Searched refs:Weapon_FlareLauncher_Fire (Results 1 – 1 of 1) sorted by relevance
1043 void Weapon_FlareLauncher_Fire (edict_t *ent) in Weapon_FlareLauncher_Fire() function1076 Weapon_Generic (ent, 5, 14, 44, 48, pause_frames, fire_frames, Weapon_FlareLauncher_Fire); in Weapon_FlareGun()