/dports/x11-wm/marco/marco-1.26.0/src/wm-tester/ |
H A D | test-gravity.c | 29 #define WINDOW_HEIGHT 100 macro 32 static int y_offset[3] = { 0, - WINDOW_HEIGHT/2, -WINDOW_HEIGHT }; 145 x, y, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in main() 152 window_rects[i].height = WINDOW_HEIGHT; in main() 159 hints.min_height = WINDOW_HEIGHT / 2; in main() 167 hints.max_height = WINDOW_HEIGHT * 2 - WINDOW_HEIGHT / 2; in main() 170 hints.max_height = WINDOW_HEIGHT * 2 + WINDOW_HEIGHT / 2; in main() 281 XResizeWindow (d, windows[i], WINDOW_WIDTH, WINDOW_HEIGHT); in main() 283 XResizeWindow (d, windows[i], WINDOW_WIDTH*2, WINDOW_HEIGHT*2); in main() 294 XMoveResizeWindow (d, windows[i], x, y, WINDOW_WIDTH, WINDOW_HEIGHT); in main() [all …]
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/dports/x11-wm/muffin/muffin-4.8.0/src/wm-tester/ |
H A D | test-gravity.c | 29 #define WINDOW_HEIGHT 100 macro 32 static int y_offset[3] = { 0, - WINDOW_HEIGHT/2, -WINDOW_HEIGHT }; 145 x, y, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in main() 152 window_rects[i].height = WINDOW_HEIGHT; in main() 159 hints.min_height = WINDOW_HEIGHT / 2; in main() 167 hints.max_height = WINDOW_HEIGHT * 2 - WINDOW_HEIGHT / 2; in main() 170 hints.max_height = WINDOW_HEIGHT * 2 + WINDOW_HEIGHT / 2; in main() 281 XResizeWindow (d, windows[i], WINDOW_WIDTH, WINDOW_HEIGHT); in main() 283 XResizeWindow (d, windows[i], WINDOW_WIDTH*2, WINDOW_HEIGHT*2); in main() 294 XMoveResizeWindow (d, windows[i], x, y, WINDOW_WIDTH, WINDOW_HEIGHT); in main() [all …]
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/dports/games/dangen/dangen-0.5/spqr/ |
H A D | plan-13.c | 183 tenm_table_add(wall_13_new(30.0, ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13() 185 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13() 272 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13() 273 plan_13_formation(280.0, ((double) WINDOW_HEIGHT) + 259.0, 3.0, 80, 0); in plan_13() 274 plan_13_formation(360.0, ((double) WINDOW_HEIGHT) + 259.0, 3.0, 80, 0); in plan_13() 275 plan_13_formation(280.0, ((double) WINDOW_HEIGHT) + 339.0, 3.0, 80, 0); in plan_13() 276 plan_13_formation(360.0, ((double) WINDOW_HEIGHT) + 339.0, 3.0, 80, 0); in plan_13() 281 tenm_table_add(normal_enemy_new(30.0, ((double) WINDOW_HEIGHT) + 24.0, in plan_13() 290 ((double) WINDOW_HEIGHT) + 24.0, in plan_13() 302 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13() [all …]
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H A D | last-boss.c | 93 double y = (double) (WINDOW_HEIGHT / 4); in last_boss_new() 142 count[suffix + 1] = WINDOW_HEIGHT / 4; in last_boss_new() 958 count[6] = rand() % (WINDOW_HEIGHT / 4) + (WINDOW_HEIGHT / 2); in last_boss_cage_new() 973 count[8] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new() 986 count[8] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new() 988 count[10] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new() 990 count[12] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT / 3); in last_boss_cage_new() 1339 y = (double) WINDOW_HEIGHT; in last_boss_spotlight_new() 1346 y = (double) WINDOW_HEIGHT; in last_boss_spotlight_new() 1644 o_y = (double) WINDOW_HEIGHT / 4; in last_boss_horizon_circle_act() [all …]
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H A D | empty-wind.c | 525 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 545 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 578 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 598 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 630 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 650 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 692 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act() 858 if ((my->y > ((double) WINDOW_HEIGHT) - 100.0) in empty_wind_set_move_mode() 1074 0, x, (double) (WINDOW_HEIGHT / 2), in empty_wind_spiral_new() 1115 y = ((double) WINDOW_HEIGHT) + 10.0 - (double) (i * 9) in empty_wind_spiral_act() [all …]
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H A D | perpeki.c | 1001 count[suffix + 1] += WINDOW_HEIGHT / 8; in perpeki_chip_new() 1012 a_y = (double) (WINDOW_HEIGHT / 8); in perpeki_chip_new() 1014 b_y = (double) (WINDOW_HEIGHT / 2); in perpeki_chip_new() 1019 a_y = (double) (WINDOW_HEIGHT / 8); in perpeki_chip_new() 1021 b_y = (double) (WINDOW_HEIGHT / 2); in perpeki_chip_new() 1107 count[suffix + 1] = WINDOW_HEIGHT / 6; in perpeki_chip_new() 1113 count[suffix + 1] = WINDOW_HEIGHT / 3; in perpeki_chip_new() 1119 count[suffix + 1] = WINDOW_HEIGHT / 3; in perpeki_chip_new() 1125 count[suffix + 1] = WINDOW_HEIGHT / 2; in perpeki_chip_new() 1258 count[suffix + 1] += WINDOW_HEIGHT / 2; in perpeki_chip_new() [all …]
