Searched refs:WINDOW_DIALOG_GAME_VOLUME (Results 1 – 6 of 6) sorted by relevance
80 return dialogId == WINDOW_DIALOG_GAME_VOLUME; in PlayInBackground()
34 SetID(WINDOW_DIALOG_GAME_VOLUME); in CDialogGameVolume()
149 #define WINDOW_DIALOG_GAME_VOLUME 10825 macro
121 | GameVolume | WINDOW_DIALOG_GAME_VOLUME | 10825 | DialogVolumeBar.xml …
411 DestroyWindow(WINDOW_DIALOG_GAME_VOLUME); in DestroyWindows()
162 {"gamevolume", WINDOW_DIALOG_GAME_VOLUME},