/dports/games/gtkradiant/GPL/GtkRadiant/libs/l_net/ |
H A D | l_net.c | 232 WINS_CloseSocket(newsock); in Net_Connect() 241 WINS_CloseSocket(newsock); in Net_Connect() 268 WINS_CloseSocket(newsock); in Net_ListenSocket() 274 WINS_CloseSocket(newsock); in Net_ListenSocket() 301 WINS_CloseSocket(newsocket); in Net_Accept() 317 WINS_CloseSocket(sock->socket); in Net_Disconnect()
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H A D | l_net_wins.h | 39 int WINS_CloseSocket(int socket);
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H A D | l_net_berkley.c | 231 WINS_CloseSocket(net_controlsocket); in WINS_Shutdown() 394 int WINS_CloseSocket(int socket) in WINS_CloseSocket() function
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H A D | l_net_wins.c | 260 WINS_CloseSocket(net_controlsocket); in WINS_Shutdown() 423 int WINS_CloseSocket(int socket) in WINS_CloseSocket() function
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/dports/games/netradiant/netradiant-20150621-src/libs/l_net/ |
H A D | l_net.c | 220 WINS_CloseSocket( newsock ); in Net_Connect() 228 WINS_CloseSocket( newsock ); in Net_Connect() 255 WINS_CloseSocket( newsock ); in Net_ListenSocket() 260 WINS_CloseSocket( newsock ); in Net_ListenSocket() 287 WINS_CloseSocket( newsocket ); in Net_Accept() 302 WINS_CloseSocket( sock->socket ); in Net_Disconnect()
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H A D | l_net_wins.h | 39 int WINS_CloseSocket( int socket );
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H A D | l_net_berkley.c | 237 WINS_CloseSocket( net_controlsocket ); in WINS_Shutdown() 388 int WINS_CloseSocket( int socket ){ in WINS_CloseSocket() function
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H A D | l_net_wins.c | 259 WINS_CloseSocket( net_controlsocket ); in WINS_Shutdown() 410 int WINS_CloseSocket( int socket ){ in WINS_CloseSocket() function
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | net_win.c | 86 WINS_CloseSocket, 110 WINS_CloseSocket,
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H A D | net_wins.c | 175 WINS_CloseSocket (netv4_controlsocket); in WINIPv4_Shutdown() 197 WINS_CloseSocket (netv4_acceptsocket); in WINIPv4_Listen() 247 int WINS_CloseSocket (sys_socket_t socketid) in WINS_CloseSocket() function 855 WINS_CloseSocket (netv6_acceptsocket); in WINIPv6_Listen() 864 WINS_CloseSocket (netv6_controlsocket); in WINIPv6_Shutdown()
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H A D | net_wins.h | 25 int WINS_CloseSocket (sys_socket_t socketid);
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | net_wins.c | 197 WINS_CloseSocket(net_controlsocket); in WINS_Shutdown() 219 WINS_CloseSocket(net_acceptsocket); in WINS_Listen() 259 WINS_CloseSocket(int socket) in WINS_CloseSocket() function
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H A D | net_wins.h | 28 int WINS_CloseSocket(int socket);
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H A D | net_win.c | 73 .CloseSocket = WINS_CloseSocket,
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/dports/games/quakeforge/quakeforge-0.7.2/libs/net/nm/ |
H A D | net_win.c | 82 WINS_CloseSocket,
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H A D | net_wins.c | 314 WINS_CloseSocket (net_controlsocket); in WINS_Shutdown() 336 WINS_CloseSocket (net_acceptsocket); in WINS_Listen() 372 WINS_CloseSocket (int socket) in WINS_CloseSocket() function
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | net_wins.c | 212 WINS_CloseSocket (net_controlsocket); in WINS_Shutdown() 234 WINS_CloseSocket (net_acceptsocket); in WINS_Listen() 286 int WINS_CloseSocket (sys_socket_t socketid) in WINS_CloseSocket() function
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H A D | net_wins.h | 30 int WINS_CloseSocket (sys_socket_t socketid);
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H A D | net_win.c | 88 WINS_CloseSocket,
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | net_wins.h | 47 int WINS_CloseSocket (int socket);
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/dports/games/tenebrae/tenebrae_0/ |
H A D | net_wins.h | 26 int WINS_CloseSocket (int socket);
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H A D | net_win.c | 79 WINS_CloseSocket,
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H A D | net_wins.c | 252 WINS_CloseSocket (net_controlsocket); in WINS_Shutdown() 275 WINS_CloseSocket (net_acceptsocket); in WINS_Listen() 307 int WINS_CloseSocket (int socket) in WINS_CloseSocket() function
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