Searched refs:WF_TIMEOUT (Results 1 – 9 of 9) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | genworld_gui.cpp | 692 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick() 711 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick() 729 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick() 747 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick() 1131 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick() 1149 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
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H A D | window_gui.h | 234 WF_TIMEOUT = 1 << 0, ///< Window timeout counter. enumerator 362 this->flags |= WF_TIMEOUT; in SetTimeout()
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H A D | toolbar_gui.cpp | 1161 if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) { in ToolbarScenDateBackward() 1174 if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) { in ToolbarScenDateForward()
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H A D | window.cpp | 1899 if ((w->flags & WF_TIMEOUT) && --w->timeout_timer == 0) { in DecreaseWindowCounters() 1900 CLRBITS(w->flags, WF_TIMEOUT); in DecreaseWindowCounters()
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H A D | settings_gui.cpp | 2243 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) { in OnClick()
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | content.cpp | 891 WALL( '^', 0x804000, "Fire", waFire, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone, 920 WALL( '^', 0x804000, "partial fire", waPartialFire, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone, "Thi… 986 WALL( '^', 0x8D694F, "Thumper", waThumperOn, WF_WALL | WF_TIMEOUT | WF_PUSHABLE | WF_THUMPER, RESER… 992 WALL( '#', 0x309060, "temporary wall", waTempWall, WF_WALL | WF_HIGHWALL | WF_TIMEOUT, RESERVED, 0,… 993 WALL( '.', 0x309060, "temporary floor", waTempFloor, ZERO | WF_TIMEOUT, RESERVED, 1, sgNone, twdesc) 994 WALL( '.', 0x309060, "temporary bridge", waTempBridge, ZERO | WF_TIMEOUT, RESERVED, 1, sgNone, twde… 1037 WALL( '#', 0x309060, "temporary wall", waTempBridgeBlocked, WF_WALL | WF_HIGHWALL | WF_TIMEOUT, RES… 1044 WALL( '^', 0xFF8000, "burning dock", waBurningDock, WF_FIRE | WF_TIMEOUT, RESERVED, 0, sgNone, "A b…
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H A D | flags.cpp | 33 WALLFLAGCHECK(hasTimeout, flag & WF_TIMEOUT)
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H A D | classes.cpp | 599 static const flagtype WF_TIMEOUT = Flag(18); variable
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/dports/games/openttd/openttd-12.1/src/network/ |
H A D | network_gui.cpp | 1096 if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) { in OnClick()
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