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Searched refs:WC_SEND_NETWORK_MSG (Results 1 – 6 of 6) sorted by relevance

/dports/games/openttd/openttd-12.1/src/network/
H A Dnetwork_chat_gui.cpp192 const Window *w = FindWindowByClass(WC_SEND_NETWORK_MSG); in NetworkDrawChatMessage()
523 WC_SEND_NETWORK_MSG, WC_NONE,
536 CloseWindowByClass(WC_SEND_NETWORK_MSG); in ShowNetworkChatQueryWindow()
H A Dnetwork.cpp105 InvalidateWindowData(WC_SEND_NETWORK_MSG, DESTTYPE_CLIENT, this->client_id); in ~NetworkClientInfo()
/dports/games/openttd/openttd-12.1/src/
H A Dwindow_type.h489 WC_SEND_NETWORK_MSG, enumerator
H A Dwindow.cpp1280 case WC_SEND_NETWORK_MSG: in IsVitalWindow()
1329 case WC_SEND_NETWORK_MSG: in GetWindowZPriority()
3434 return PositionWindow(w, WC_SEND_NETWORK_MSG, _settings_client.gui.statusbar_pos); in PositionNetworkChatWindow()
3492 case WC_SEND_NETWORK_MSG: in RelocateAllWindows()
H A Dcompany_cmd.cpp111 if (switching_company) InvalidateWindowData(WC_SEND_NETWORK_MSG, DESTTYPE_TEAM, _local_company); in SetLocalCompany()
H A Dnews_gui.cpp273 const Window *w = FindWindowByClass(WC_SEND_NETWORK_MSG); in NewsWindow()