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Searched refs:WALL_POINT2 (Results 1 – 11 of 11) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32def.h203 WALL_POINT2, enumerator
H A Dm32structures.cpp70 case WALL_POINT2: wall[i].point2=lValue; break; in VM_AccessWall()
116 case WALL_POINT2: lValue=wall[i].point2; break; in VM_AccessWall()
H A Dm32def.cpp488 { "point2", WALL_POINT2, 1, 0, 0 },
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32def.h203 WALL_POINT2, enumerator
H A Dm32structures.cpp70 case WALL_POINT2: wall[i].point2=lValue; break; in VM_AccessWall()
116 case WALL_POINT2: lValue=wall[i].point2; break; in VM_AccessWall()
H A Dgamedef.h640 WALL_POINT2, enumerator
H A Dgamestructures.cpp156 MEMBER(wall, point2, WALL_POINT2),
H A Dm32def.cpp489 { "point2", WALL_POINT2, 1, 0, 0 },
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32def.h203 WALL_POINT2, enumerator
H A Dm32structures.cpp70 case WALL_POINT2: wall[i].point2=lValue; break; in VM_AccessWall()
116 case WALL_POINT2: lValue=wall[i].point2; break; in VM_AccessWall()
H A Dm32def.cpp484 { "point2", WALL_POINT2, 1, 0, 0 },