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Searched refs:WEAP_SUPERSHOTGUN (Results 1 – 25 of 62) sorted by relevance

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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/
H A Dai_weapons.c70 AIWeapons[WEAP_SUPERSHOTGUN].aimType = AI_AIMSTYLE_INSTANTHIT; in AI_InitAIWeapons()
71 AIWeapons[WEAP_SUPERSHOTGUN].RangeWeight[AIWEAP_LONG_RANGE] = 0.2; in AI_InitAIWeapons()
72 AIWeapons[WEAP_SUPERSHOTGUN].RangeWeight[AIWEAP_MEDIUM_RANGE] = 0.2; in AI_InitAIWeapons()
73 AIWeapons[WEAP_SUPERSHOTGUN].RangeWeight[AIWEAP_SHORT_RANGE] = 0.6; in AI_InitAIWeapons()
74 AIWeapons[WEAP_SUPERSHOTGUN].RangeWeight[AIWEAP_MELEE_RANGE] = 0.7; in AI_InitAIWeapons()
75 AIWeapons[WEAP_SUPERSHOTGUN].weaponItem = FindItemByClassname("weapon_supershotgun"); in AI_InitAIWeapons()
76 AIWeapons[WEAP_SUPERSHOTGUN].ammoItem = FindItemByClassname("ammo_shells"); in AI_InitAIWeapons()
H A Dai_class_dmbot.c726 && !client->pers.inventory[ITEM_INDEX(AIWeapons[WEAP_SUPERSHOTGUN].weaponItem)] ) in BOT_DMclass_WeightInventory()
963 self->ai->pers.inventoryWeights[ITEM_INDEX(AIWeapons[WEAP_SUPERSHOTGUN].weaponItem)] = 0.7; in BOT_DMclass_InitPersistant()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot_fire.c23 case WEAP_SUPERSHOTGUN: in Get_AimAngle()
251 case WEAP_SUPERSHOTGUN: in CanUsewep()
258 if(mywep == WEAP_SUPERSHOTGUN || client->weaponstate == WEAPON_READY) in CanUsewep()
884 if(k = CanUsewep(ent,WEAP_SUPERSHOTGUN)) in B_UseSuperShotgun()
1457 if(k = CanUsewep(ent,WEAP_SUPERSHOTGUN)) in Combat_Level0()
1604 case WEAP_SUPERSHOTGUN: in Combat_Level0()
1758 || mywep == WEAP_SUPERSHOTGUN in Combat_Level0()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dbot_fire.c23 case WEAP_SUPERSHOTGUN: in Get_AimAngle()
251 case WEAP_SUPERSHOTGUN: in CanUsewep()
258 if(mywep == WEAP_SUPERSHOTGUN || client->weaponstate == WEAPON_READY) in CanUsewep()
884 if((k = CanUsewep(ent,WEAP_SUPERSHOTGUN))) in B_UseSuperShotgun()
1457 if((k = CanUsewep(ent,WEAP_SUPERSHOTGUN))) in Combat_Level0()
1604 case WEAP_SUPERSHOTGUN: in Combat_Level0()
1758 || mywep == WEAP_SUPERSHOTGUN in Combat_Level0()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/q2pro/q2pro/game/
H A Dg_local.h229 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_local.h205 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_local.h223 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_local.h225 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_local.h216 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_local.h230 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_local.h230 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_local.h230 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_local.h229 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_local.h209 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_local.h210 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_local.h232 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_local.h224 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_local.h230 #define WEAP_SUPERSHOTGUN 3 macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_local.h230 #define WEAP_SUPERSHOTGUN 3 macro

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