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/dports/sysutils/wmmemfree/wmmemfree-0.7/ |
H A D | dockapp.c | 41 #define WINDOW_HEIGHT 64 macro 135 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window() 144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 208 sizehints -> height = WINDOW_HEIGHT; in make_window() 210 sizehints -> min_height = WINDOW_HEIGHT; in make_window() 212 sizehints -> max_height = WINDOW_HEIGHT; in make_window() 214 sizehints -> base_height = WINDOW_HEIGHT; in make_window() 249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window() 279 if(winy > (screenheight - WINDOW_HEIGHT)) in process_events() [all …]
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/dports/sysutils/wmbluecpu/wmbluecpu-0.4/ |
H A D | dockapp.c | 42 #define WINDOW_HEIGHT 64 macro 135 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window() 144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 181 XCopyArea(display, background, panel, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in make_window() 208 sizehints -> height = WINDOW_HEIGHT; in make_window() 210 sizehints -> min_height = WINDOW_HEIGHT; in make_window() 212 sizehints -> max_height = WINDOW_HEIGHT; in make_window() 214 sizehints -> base_height = WINDOW_HEIGHT; in make_window() 249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window() [all …]
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/dports/x11-clocks/wmblueclock/wmblueclock-0.0/ |
H A D | dockapp.c | 42 #define WINDOW_HEIGHT 64 macro 129 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window() 144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window() 181 XCopyArea(display, background, panel, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in make_window() 208 sizehints -> height = WINDOW_HEIGHT; in make_window() 210 sizehints -> min_height = WINDOW_HEIGHT; in make_window() 212 sizehints -> max_height = WINDOW_HEIGHT; in make_window() 214 sizehints -> base_height = WINDOW_HEIGHT; in make_window() 249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window() [all …]
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/dports/emulators/kcemu/KCemu-0.5.1/src/ui/gtk/ |
H A D | wav.cc | 117 gtk_drawing_area_size(GTK_DRAWING_AREA(_w.canvas), WINDOW_WIDTH, WINDOW_HEIGHT); in init() 183 2 * WINDOW_HEIGHT); in init() 218 for (int y = 0;y < 2 * WINDOW_HEIGHT;y++) in expose() 227 WINDOW_WIDTH, WINDOW_HEIGHT); in expose() 244 gdk_image_put_pixel(_image, x, _image_y + WINDOW_HEIGHT, 0); in update() 256 gdk_image_put_pixel(_image, a, _image_y + WINDOW_HEIGHT, 0xffffffff); in update() 259 gdk_image_put_pixel(_image, 550 / 5, _image_y + WINDOW_HEIGHT, 0xff0000); in update() 261 gdk_image_put_pixel(_image, 1000 / 5, _image_y + WINDOW_HEIGHT, 0x00ff00); in update() 265 if (_image_y >= WINDOW_HEIGHT) in update()
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/input/ |
H A D | MouseTest.java | 66 private static int WINDOW_HEIGHT = 640; field in MouseTest 88 new Vector2f(WINDOW_WIDTH/2, WINDOW_HEIGHT - triangleSize.y), 89 new Vector2f(triangleSize.y, WINDOW_HEIGHT/2), 91 new Vector2f(WINDOW_WIDTH-triangleSize.y, WINDOW_HEIGHT/2) 135 DisplayMode dm = new DisplayMode(WINDOW_WIDTH, WINDOW_HEIGHT); in setDisplayMode() 411 glVertex2f(WINDOW_WIDTH/2-triangleSize.x, WINDOW_HEIGHT/2-triangleSize.x); in render() 413 glVertex2f(WINDOW_WIDTH/2+triangleSize.x, WINDOW_HEIGHT/2-triangleSize.x); in render() 415 glVertex2f(WINDOW_WIDTH/2+triangleSize.x, WINDOW_HEIGHT/2+triangleSize.x); in render() 417 glVertex2f(WINDOW_WIDTH/2-triangleSize.x, WINDOW_HEIGHT/2+triangleSize.x); in render()
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro/ |
H A D | libretro-core.h | 53 #define WINDOW_HEIGHT 312 macro 56 #define WINDOW_HEIGHT 288 macro 59 #define WINDOW_HEIGHT 366 macro 62 #define WINDOW_HEIGHT 288 macro 65 #define WINDOW_HEIGHT 288 macro 67 #define RETRO_BMP_SIZE (WINDOW_WIDTH * WINDOW_HEIGHT * 2)
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/dports/games/dangen/dangen-0.5/ |
H A D | info.c | 87 && (player->y > (double) (WINDOW_HEIGHT - 60))) in show_ship() 99 if (draw_string(WINDOW_WIDTH - 80, WINDOW_HEIGHT - 10 + ship_scroll, in show_ship() 129 && (player->y > (double) (WINDOW_HEIGHT - 60))) in show_score() 141 if (draw_string(10, WINDOW_HEIGHT - 10 + score_scroll, in show_score()
