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Searched refs:WINDOW_HEIGHT (Results 1 – 25 of 363) sorted by relevance

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/dports/x11-wm/marco/marco-1.26.0/src/wm-tester/
H A Dtest-gravity.c29 #define WINDOW_HEIGHT 100 macro
32 static int y_offset[3] = { 0, - WINDOW_HEIGHT/2, -WINDOW_HEIGHT };
145 x, y, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in main()
152 window_rects[i].height = WINDOW_HEIGHT; in main()
159 hints.min_height = WINDOW_HEIGHT / 2; in main()
167 hints.max_height = WINDOW_HEIGHT * 2 - WINDOW_HEIGHT / 2; in main()
170 hints.max_height = WINDOW_HEIGHT * 2 + WINDOW_HEIGHT / 2; in main()
281 XResizeWindow (d, windows[i], WINDOW_WIDTH, WINDOW_HEIGHT); in main()
283 XResizeWindow (d, windows[i], WINDOW_WIDTH*2, WINDOW_HEIGHT*2); in main()
294 XMoveResizeWindow (d, windows[i], x, y, WINDOW_WIDTH, WINDOW_HEIGHT); in main()
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/dports/x11-wm/muffin/muffin-4.8.0/src/wm-tester/
H A Dtest-gravity.c29 #define WINDOW_HEIGHT 100 macro
32 static int y_offset[3] = { 0, - WINDOW_HEIGHT/2, -WINDOW_HEIGHT };
145 x, y, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in main()
152 window_rects[i].height = WINDOW_HEIGHT; in main()
159 hints.min_height = WINDOW_HEIGHT / 2; in main()
167 hints.max_height = WINDOW_HEIGHT * 2 - WINDOW_HEIGHT / 2; in main()
170 hints.max_height = WINDOW_HEIGHT * 2 + WINDOW_HEIGHT / 2; in main()
281 XResizeWindow (d, windows[i], WINDOW_WIDTH, WINDOW_HEIGHT); in main()
283 XResizeWindow (d, windows[i], WINDOW_WIDTH*2, WINDOW_HEIGHT*2); in main()
294 XMoveResizeWindow (d, windows[i], x, y, WINDOW_WIDTH, WINDOW_HEIGHT); in main()
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/dports/games/dangen/dangen-0.5/spqr/
H A Dplan-13.c183 tenm_table_add(wall_13_new(30.0, ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13()
185 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13()
272 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13()
273 plan_13_formation(280.0, ((double) WINDOW_HEIGHT) + 259.0, 3.0, 80, 0); in plan_13()
274 plan_13_formation(360.0, ((double) WINDOW_HEIGHT) + 259.0, 3.0, 80, 0); in plan_13()
275 plan_13_formation(280.0, ((double) WINDOW_HEIGHT) + 339.0, 3.0, 80, 0); in plan_13()
276 plan_13_formation(360.0, ((double) WINDOW_HEIGHT) + 339.0, 3.0, 80, 0); in plan_13()
281 tenm_table_add(normal_enemy_new(30.0, ((double) WINDOW_HEIGHT) + 24.0, in plan_13()
290 ((double) WINDOW_HEIGHT) + 24.0, in plan_13()
302 ((double) WINDOW_HEIGHT) + 29.0, t)); in plan_13()
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H A Dlast-boss.c93 double y = (double) (WINDOW_HEIGHT / 4); in last_boss_new()
142 count[suffix + 1] = WINDOW_HEIGHT / 4; in last_boss_new()
958 count[6] = rand() % (WINDOW_HEIGHT / 4) + (WINDOW_HEIGHT / 2); in last_boss_cage_new()
973 count[8] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new()
986 count[8] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new()
988 count[10] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT * 2 / 3); in last_boss_cage_new()
990 count[12] = rand() % (WINDOW_HEIGHT / 3) + (WINDOW_HEIGHT / 3); in last_boss_cage_new()
1339 y = (double) WINDOW_HEIGHT; in last_boss_spotlight_new()
1346 y = (double) WINDOW_HEIGHT; in last_boss_spotlight_new()
1644 o_y = (double) WINDOW_HEIGHT / 4; in last_boss_horizon_circle_act()
