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Searched refs:WallColor (Results 1 – 11 of 11) sorted by relevance

/dports/games/xye/xye-0.12.2/src/
H A Doptions.cpp253 c=ps.WallColor; in parseMiscColorOptions()
350 ps.WallColor[i].r = ps.WallColor[i].g = ps.WallColor[i].b = ps.WallColor[i].unused = 255; in parseSkinColors()
823 WallColor[i] = ps.WallColor[i]; in LoadColors()
1306 draw(18,0, 0,0, ps.WallColor[0]); in previewMaker()
1307 draw(19,0, 1,0, ps.WallColor[0]); in previewMaker()
1312 draw(18,1, 0,7, ps.WallColor[0]); in previewMaker()
1313 draw(19,1, 1,7, ps.WallColor[0]); in previewMaker()
1315 draw(18,4, 12,2, ps.WallColor[2]); in previewMaker()
1316 draw(19,4, 13,2, ps.WallColor[2]); in previewMaker()
1321 draw(18,5, 12,7, ps.WallColor[2]); in previewMaker()
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H A Doptions.h71 extern SDL_Color WallColor [XYE_WALL_VARIATIONS];
H A Dxye.cpp253 RecolorCache::savecolor(&options::WallColor[i]); in InitGraphics()
3310 DefaultColor[i] = options::WallColor[i]; in ResetDefaults()
3338 wall_multiplyColor( options::WallColor[kind].r, nR, R); in ChangeColor()
3339 wall_multiplyColor( options::WallColor[kind].g, nG, G); in ChangeColor()
3340 wall_multiplyColor( options::WallColor[kind].b, nB, B); in ChangeColor()
3354 wall_multiplyColor( options::WallColor[var].r, cc.r, DefaultColor[var].r); in SetDefaultColor()
3355 wall_multiplyColor( options::WallColor[var].g, cc.g, DefaultColor[var].g); in SetDefaultColor()
3356 wall_multiplyColor( options::WallColor[var].b, cc.b, DefaultColor[var].b); in SetDefaultColor()
H A Dxyedit.cpp2122 D.SetColors( &options::WallColor[variation], 255); in editorWallColors()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dam_map.cpp254 WallColor = gameinfo.automap.WallColor; in CalculateDimensions()
384 color = &WallColor; in Draw()
469 …fty, origTexScale, origTexScale, ~amangle, &NormalLight, 256, WallColor.palcolor, WallColor.color); in Draw()
H A Dam_map.h123 Color WallColor; variable
H A Dg_mapinfo.h148 int WallColor; member
H A Dg_mapinfo.cpp765 ParseColorAssignment(gameinfo.automap.WallColor); in CheckKey()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/
H A Dobjectives.cpn82 "WallColor": 3,
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dam_map.cpp68 Background, YourColor, WallColor, TSWallColor, variable
565 WallColor= AM_GetColorFromString (palette, am_ovwallcolor.cstring()); in AM_initColors()
583 WallColor = AM_GetColorFromString(palette, am_wallcolor.cstring()); in AM_initColors()
613 WallColor = AM_GetColorFromString(palette, "fc 00 00"); in AM_initColors()
1337 AM_drawMline(&l, WallColor); in AM_drawWalls()
1361 AM_drawMline(&l, WallColor); in AM_drawWalls()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dam_map.cpp216 WallColor, enumerator
2421 AM_drawMline(&l, AMColors.WallColor); in AM_drawWalls()
2457 AM_drawMline(&l, AMColors.WallColor); // one-sided wall in AM_drawWalls()