Home
last modified time | relevance | path

Searched refs:W_CachePatchName (Results 1 – 23 of 23) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dst_stuff.c261 stlivex = W_CachePatchName("STLIVEX", PU_HUDGFX); in ST_LoadGraphics()
266 race1 = W_CachePatchName("RACE1", PU_HUDGFX); in ST_LoadGraphics()
267 race2 = W_CachePatchName("RACE2", PU_HUDGFX); in ST_LoadGraphics()
268 race3 = W_CachePatchName("RACE3", PU_HUDGFX); in ST_LoadGraphics()
269 racego = W_CachePatchName("RACEGO", PU_HUDGFX); in ST_LoadGraphics()
301 tagico = W_CachePatchName("TAGICO", PU_HUDGFX); in ST_LoadGraphics()
304 fnshico = W_CachePatchName("FNSHICO", PU_HUDGFX); in ST_LoadGraphics()
305 nonicon = W_CachePatchName("NONICON", PU_HUDGFX); in ST_LoadGraphics()
315 nring = W_CachePatchName("NRNG1", PU_HUDGFX); in ST_LoadGraphics()
321 nsshud = W_CachePatchName("NSSHUD", PU_HUDGFX); in ST_LoadGraphics()
[all …]
H A Df_finale.c536 background = W_CachePatchName("INTRO1", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
539 background = W_CachePatchName("INTRO2", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
542 background = W_CachePatchName("INTRO3", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
545 background = W_CachePatchName("INTRO4", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
549 background = W_CachePatchName("RADAR", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
551 background = W_CachePatchName("DRAT", PU_PATCH_LOWPRIORITY); in F_IntroDrawScene()
1850 rockpat = W_CachePatchName("ROID0000", PU_PATCH_LOWPRIORITY); in F_EndingDrawer()
2340 pat = W_CachePatchName(patchname, PU_PATCH_LOWPRIORITY); in F_SkyScroll()
2379 arr[0] = W_CachePatchName(name, PU_PATCH_LOWPRIORITY); \
2408 ttwing = W_CachePatchName("TTWING", PU_PATCH_LOWPRIORITY); in F_CacheTitleScreen()
[all …]
H A Dhu_stuff.c287 emblemicon = W_CachePatchName("EMBLICON", PU_HUDGFX); in HU_LoadGraphics()
288 tokenicon = W_CachePatchName("TOKNICON", PU_HUDGFX); in HU_LoadGraphics()
289 exiticon = W_CachePatchName("EXITICON", PU_HUDGFX); in HU_LoadGraphics()
290 nopingicon = W_CachePatchName("NOPINGICON", PU_HUDGFX); in HU_LoadGraphics()
292 emeraldpics[0][0] = W_CachePatchName("CHAOS1", PU_HUDGFX); in HU_LoadGraphics()
293 emeraldpics[0][1] = W_CachePatchName("CHAOS2", PU_HUDGFX); in HU_LoadGraphics()
294 emeraldpics[0][2] = W_CachePatchName("CHAOS3", PU_HUDGFX); in HU_LoadGraphics()
295 emeraldpics[0][3] = W_CachePatchName("CHAOS4", PU_HUDGFX); in HU_LoadGraphics()
296 emeraldpics[0][4] = W_CachePatchName("CHAOS5", PU_HUDGFX); in HU_LoadGraphics()
297 emeraldpics[0][5] = W_CachePatchName("CHAOS6", PU_HUDGFX); in HU_LoadGraphics()
[all …]
H A Dm_menu.c4071 p = W_CachePatchName("M_SLIDER", PU_PATCH); in M_DrawSlider()
4075 p = W_CachePatchName("M_SLIDEC", PU_PATCH); in M_DrawSlider()