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H A Dempty-wind.c525 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
545 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
578 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
598 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
630 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
650 ((double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
692 if (player->y < (double) (WINDOW_HEIGHT / 2)) in empty_wind_act()
858 if ((my->y > ((double) WINDOW_HEIGHT) - 100.0) in empty_wind_set_move_mode()
1074 0, x, (double) (WINDOW_HEIGHT / 2), in empty_wind_spiral_new()
1115 y = ((double) WINDOW_HEIGHT) + 10.0 - (double) (i * 9) in empty_wind_spiral_act()
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H A Dperpeki.c1001 count[suffix + 1] += WINDOW_HEIGHT / 8; in perpeki_chip_new()
1012 a_y = (double) (WINDOW_HEIGHT / 8); in perpeki_chip_new()
1014 b_y = (double) (WINDOW_HEIGHT / 2); in perpeki_chip_new()
1019 a_y = (double) (WINDOW_HEIGHT / 8); in perpeki_chip_new()
1021 b_y = (double) (WINDOW_HEIGHT / 2); in perpeki_chip_new()
1107 count[suffix + 1] = WINDOW_HEIGHT / 6; in perpeki_chip_new()
1113 count[suffix + 1] = WINDOW_HEIGHT / 3; in perpeki_chip_new()
1119 count[suffix + 1] = WINDOW_HEIGHT / 3; in perpeki_chip_new()
1125 count[suffix + 1] = WINDOW_HEIGHT / 2; in perpeki_chip_new()
1258 count[suffix + 1] += WINDOW_HEIGHT / 2; in perpeki_chip_new()
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/dports/sysutils/wmmemfree/wmmemfree-0.7/
H A Ddockapp.c41 #define WINDOW_HEIGHT 64 macro
135 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window()
144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
208 sizehints -> height = WINDOW_HEIGHT; in make_window()
210 sizehints -> min_height = WINDOW_HEIGHT; in make_window()
212 sizehints -> max_height = WINDOW_HEIGHT; in make_window()
214 sizehints -> base_height = WINDOW_HEIGHT; in make_window()
249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window()
279 if(winy > (screenheight - WINDOW_HEIGHT)) in process_events()
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/dports/sysutils/wmbluecpu/wmbluecpu-0.4/
H A Ddockapp.c42 #define WINDOW_HEIGHT 64 macro
135 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window()
144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
181 XCopyArea(display, background, panel, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in make_window()
208 sizehints -> height = WINDOW_HEIGHT; in make_window()
210 sizehints -> min_height = WINDOW_HEIGHT; in make_window()
212 sizehints -> max_height = WINDOW_HEIGHT; in make_window()
214 sizehints -> base_height = WINDOW_HEIGHT; in make_window()
249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window()
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/dports/x11-clocks/wmblueclock/wmblueclock-0.0/
H A Ddockapp.c42 #define WINDOW_HEIGHT 64 macro
129 WINDOW_WIDTH, WINDOW_HEIGHT, depth); in make_window()
144 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
151 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, in make_window()
181 XCopyArea(display, background, panel, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in make_window()
208 sizehints -> height = WINDOW_HEIGHT; in make_window()
210 sizehints -> min_height = WINDOW_HEIGHT; in make_window()
212 sizehints -> max_height = WINDOW_HEIGHT; in make_window()
