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Searched refs:WINCMBBE (Results 1 – 3 of 3) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_dialogs.cpp496 …= isEvilInterface ? ( allowToCancel ? ICN::NON_UNIFORM_EVIL_OKAY_BUTTON : ICN::WINCMBBE ) : ( allo… in DialogBattleSummary()
551 …heroes2::Button( pos_rt.x + 120, pos_rt.y + 410, isEvilInterface ? ICN::WINCMBBE : ICN::WINCMBTB, … in DialogBattleSummary()
678 const int buttonICN = isEvilInterface ? ICN::WINCMBBE : ICN::WINCMBTB; in DialogBattleNecromancy()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/
H A Dicn.h877 WINCMBBE, enumerator
H A Dicn.cpp207 …{ WINCMBBE, "WINCMBBE.ICN" }, { WINCMBTB, "WINCMBTB.ICN" }, { WINCMBT, "WINCMBT.ICN" }, { WINLOS…