Searched refs:W1_CORNERPIC (Results 1 – 3 of 3) sorted by relevance
410 extern int16_t W1_CORNERPIC;
1256 ::LatchDrawPic(31, 184, W1_CORNERPIC + gamestate.weapon); in DrawGAmmoNum()
5120 int16_t W1_CORNERPIC = 0; variable6289 W1_CORNERPIC = 152; in initialize_gfxv_contants()