214 sizehints -> base_height = WINDOW_HEIGHT; in make_window()
249 XCopyArea(display, buffer, window, gc, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0, 0); in update_window()
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/dports/emulators/kcemu/KCemu-0.5.1/src/ui/gtk/
H A Dwav.cc117 gtk_drawing_area_size(GTK_DRAWING_AREA(_w.canvas), WINDOW_WIDTH, WINDOW_HEIGHT); in init()
183 2 * WINDOW_HEIGHT); in init()
218 for (int y = 0;y < 2 * WINDOW_HEIGHT;y++) in expose()
227 WINDOW_WIDTH, WINDOW_HEIGHT); in expose()
244 gdk_image_put_pixel(_image, x, _image_y + WINDOW_HEIGHT, 0); in update()
256 gdk_image_put_pixel(_image, a, _image_y + WINDOW_HEIGHT, 0xffffffff); in update()
259 gdk_image_put_pixel(_image, 550 / 5, _image_y + WINDOW_HEIGHT, 0xff0000); in update()
261 gdk_image_put_pixel(_image, 1000 / 5, _image_y + WINDOW_HEIGHT, 0x00ff00); in update()
265 if (_image_y >= WINDOW_HEIGHT) in update()
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/input/
H A DMouseTest.java66 private static int WINDOW_HEIGHT = 640; field in MouseTest
88 new Vector2f(WINDOW_WIDTH/2, WINDOW_HEIGHT - triangleSize.y),
89 new Vector2f(triangleSize.y, WINDOW_HEIGHT/2),
91 new Vector2f(WINDOW_WIDTH-triangleSize.y, WINDOW_HEIGHT/2)
135 DisplayMode dm = new DisplayMode(WINDOW_WIDTH, WINDOW_HEIGHT); in setDisplayMode()
411 glVertex2f(WINDOW_WIDTH/2-triangleSize.x, WINDOW_HEIGHT/2-triangleSize.x); in render()
413 glVertex2f(WINDOW_WIDTH/2+triangleSize.x, WINDOW_HEIGHT/2-triangleSize.x); in render()
415 glVertex2f(WINDOW_WIDTH/2+triangleSize.x, WINDOW_HEIGHT/2+triangleSize.x); in render()
417 glVertex2f(WINDOW_WIDTH/2-triangleSize.x, WINDOW_HEIGHT/2+triangleSize.x); in render()
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro/
H A Dlibretro-core.h53 #define WINDOW_HEIGHT 312 macro
56 #define WINDOW_HEIGHT 288 macro
59 #define WINDOW_HEIGHT 366 macro
62 #define WINDOW_HEIGHT 288 macro
65 #define WINDOW_HEIGHT 288 macro
67 #define RETRO_BMP_SIZE (WINDOW_WIDTH * WINDOW_HEIGHT * 2)
/dports/games/dangen/dangen-0.5/
H A Dinfo.c87 && (player->y > (double) (WINDOW_HEIGHT - 60))) in show_ship()
99 if (draw_string(WINDOW_WIDTH - 80, WINDOW_HEIGHT - 10 + ship_scroll, in show_ship()
129 && (player->y > (double) (WINDOW_HEIGHT - 60))) in show_score()
141 if (draw_string(10, WINDOW_HEIGHT - 10 + score_scroll, in show_score()
H A Dpause.c113 if (draw_string(WINDOW_WIDTH / 2 - 135, WINDOW_HEIGHT - 60, in show_pause_message()
121 if (draw_string(WINDOW_WIDTH / 2 - 157, WINDOW_HEIGHT - 40, in show_pause_message()
128 if (draw_string(WINDOW_WIDTH / 2 - 112 + i * 9, WINDOW_HEIGHT - 40, in show_pause_message()
/dports/devel/efl/efl-1.25.1/src/tests/ecore/
H A Decore_test_ecore_evas.c10 #define WINDOW_HEIGHT 200 macro
23 ee = ecore_evas_buffer_new(WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST()
53 ee = ecore_evas_cocoa_new(NULL, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST()
61 ee = ecore_evas_cocoa_new(NULL, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST()
95 ee = ecore_evas_buffer_new(WINDOW_WIDTH, WINDOW_HEIGHT); in EFL_START_TEST()
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/core/
H A Dlibretro-core.h14 #define WINDOW_HEIGHT 240 macro
17 extern uint16_t Retro_Screen[WINDOW_WIDTH*WINDOW_HEIGHT];
21 extern unsigned int Retro_Screen[WINDOW_WIDTH*WINDOW_HEIGHT];
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/egl/oes_vg/
