Searched refs:WALL_CSTAT (Results 1 – 11 of 11) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32def.h | 206 WALL_CSTAT, enumerator
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H A D | m32structures.cpp | 73 case WALL_CSTAT: in VM_AccessWall() 119 case WALL_CSTAT: lValue=wall[i].cstat; break; in VM_AccessWall()
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H A D | m32def.cpp | 491 { "cstat", WALL_CSTAT, 0, 0, 0 },
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32def.h | 206 WALL_CSTAT, enumerator
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H A D | m32structures.cpp | 73 case WALL_CSTAT: in VM_AccessWall() 119 case WALL_CSTAT: lValue=wall[i].cstat; break; in VM_AccessWall()
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H A D | gamedef.h | 643 WALL_CSTAT, enumerator
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H A D | gamestructures.cpp | 159 MEMBER(wall, cstat, WALL_CSTAT),
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H A D | m32def.cpp | 492 { "cstat", WALL_CSTAT, 0, 0, 0 },
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32def.h | 206 WALL_CSTAT, enumerator
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H A D | m32structures.cpp | 73 case WALL_CSTAT: in VM_AccessWall() 119 case WALL_CSTAT: lValue=wall[i].cstat; break; in VM_AccessWall()
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H A D | m32def.cpp | 487 { "cstat", WALL_CSTAT, 0, 0, 0 },
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