4427 W_CachePatchName("M_CURSOR", PU_PATCH)); in M_DrawGenericMenu()
4432 W_CachePatchName("M_CURSOR", PU_PATCH)); in M_DrawGenericMenu()
4679 W_CachePatchName("M_CURSOR", PU_PATCH)); in M_DrawGenericScrollMenu()
4941 W_CachePatchName("M_CURSOR", PU_PATCH)); in M_DrawCenteredMenu()
4946 W_CachePatchName("M_CURSOR", PU_PATCH)); in M_DrawCenteredMenu()
11864 W_CachePatchName("M_CURSOR", PU_PATCH));
12707 W_CachePatchName("M_CURSOR", PU_PATCH));
13080 W_CachePatchName("M_CURSOR", PU_PATCH));
[all …]
H A Dy_inter.c240 data.coop.ptotal = W_CachePatchName("YB_TOTAL", PU_PATCH); in Y_LoadIntermissionData()
243 bgpatch = W_CachePatchName("INTERSCR", PU_PATCH); in Y_LoadIntermissionData()
255 data.spec.pscore = W_CachePatchName("YB_SCORE", PU_PATCH); in Y_LoadIntermissionData()
256 data.spec.pcontinues = W_CachePatchName("YB_CONTI", PU_PATCH); in Y_LoadIntermissionData()
259 bgtile = W_CachePatchName("SPECTILE", PU_PATCH); in Y_LoadIntermissionData()
271 rflagico = W_CachePatchName("RFLAGICO", PU_HUDGFX); in Y_LoadIntermissionData()
272 bflagico = W_CachePatchName("BFLAGICO", PU_HUDGFX); in Y_LoadIntermissionData()
273 rmatcico = W_CachePatchName("RMATCICO", PU_HUDGFX); in Y_LoadIntermissionData()
274 bmatcico = W_CachePatchName("BMATCICO", PU_HUDGFX); in Y_LoadIntermissionData()
288 data.match.result = W_CachePatchName("RESULT", PU_PATCH); in Y_LoadIntermissionData()
[all …]
H A Dw_wad.h192 void *W_CachePatchName(const char *name, INT32 tag);
H A Dd_main.c509 patch = W_CachePatchName("M_PAUSE", PU_PATCH); in D_Display()
H A Dw_wad.c1752 void *W_CachePatchName(const char *name, INT32 tag) in W_CachePatchName() function
H A Dv_video.c1053 V_DrawScaledPatch(x - 10, y - 14, flags, W_CachePatchName("CONTINS", PU_PATCH)); in V_DrawContinueIcon()
H A Dr_things.c1285 patch = W_CachePatchName("DSHADOW", PU_SPRITE);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dst_stuff.c1152 tallnum[i] = W_CachePatchName(namebuf, PU_LOCK_SB); in ST_Load_Graphics()
1155 shortnum[i] = W_CachePatchName(namebuf, PU_LOCK_SB); in ST_Load_Graphics()
1157 tallnum[10] = W_CachePatchName("STTMINUS", PU_LOCK_SB); in ST_Load_Graphics()
1158 tallnum[11] = W_CachePatchName("STTPRCNT", PU_LOCK_SB); in ST_Load_Graphics()
1168 keys[i] = W_CachePatchName(namebuf, PU_LOCK_SB); in ST_Load_Graphics()
1177 arms[i][0] = W_CachePatchName(namebuf, PU_LOCK_SB); in ST_Load_Graphics()
1217 faces[facenum++] = W_CachePatchName(namelump, PU_LOCK_SB); in ST_Load_FaceGraphics()
1219 faces[facenum++] = W_CachePatchName(namelump, PU_LOCK_SB); in ST_Load_FaceGraphics()
1228 faces[facenum++] = W_CachePatchName(namelump, PU_LOCK_SB); in ST_Load_FaceGraphics()
1230 faces[facenum++] = W_CachePatchName(namelump, PU_LOCK_SB); in ST_Load_FaceGraphics()
[all …]
