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Searched refs:WeaponClassGetRange (Results 1 – 4 of 4) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dweapon_class.c599 float WeaponClassGetRange(const WeaponClass *wc) in WeaponClassGetRange() function
603 return (WeaponClassGetRange(StrWeaponClass(wc->u.Guns[0])) + in WeaponClassGetRange()
604 WeaponClassGetRange(StrWeaponClass(wc->u.Guns[1]))) / in WeaponClassGetRange()
624 return WeaponClassGetRange(wc) > 130; in WeaponClassIsLongRange()
628 return WeaponClassGetRange(wc) < 100; in WeaponClassIsShortRange()
H A Dweapon_class.h147 float WeaponClassGetRange(const WeaponClass *wc);
H A Dai_utils.c473 const float gunRange = WeaponClassGetRange(wc); in AIHasFriendliesInLine()
732 const float gunRange = WeaponClassGetRange(wc); in AIAttack()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/draw/
H A Ddraw_actor.c496 const int range = (int)WeaponClassGetRange(wcb); in DrawLaserSight()