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H A D | pause.c | 113 if (draw_string(WINDOW_WIDTH / 2 - 135, WINDOW_HEIGHT - 60, in show_pause_message() 121 if (draw_string(WINDOW_WIDTH / 2 - 157, WINDOW_HEIGHT - 40, in show_pause_message() 128 if (draw_string(WINDOW_WIDTH / 2 - 112 + i * 9, WINDOW_HEIGHT - 40, in show_pause_message()
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/dports/devel/efl/efl-1.25.1/src/tests/ecore/ |
H A D | ecore_test_ecore_evas.c | 10 #define WINDOW_HEIGHT 200 macro 23 ee = ecore_evas_buffer_new(WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST() 53 ee = ecore_evas_cocoa_new(NULL, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST() 61 ee = ecore_evas_cocoa_new(NULL, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST() 95 ee = ecore_evas_buffer_new(WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST()
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/core/ |
H A D | libretro-core.h | 14 #define WINDOW_HEIGHT 240 macro 17 extern uint16_t Retro_Screen[WINDOW_WIDTH*WINDOW_HEIGHT]; 21 extern unsigned int Retro_Screen[WINDOW_WIDTH*WINDOW_HEIGHT];
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/egl/oes_vg/ |
H A D | vgimage2tex.c | 29 #define WINDOW_HEIGHT 300 macro 149 eglman->xwin = XCreateWindow(eglman->xdpy, root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, in create_x_window() 165 sizehints.height = WINDOW_HEIGHT; in create_x_window() 252 …eglman->vg_image = vgCreateImage(VG_sRGBA_8888, WINDOW_WIDTH, WINDOW_HEIGHT, VG_IMAGE_QUALITY_BETT… in vg_es_init() 314 vgClearImage(eglman->vg_image, 0, 0, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw() 317 … vgClearImage(eglman->vg_image, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw() 323 glViewport(WINDOW_WIDTH / 8, WINDOW_HEIGHT / 8, WINDOW_WIDTH * 3 / 4, WINDOW_HEIGHT * 3 / 4); in draw()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/egl/oes_vg/ |
H A D | vgimage2tex.c | 29 #define WINDOW_HEIGHT 300 macro 149 eglman->xwin = XCreateWindow(eglman->xdpy, root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, in create_x_window() 165 sizehints.height = WINDOW_HEIGHT; in create_x_window() 252 …eglman->vg_image = vgCreateImage(VG_sRGBA_8888, WINDOW_WIDTH, WINDOW_HEIGHT, VG_IMAGE_QUALITY_BETT… in vg_es_init() 314 vgClearImage(eglman->vg_image, 0, 0, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw() 317 … vgClearImage(eglman->vg_image, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw() 323 glViewport(WINDOW_WIDTH / 8, WINDOW_HEIGHT / 8, WINDOW_WIDTH * 3 / 4, WINDOW_HEIGHT * 3 / 4); in draw()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-2.1/ |
H A D | polygon-stipple-fs.c | 42 #define WINDOW_HEIGHT 161 macro 51 config.window_height = WINDOW_HEIGHT; 137 2.0 * TEX_WIDTH / WINDOW_HEIGHT, in test_stipple() 138 2.0 * TEX_HEIGHT / WINDOW_HEIGHT, in test_stipple()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_image_dma_buf_import/ |
H A D | transcode-nv12-as-r8-gr88.c | 41 #define WINDOW_HEIGHT 4 macro 47 config.window_height = WINDOW_HEIGHT; 139 const int height = WINDOW_HEIGHT; in create_textures() 203 piglit_height != WINDOW_HEIGHT) { in piglit_display() 205 WINDOW_WIDTH, WINDOW_HEIGHT); in piglit_display()
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/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/ncurses-5.98.0/examples/ |
H A D | ex_4.rs | 17 static WINDOW_HEIGHT: i32 = 3; variable 44 let mut start_y = (max_y - WINDOW_HEIGHT) / 2; in main() 87 let win = newwin(WINDOW_HEIGHT, WINDOW_WIDTH, start_y, start_x); in create_win()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/ncurses-5.101.0/examples/ |
H A D | ex_4.rs | 17 static WINDOW_HEIGHT: i32 = 3; const 44 let mut start_y = (max_y - WINDOW_HEIGHT) / 2; in main() 87 let win = newwin(WINDOW_HEIGHT, WINDOW_WIDTH, start_y, start_x); in create_win()
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/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testspriteminimal.c | 25 #define WINDOW_HEIGHT 480 macro 99 int window_h = WINDOW_HEIGHT; in MoveSprites() 157 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main() 169 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testspriteminimal.c | 25 #define WINDOW_HEIGHT 480 macro 99 int window_h = WINDOW_HEIGHT; in MoveSprites() 157 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main() 169 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testspriteminimal.c | 25 #define WINDOW_HEIGHT 480 macro 98 int window_h = WINDOW_HEIGHT; in MoveSprites() 156 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main() 168 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()
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