H A Df_finale.c716 p1 = W_CachePatchName ("PFUB2", PU_LEVEL); in F_BunnyScroll()
717 p2 = W_CachePatchName ("PFUB1", PU_LEVEL); in F_BunnyScroll()
774 V_DrawScaledPatch ((320-13*8)/2, (200-8*8)/2, W_CachePatchName (name,PU_CACHE)); in F_BunnyScroll()
845 patch_t* pic = W_CachePatchName( name, PU_CACHE ); // endian fix in F_Draw_interpic_Name()
H A Dp_chex.c221 lumpptr = W_CachePatchName ( name, PU_CACHE); in Chex_safe_pictures()
239 lumpptr = W_CachePatchName ( replname, PU_LEVEL ); in Chex_safe_pictures()
H A Dwi_stuff.c509 V_DrawScaledPatch(0, 0, W_CachePatchName(bgname, PU_CACHE)); in WI_Slam_Background()
2111 V_DrawScaledPatch(0, 0, W_CachePatchName(bgname, PU_CACHE)); in WI_Load_Data()
2134 lnames[i] = W_CachePatchName(name, PU_LOCK_SB); in WI_Load_Data()
2146 lnames[i] = W_CachePatchName(name, PU_LOCK_SB); in WI_Load_Data()
2165 ai->p[i] = W_CachePatchName(name, PU_LOCK_SB); in WI_Load_Data()
2178 num[i] = W_CachePatchName(name, PU_LOCK_SB); in WI_Load_Data()
2193 pl_face = W_CachePatchName("STFST01", PU_LOCK_SB); // never unlocked in WI_Load_Data()
2196 dead_face = W_CachePatchName("STFDEAD0", PU_LOCK_SB); // never unlocked in WI_Load_Data()
2203 stpb = W_CachePatchName("STPB0", PU_LOCK_SB); // never unlocked in WI_Load_Data()
H A Dsb_bar.c217 PatchSTATBAR = W_CachePatchName( in SB_Heretic_Load_Graphics()
222 PatchLIFEGEM = W_CachePatchName("LIFEGEM2", PU_LOCK_SB); in SB_Heretic_Load_Graphics()
1130 W_CachePatchName("ARTIBOX", PU_CACHE) ); in H_OverlayDrawer()
1143 W_CachePatchName("ARTIBOX", PU_CACHE) ); in H_OverlayDrawer()
H A Dhu_stuff.c215 hu_font[i] = W_CachePatchName(buffer, PU_STATIC); in HU_Load_Graphics()
223 crosshair_patch[i] = W_CachePatchName(buffer, PU_STATIC); in HU_Load_Graphics()
1081 patch_t* p = W_CachePatchName("RANKINGS",PU_CACHE); // endian fix in HU_Draw_DeathmatchRankings()
H A Dw_wad.h262 void* W_CachePatchName (const char* name, int ztag);
H A Dw_wad.c1103 *(pl->patch_owner) = W_CachePatchName(pl->name, PU_LOCK_SB); in load_patch_list()
1266 void* W_CachePatchName ( const char* name, int ztag ) in W_CachePatchName() function
H A Dam_map.c578 marknums[i] = W_CachePatchName(namebuf, PU_STATIC); in AM_loadPics()
H A Dv_video.c1625 W_CachePatchName( name, PU_CACHE ), // endian fix in V_DrawMappedPatch_Name()
1792 W_CachePatchName( name, PU_CACHE ) ); // endian fix in V_DrawScaledPatch_Name()
H A Dd_main.c769 patch = W_CachePatchName("M_PAUSE", PU_CACHE); // endian fix in D_Display()
H A Dm_menu.c586 patch_t* tp = W_CachePatchName(currentMenu->menutitlepic,PU_CACHE); // endian fix in M_DrawMenuTitle()
2066 patch_t* p = W_CachePatchName("M_SKILL",PU_CACHE); // endian fix in M_DrawNewGame()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c3623 gpatch = (patch_t *)W_CachePatchName("DSHADOW", PU_SPRITE); in HWR_DrawDropShadow()