H A Dvgimage2tex.c29 #define WINDOW_HEIGHT 300 macro
149 eglman->xwin = XCreateWindow(eglman->xdpy, root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, in create_x_window()
165 sizehints.height = WINDOW_HEIGHT; in create_x_window()
252 …eglman->vg_image = vgCreateImage(VG_sRGBA_8888, WINDOW_WIDTH, WINDOW_HEIGHT, VG_IMAGE_QUALITY_BETT… in vg_es_init()
314 vgClearImage(eglman->vg_image, 0, 0, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw()
317 … vgClearImage(eglman->vg_image, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw()
323 glViewport(WINDOW_WIDTH / 8, WINDOW_HEIGHT / 8, WINDOW_WIDTH * 3 / 4, WINDOW_HEIGHT * 3 / 4); in draw()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/egl/oes_vg/
H A Dvgimage2tex.c29 #define WINDOW_HEIGHT 300 macro
149 eglman->xwin = XCreateWindow(eglman->xdpy, root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, in create_x_window()
165 sizehints.height = WINDOW_HEIGHT; in create_x_window()
252 …eglman->vg_image = vgCreateImage(VG_sRGBA_8888, WINDOW_WIDTH, WINDOW_HEIGHT, VG_IMAGE_QUALITY_BETT… in vg_es_init()
314 vgClearImage(eglman->vg_image, 0, 0, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw()
317 … vgClearImage(eglman->vg_image, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, WINDOW_WIDTH/2, WINDOW_HEIGHT/2); in draw()
323 glViewport(WINDOW_WIDTH / 8, WINDOW_HEIGHT / 8, WINDOW_WIDTH * 3 / 4, WINDOW_HEIGHT * 3 / 4); in draw()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-2.1/
H A Dpolygon-stipple-fs.c42 #define WINDOW_HEIGHT 161 macro
51 config.window_height = WINDOW_HEIGHT;
137 2.0 * TEX_WIDTH / WINDOW_HEIGHT, in test_stipple()
138 2.0 * TEX_HEIGHT / WINDOW_HEIGHT, in test_stipple()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_image_dma_buf_import/
H A Dtranscode-nv12-as-r8-gr88.c41 #define WINDOW_HEIGHT 4 macro
47 config.window_height = WINDOW_HEIGHT;
139 const int height = WINDOW_HEIGHT; in create_textures()
203 piglit_height != WINDOW_HEIGHT) { in piglit_display()
205 WINDOW_WIDTH, WINDOW_HEIGHT); in piglit_display()
/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/ncurses-5.98.0/examples/
H A Dex_4.rs17 static WINDOW_HEIGHT: i32 = 3; variable
44 let mut start_y = (max_y - WINDOW_HEIGHT) / 2; in main()
87 let win = newwin(WINDOW_HEIGHT, WINDOW_WIDTH, start_y, start_x); in create_win()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/ncurses-5.101.0/examples/
H A Dex_4.rs17 static WINDOW_HEIGHT: i32 = 3; const
44 let mut start_y = (max_y - WINDOW_HEIGHT) / 2; in main()
87 let win = newwin(WINDOW_HEIGHT, WINDOW_WIDTH, start_y, start_x); in create_win()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestspriteminimal.c25 #define WINDOW_HEIGHT 480 macro
99 int window_h = WINDOW_HEIGHT; in MoveSprites()
157 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main()
169 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestspriteminimal.c25 #define WINDOW_HEIGHT 480 macro
99 int window_h = WINDOW_HEIGHT; in MoveSprites()
157 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main()
169 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/
H A Dtestspriteminimal.c25 #define WINDOW_HEIGHT 480 macro
98 int window_h = WINDOW_HEIGHT; in MoveSprites()
156 if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) { in main()
168 positions[i].y = rand() % (WINDOW_HEIGHT - sprite_h); in main()

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