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Searched refs:WC_AI_LIST (Results 1 – 10 of 10) sorted by relevance

/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/g++.dg/opt/
H A Dpr98403.C5 enum WindowClass { WC_NONE, WC_AI_SETTINGS, WC_AI_LIST }; enumerator
88 static WindowDesc _ai_list_desc("", 0, 4, WC_AI_LIST, WC_NONE, 0,
/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/g++.dg/opt/
H A Dpr98403.C5 enum WindowClass { WC_NONE, WC_AI_SETTINGS, WC_AI_LIST }; enumerator
88 static WindowDesc _ai_list_desc("", 0, 4, WC_AI_LIST, WC_NONE, 0,
/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/g++.dg/opt/
H A Dpr98403.C5 enum WindowClass { WC_NONE, WC_AI_SETTINGS, WC_AI_LIST }; enumerator
88 static WindowDesc _ai_list_desc("", 0, 4, WC_AI_LIST, WC_NONE, 0,
/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/g++.dg/opt/
H A Dpr98403.C5 enum WindowClass { WC_NONE, WC_AI_SETTINGS, WC_AI_LIST }; enumerator
88 static WindowDesc _ai_list_desc("", 0, 4, WC_AI_LIST, WC_NONE, 0,
/dports/games/openttd/openttd-12.1/src/
H A Dwindow_type.h276 WC_AI_LIST, enumerator
H A Dcompany_cmd.cpp917 InvalidateWindowClassesData(WC_AI_LIST); in CmdCompanyCtrl()
H A Dwindow.cpp1348 case WC_AI_LIST: in GetWindowZPriority()
/dports/games/openttd/openttd-12.1/src/game/
H A Dgame_core.cpp199 InvalidateWindowData(WC_AI_LIST, 0, 1); in Rescan()
/dports/games/openttd/openttd-12.1/src/ai/
H A Dai_gui.cpp268 WC_AI_LIST, WC_NONE,
279 CloseWindowByClass(WC_AI_LIST); in ShowAIListWindow()
631 CloseWindowByClass(WC_AI_LIST); in ShowAISettingsWindow()
749 CloseWindowByClass(WC_AI_LIST); in Close()
H A Dai_core.cpp356 InvalidateWindowData(WC_AI_LIST, 0, 1); in Rescan()