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Searched refs:WPNSHAPES (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor.cpp2677 static const int WPNSHAPES[] = {0, 0x032E, 0x032F, 0x0330, 0x038C, 0x0332, 0x0333, in I_createActorCru() local
2681 if (wpntype && wpntype < ARRAYSIZE(WPNSHAPES)) { in I_createActorCru()
2683 …Item *weapon = ItemFactory::createItem(WPNSHAPES[wpntype], 0, 0, 0, 0, newactor->getMapNum(), 0, t… in I_createActorCru()