Searched refs:WSTC_RANDOMIZE (Results 1 – 2 of 2) sorted by relevance
237 #define WSTC_RANDOMIZE 3 // choose a random target macro
816 case WSTC_RANDOMIZE: in CreateProjectile()1591 caster->wildSurgeMods.target_change_type = WSTC_RANDOMIZE; in HandleHardcodedSurge()