/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/src/ |
H A D | visualinfo.c | 306 if (WGLEW_NV_float_buffer) in VisualInfoARB() 352 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/games/craft/Craft-1.0fbsd/deps/glew/src/ |
H A D | visualinfo.c | 306 if (WGLEW_NV_float_buffer) in VisualInfoARB() 352 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/glew/vtkglew/src/ |
H A D | visualinfo.c | 306 if (WGLEW_NV_float_buffer) in VisualInfoARB() 352 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/ |
H A D | visualinfo.c | 303 if (WGLEW_NV_float_buffer) in VisualInfoARB() 349 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/src/ |
H A D | visualinfo.c | 306 if (WGLEW_NV_float_buffer) in VisualInfoARB() 352 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/src/ |
H A D | visualinfo.c | 306 if (WGLEW_NV_float_buffer) in VisualInfoARB() 352 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/opencsg/OpenCSG-1.4.2/RenderTexture/ |
H A D | RenderTexture.cpp | 1482 if (WGLEW_NV_float_buffer) in _ParseModeString() 1518 if (WGLEW_NV_float_buffer) in _ParseModeString()
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/glew/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glew/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/glew-wayland/glew-2.2.0/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/open3d/Open3D-0.2/src/External/glew/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/glew/glew-2.2.0/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/graphics/py-open3d-python/Open3D-0.2/src/External/glew/src/ |
H A D | visualinfo.c | 341 if (WGLEW_NV_float_buffer) in VisualInfoARB() 387 if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); in VisualInfoARB()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/ |
H A D | wglew.h | 711 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | wglew.h | 770 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
|
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | wglew.h | 973 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | wglew.h | 924 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | wglew.h | 973 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
|
/dports/math/vtk9/VTK-9.1.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | wglew.h | 997 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | wglew.h | 973 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/ |
H A D | wglew.h | 991 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) macro
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