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Searched refs:WF_TIMEOUT (Results 1 – 9 of 9) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dgenworld_gui.cpp692 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
711 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
729 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
747 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
1131 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
1149 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
H A Dwindow_gui.h234 WF_TIMEOUT = 1 << 0, ///< Window timeout counter. enumerator
362 this->flags |= WF_TIMEOUT; in SetTimeout()
H A Dtoolbar_gui.cpp1161 if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) { in ToolbarScenDateBackward()
1174 if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) { in ToolbarScenDateForward()
H A Dwindow.cpp1899 if ((w->flags & WF_TIMEOUT) && --w->timeout_timer == 0) { in DecreaseWindowCounters()
1900 CLRBITS(w->flags, WF_TIMEOUT); in DecreaseWindowCounters()
H A Dsettings_gui.cpp2243 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) { in OnClick()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dcontent.cpp891 WALL( '^', 0x804000, "Fire", waFire, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone,
920 WALL( '^', 0x804000, "partial fire", waPartialFire, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone, "Thi…
986 WALL( '^', 0x8D694F, "Thumper", waThumperOn, WF_WALL | WF_TIMEOUT | WF_PUSHABLE | WF_THUMPER, RESER…
992 WALL( '#', 0x309060, "temporary wall", waTempWall, WF_WALL | WF_HIGHWALL | WF_TIMEOUT, RESERVED, 0,…
993 WALL( '.', 0x309060, "temporary floor", waTempFloor, ZERO | WF_TIMEOUT, RESERVED, 1, sgNone, twdesc)
994 WALL( '.', 0x309060, "temporary bridge", waTempBridge, ZERO | WF_TIMEOUT, RESERVED, 1, sgNone, twde…
1037 WALL( '#', 0x309060, "temporary wall", waTempBridgeBlocked, WF_WALL | WF_HIGHWALL | WF_TIMEOUT, RES…
1044 WALL( '^', 0xFF8000, "burning dock", waBurningDock, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone, "A b…
H A Dflags.cpp33 WALLFLAGCHECK(hasTimeout, flag & WF_TIMEOUT)
H A Dclasses.cpp599 static const flagtype WF_TIMEOUT = Flag(18); variable
/dports/games/openttd/openttd-12.1/src/network/
H A Dnetwork_gui.cpp1096 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()