Searched refs:WasDialogAccepted (Results 1 – 4 of 4) sorted by relevance
2029 EXPECT_FALSE(accessibility_controller->high_contrast().WasDialogAccepted()); in TEST_F()2035 EXPECT_FALSE(accessibility_controller->high_contrast().WasDialogAccepted()); in TEST_F()2046 EXPECT_FALSE(accessibility_controller->high_contrast().WasDialogAccepted()); in TEST_F()2052 EXPECT_TRUE(accessibility_controller->high_contrast().WasDialogAccepted()); in TEST_F()2059 EXPECT_TRUE(accessibility_controller->high_contrast().WasDialogAccepted()); in TEST_F()2255 accessibility_controller->fullscreen_magnifier().WasDialogAccepted()); in TEST_F()2269 accessibility_controller->fullscreen_magnifier().WasDialogAccepted()); in TEST_F()2277 accessibility_controller->fullscreen_magnifier().WasDialogAccepted()); in TEST_F()2308 EXPECT_TRUE(accessibility_controller->docked_magnifier().WasDialogAccepted()); in TEST_F()
1329 accessibility_controller->docked_magnifier().WasDialogAccepted(); in HandleToggleDockedMagnifier()1410 controller->high_contrast().WasDialogAccepted(); in HandleToggleHighContrast()1455 accessibility_controller->fullscreen_magnifier().WasDialogAccepted(); in HandleToggleFullscreenMagnifier()
152 bool WasDialogAccepted() const;
502 bool AccessibilityControllerImpl::FeatureWithDialog::WasDialogAccepted() const { in WasDialogAccepted() function in ash::AccessibilityControllerImpl::FeatureWithDialog515 if (enabled && !this->enabled() && !WasDialogAccepted()) { in SetEnabledWithDialog()