Searched refs:WINCMBBE (Results 1 – 3 of 3) sorted by relevance
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_dialogs.cpp | 496 …= isEvilInterface ? ( allowToCancel ? ICN::NON_UNIFORM_EVIL_OKAY_BUTTON : ICN::WINCMBBE ) : ( allo… in DialogBattleSummary() 551 …heroes2::Button( pos_rt.x + 120, pos_rt.y + 410, isEvilInterface ? ICN::WINCMBBE : ICN::WINCMBTB, … in DialogBattleSummary() 678 const int buttonICN = isEvilInterface ? ICN::WINCMBBE : ICN::WINCMBTB; in DialogBattleNecromancy()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | icn.h | 877 WINCMBBE, enumerator
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H A D | icn.cpp | 207 …{ WINCMBBE, "WINCMBBE.ICN" }, { WINCMBTB, "WINCMBTB.ICN" }, { WINCMBT, "WINCMBT.ICN" }, { WINLOS…
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