiceState::ATTACK && trigger != Trigger::RELEASE) { in updateEnvelopes()
198 _state = VoiceState::PLAYING; in updateEnvelopes()
200 else if (_state == VoiceState::ATTACK && trigger == Trigger::RELEASE) { in updateEnvelopes()
206 _state = VoiceState::STOP; in updateEnvelopes()
208 else if (_state == VoiceState::STOP) { in updateEnvelopes()
244 if (_state == VoiceState::OFF) in process()
280 if (_state == VoiceState::OFF) in process()
303 …Mode() == LoopMode::CONTINUOUS || (loopMode() == LoopMode::SUSTAIN && (_state < VoiceState::STOP)); in updateLoop()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/audio_core/
H A Dvoice_context.h95 struct VoiceState { struct
233 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
239 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
251 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
261 bool HasValidWaveBuffer(const VoiceState* state) const;
272 VoiceState& GetState(std::size_t i);
273 const VoiceState& GetState(std::size_t i) const;
274 VoiceState& GetDspSharedState(std::size_t i);
275 const VoiceState& GetDspSharedState(std::size_t i) const;
290 std::vector<VoiceState> voice_states{};
[all …]
H A Dcommand_generator.h51 void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
52 void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
57 const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state,
68 void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count,
84 s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
86 s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
88 void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
H A Dvoice_context.cpp175 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states, in UpdateWaveBuffers() argument
251 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) { in WriteOutStatus() argument
290 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{}; in UpdateForCommandGeneration()
319 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) { in UpdateParametersForCommandGeneration() argument
382 u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states, in FlushWaveBuffers() argument
399 bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const { in HasValidWaveBuffer()
431 VoiceState& VoiceContext::GetState(std::size_t i) { in GetState()
436 const VoiceState& VoiceContext::GetState(std::size_t i) const { in GetState()
441 VoiceState& VoiceContext::GetDspSharedState(std::size_t i) { in GetDspSharedState()
446 const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const { in GetDspSharedState()
H A Daudio_renderer.h39 using DSPStateHolder = std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>;
71 std::vector<VoiceState> voices;
H A Dcommand_generator.cpp215 void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, in GenerateDataSourceCommand()
257 VoiceState& dsp_state, in GenerateBiquadFilterCommandForVoice()
319 void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state, in GenerateDepopPrepareCommand()
549 VoiceState& dsp_state, s32 mix_buffer_offset, in GenerateVoiceMixCommand()
680 s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, in DecodePcm16()
720 s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, in DecodeAdpcm()
859 VoiceState& dsp_state, s32 channel, in DecodeFromWaveBuffers()
H A Dinfo_updater.cpp175 std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{}; in UpdateVoices()
198 std::memset(voice_states[channel], 0, sizeof(VoiceState)); in UpdateVoices()
/dports/games/py-discord.py/discord.py-1.7.3/discord/
H A Dcalls.py31 from .member import VoiceState
133 self._voice_states[user_id] = VoiceState(data=data, channel=self.channel)
H A D__init__.py35 from .member import Member, VoiceState
H A Dguild.py32 from .member import Member, VoiceState
232 after = VoiceState(data=data, channel=channel)
233 before = VoiceState(data=data, channel=None)
H A Dmember.py44 class VoiceState: class
/dports/net-im/matterbridge/matterbridge-1.22.3/vendor/github.com/matterbridge/discordgo/
H A Devents.go253 *VoiceState anonMember
255 BeforeUpdate *VoiceState `json:"-"`
H A Dstate.go720 guild.VoiceStates[i] = update.VoiceState
725 guild.VoiceStates = append(guild.VoiceStates, update.VoiceState)
732 func (s *State) VoiceState(guildID, userID string) (*VoiceState, error) { func
940 var old *VoiceState
941 old, err = s.VoiceState(t.GuildID, t.UserID)
H A Dstructs.go507 VoiceStates []*VoiceState `json:"voice_states"`
682 type VoiceState struct { struct
/dports/games/automuteus/automuteus-6.15.2/vendor/github.com/bwmarrin/discordgo/
H A Devents.go253 *VoiceState anonMember
255 BeforeUpdate *VoiceState `json:"-"`
H A Dstate.go720 guild.VoiceStates[i] = update.VoiceState
725 guild.VoiceStates = append(guild.VoiceStates, update.VoiceState)
732 func (s *State) VoiceState(guildID, userID string) (*VoiceState, error) { func
940 var old *VoiceState
941 old, err = s.VoiceState(t.GuildID, t.UserID)
H A Dstructs.go507 VoiceStates []*VoiceState `json:"voice_states"`
682 type VoiceState struct { struct
/dports/www/beehive/beehive-0.4.0/vendor/github.com/bwmarrin/discordgo/
H A Devents.go248 *VoiceState anonMember
H A Dstructs.go422 VoiceStates []*VoiceState `json:"voice_states"`
521 type VoiceState struct { struct
H A Dstate.go719 guild.VoiceStates[i] = update.VoiceState
724 guild.VoiceStates = append(guild.VoiceStates, update.VoiceState)