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Searched refs:WPOS_SECTOR00_X (Results 1 – 10 of 10) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dxtra1.c7420 wpos.wx = WPOS_SECTOR00_X; /* sector 0,0 by default, for 'sector00separation' */
7647 if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y) {
7648 p_ptr->recall_pos.wx = WPOS_SECTOR00_X;
7702 if (Players[i]->wpos.wx == WPOS_SECTOR00_X && Players[i]->wpos.wy == WPOS_SECTOR00_Y)
7774 p_ptr->recall_pos.wx = WPOS_SECTOR00_X;
7855 if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y
7903 if (p_ptr->wpos.wx == WPOS_SECTOR00_X && p_ptr->wpos.wy == WPOS_SECTOR00_Y
8290 if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y
8292 p_ptr->recall_pos.wx = WPOS_SECTOR00_X;
8322 Players[i]->wpos.wx == WPOS_SECTOR00_X &&
[all …]
H A Ddungeon.c1788 wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y) return;
1814 wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y) return;
5312 …if (wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y && wpos->wz == WPOS_SECTOR00_Z && s…
7368 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
7404 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
7437 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
7470 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
7520 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
7589 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X || p_ptr->wpos.wy != WPOS_SECTOR00_Y || !sector00separation)…
H A Dxtra2.c6794 …if (p_ptr->wpos.wx != WPOS_SECTOR00_X && p_ptr->wpos.wy != WPOS_SECTOR00_Y && (p_ptr->global_event…
6798 …_temp & PEVF_SAFEDUN_00) && (p_ptr->csane >= 0) && p_ptr->wpos.wx == WPOS_SECTOR00_X && p_ptr->wpo…
10932 ((p_ptr->wpos.wx == WPOS_SECTOR00_X && p_ptr->wpos.wy == WPOS_SECTOR00_Y) ||
10933 (p2_ptr->wpos.wx == WPOS_SECTOR00_X && p2_ptr->wpos.wy == WPOS_SECTOR00_Y))) {
H A Dbirth.c2085 if (wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y) { in player_setup()
H A Dcmd1.c5732 if (sector00separation && wpos->wx == WPOS_SECTOR00_X &&
5770 if (sector00separation && nwpos.wx == WPOS_SECTOR00_X &&
H A Dcave.c2687 p_ptr->wpos.wx == WPOS_SECTOR00_X &&
2702 p_ptr->wpos.wx == WPOS_SECTOR00_X &&
H A Dwild.c737 if (sector00separation && wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y) return; in wild_add_monster()
H A Dcmd2.c584 if (p_ptr->wpos.wx == WPOS_SECTOR00_X && in beacon_effect()
H A Dnserver.c5527 if (wpos->wx == WPOS_SECTOR00_X && wpos->wy == WPOS_SECTOR00_Y && wpos->wz == WPOS_SECTOR00_Z
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h8046 #define WPOS_SECTOR00_X 0 /* location of our protected and used-for-special-cases sector 'se… macro
8240 …(sector00separation && (wpos)->wx == WPOS_SECTOR00_X && (wpos)->wy == WPOS_SECTOR00_Y && (wpos)->w…