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Searched refs:WeatherEffectType (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DClimate.h39 enum class WeatherEffectType : uint8_t enum
58 WeatherEffectType EffectLevel;
68 WeatherEffectType WeatherEffect;
H A DClimate.cpp176 gClimateCurrent.WeatherEffect == WeatherEffectType::Storm in climate_update()
177 || gClimateCurrent.WeatherEffect == WeatherEffectType::Blizzard) in climate_update()
307 …if (gClimateCurrent.WeatherEffect == WeatherEffectType::Rain || gClimateCurrent.WeatherEffect == W… in climate_update_weather_sound()
445 { 10, WeatherEffectType::None, 0, WeatherLevel::None, SPR_WEATHER_SUN }, // Sunny
447 { 0, WeatherEffectType::None, 0, WeatherLevel::None, SPR_WEATHER_CLOUD }, // Cloudy
448 { -2, WeatherEffectType::Rain, 1, WeatherLevel::Light, SPR_WEATHER_LIGHT_RAIN }, // Rain
449 { -4, WeatherEffectType::Rain, 2, WeatherLevel::Heavy, SPR_WEATHER_HEAVY_RAIN }, // Heavy Rain
450 { 2, WeatherEffectType::Storm, 2, WeatherLevel::Heavy, SPR_WEATHER_STORM }, // Thunderstorm
451 { -10, WeatherEffectType::Snow, 1, WeatherLevel::Light, SPR_WEATHER_SNOW }, // Snow
452 { -15, WeatherEffectType::Snow, 2, WeatherLevel::Heavy, SPR_WEATHER_SNOW }, // Heavy Snow
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct2/
H A DS6Importer.cpp437 gClimateCurrent.WeatherEffect = WeatherEffectType{ _s6.current_weather_effect }; in Import()
438 gClimateNext.WeatherEffect = WeatherEffectType{ _s6.next_weather_effect }; in Import()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct1/
H A DS4Importer.cpp2243 gClimateCurrent.WeatherEffect = WeatherEffectType::None; in ImportClimate()
2248 gClimateNext.WeatherEffect = WeatherEffectType::None; in ImportClimate()