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Searched refs:WINDOW_SUBTITLE_STRING (Results 1 – 3 of 3) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dinit.c229 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); in InitGfx()
H A Dmain.h1340 #define WINDOW_SUBTITLE_STRING PROGRAM_RIGHTS_STRING " " PROGRAM_AUTHOR_STRING macro
H A Dscreens.c53 DrawTextFCentered(46, FC_RED, WINDOW_SUBTITLE_STRING); in DrawHeadline()